The Daily Grind: Are there MMOs you’ve wanted to quit, but you couldn’t?

    
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Let us pray.

Very few of us are in a situation wherein large men are perched behind us claiming that something horrible will happen to our loved ones if we do not maintain a monthly subscription to The Elder Scrolls Online. (If you are in that situation, please leave a coded message down in the comments.) But I suspect more than a few of us have been in a place wherein we’d really like to stop playing, say, Guild Wars… but everyone else is still playing it and leaving now will make the social circle weird and oh well.

This is obviously hypothetical, as no one has ever stopped playing Guild Wars, but the point is that we all run into situations where we might be personally ready to step away from a game but circumstances keep us engaged regardless. Maybe your guild in Dark Age of Camelot convinced you to stay even though you were done playing for your own satisfaction, or maybe you just didn’t have anything else to play so you kept logging in to Final Fantasy XI. We’re not going to judge, but we are curious. Are there MMOs you’ve wanted to quit, but you couldn’t?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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kothoses
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kothoses

No, because then that would be an addiction and the WHO would have been right all along.

Bit of a silly article to run considering the amount of pushback you gave on the whole “Gaming addiction disorder” story. I mean it is a fair question, and in some cases interesting, but you do kind of have to consider editorial consistency as a thing.

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Schmidt.Capela

WoW. My guild kept me playing, and raiding, far beyond where I should have left.

It got me so burned out on raiding that even now, a decade later, I still refuse to engage in raiding of any kind, in any game, regardless of difficulty or rewards; in fact, adding to raiding any reward I actually want is prone to make me leave the game instead.

It also convinced me to simply cut short any connection I feel forming to other players that could become strong enough to keep me in the game when I’m not having fun with the game itself anymore; I take steps to prevent this kind of connection from forming in the first place and, if they nevertheless still form, I will step away from the game for a few months at least.

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Armsbend

Damn you must have been one hardcore raider.

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Schmidt.Capela

Back then it was, I believe, about 10 hours per week on average, just for the raid itself; more if you take into account prep time and farming the best non-raid gear (though I was doing the dungeons more out of liking chain-running LFD dungeons than due to any desire for the gear). Not exactly hardcore — we were not even close to the race to first in the realm — but I did get to beat all WotLK raid bosses on normal and most of them on hard.

The problem is, I was never a true fan of raiding. And, to make things worse, I utterly hate any RNG in obtaining rewards — and, apart from the few pieces of emblem gear I was going to get anyway due to how much I played dungeons, all the rewards in raids were RNG-based. So, I was raiding mainly because the raid team was formed exclusively of great people to be around, and since I didn’t want to let them down I kept forcing myself to raid long after I couldn’t stand raiding anymore.

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Lily Cheng

That actually sounds kind of sad… I mean the whole point of being able to play a “Massively Multiplayer” game is to make connections with all sorts of new players and friends. Surely you can still do this while still being able to take a break from the game whenever you please for however long you like. Otherwise it sounds like you need to make connections with people more versed in the realities of real life….

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Schmidt.Capela

Surely you can still do this while still being able to take a break from the game whenever you please for however long you like.

Not quite, because leaving behind someone that came to depend on me makes me feel really bad. Potentially bad enough to either not leave the game when I should — and, thus, burn out on it — or to associate the game with such a downer feeling when leaving it that I never again feel like returning.

So, no. I can’t afford to form stronger connections in-game. At least not without first turning those people into real-life friends, people I see more outside the game than inside the game.

BTW, the “whole point” of MMOs is different for every player. I couldn’t care less about in-game communities or connections, but I do enjoy seeing people going around, and being able to seamlessly join or help them, quite a bit. I just don’t let such flimsy contacts develop into strong connections because for me, ironically, such development almost guarantees I will leave the game.

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Castagere Shaikura

I have a love/hate relationship with ESO and STO. I will install them and play for a couple of weeks then uninstall them. It’s about the way the companies run them and constantly trying to get me to buy something in their cash shops. I never thought anyone could be as bad as PWE is with this but Zenimax is catching up with them. I get emails twice a week from Zenimax about buying something in their cash shop.

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TomTurtle

Now all I can imagine is the Brokeback Mountain “I wish I knew how to quit you” meme in this context.

Mordyjuice
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Mordyjuice

Nope, if I want to quit something I quit; you’ve got to be pretty spineless to not do other wise.

B.Hanscom
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B.Hanscom

Sometimes it’s not that straightforward. People can feel one way one minute, a different way another. Bad RNG or choices developers make sometimes makes me want to quit while other things I dwell on later make me want to continue even though I felt strongly about quitting before, such as the amount of time I’ve put into the game, the fear of falling behind if I change my mind, or the fun I’ve had in the past. I don’t think that automatically makes me spineless.

Mordyjuice
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Mordyjuice

Nope, not when you’ve been playing for almost 20 years, every expansion has a catch up mechanic built in, or has some system in place to respect casual players time; the ones that don’t I don’t play.

B.Hanscom
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B.Hanscom

That’s fair, people tend to have different feelings or concerns than others. I’m just saying that implying people not having that same feeling or stance as you are spineless is a rush to judgment of those people.

Mordyjuice
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Mordyjuice

Not really, I make the same distinction with addicts as well, for example I was a practicing alcoholic until I grew a spine and went through rehab, now I don’t drink; the world is full of excuses but very few people willing to accept responsibility for anything so if you’re not enjoying a game any more then move on (other wise you’re a sucker).

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Bruno Brito

As a former alcoholic, i’m sure you know about heavy abstinence crisis.

micedicetwice
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micedicetwice

Soooo…. games ARE addictive when it suits your point?

Mordyjuice
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Mordyjuice

are you replying to me or Bruno?

Mordyjuice
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Mordyjuice

I’m well aware of it, I work in a hospital so I get to see all these detoxers prior to them getting medically cleared to go to rehab. As a matter of fact it was a concern of mine, so when I checked my self into out patient rehab I actually talked to my floor manager, my charge nurses, and my coworkers to keep an eye on me just in case I was one of those people that needed librium since I drank a liter and a half of Vodka per week (fortunately I didn’t).

I would have responded sooner but for some reason the comments app MOP uses doesn’t communicate with Reddit well enough for me to log in on my phone while at work.

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Ald

I was able to finally quit FFXI about a decade ago after losing myself in it for 6 years and ignoring the outside world. I seriously missed everything that happened in the real world from 2004 – 2009. If i wasn’t at work, i was playing FFXI. Sleep was the casualty.

The irony is, i haven’t been able to find anything MMORPG wise to hold my attention since and I’ve been debating playing again on the Eden private server. I see a lot of my old friends on there. I’m not sure if i want to go down that path again though.

Mewmew
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Mewmew

It’s rare that I actually “quit” an MMORPG for good. I always leave the option open of going back to it one day. There is only one PC MMORPG I quit for good and it’s out of principle for flooding it with money and getting horrible customer service, that is Maplestory 2. There is nothing else I have actually totally written off.

There are games I haven’t played since I was a pre-pubescent kid just starting out in MMORPGs, but I will still go back around to them now. Though I’m caught between if I should make a new account with my real information (I’d use my middle name and a made up birthday year because I was too young to legally make my own accounts most places at the time) or use these old accounts that often have lots of gifts and freebies for being old accounts.

Yeah, there’s only one game I’ve put into the “quit” category. There are lots of others I go away from for very very long periods of time, but I never write them totally off.

Maybe the better question for me would be if there was a game I wanted to put on a temporary pause but couldn’t for some reason. But that answer is no as well.

There was a time in school where a big group of us would all play the same game together, but that time has passed. We all went our different ways in games while still in school and I’m not in contact with most of those people anymore either. The people I am close to, I stay close to no matter what game I’m playing, and I don’t stay in a game for others.

My game time is usually to get on something for a quick 30 minutes to an hour which can be anytime through the day, and I want to be left alone during it to mostly experience some interesting story and get into it a bit which is hard to do when talking to others at the time. I don’t go in games for others, I don’t have enough gaming time at the moment. I wish I did.

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3dom

It would be a miracle to see an MMORPG interesting enough to not to quit it sooner rather than later. Besides Marvel Heroes I’m yet to see a multiplayer game which could hold my attention for more than 3 consecutive months (outside of daily quests or login bonuses).

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NeoWolf

I guess the games I have lifetimes for as I cannot technically quit those. lol

Mewmew
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Mewmew

Though the question is, do you want to?

I have a couple of those lifetime things on a few games. Though I take very long breaks between all games I play, I don’t really have any desire to permanently quit the two I have lifetime subs on anyway.

One is Star Trek Online, which you can go through everything in the game without a sub anyway, but I bought one when they had a super sale on them sometime along. They keep making new and better content for that game and it’s fun story based stuff to experience so I have no desire to ever sign that one off my gaming rotation as long as it exists.

The other is a unique non combat horse riding MMORPG, Star Stable. That one does limit you a good deal if you don’t have a sub, or they did anyway. Maybe over time they lessened the limits, I haven’t paid a lot of attention to the update news. It is a unique relaxing game I like to go back to every once and a while though. I also have no thoughts of never going back to that one.

I’m sure there are some people in some games with lifetime subs that feel they can’t quit because of the sub even though they would like to. For me, I have a few lifetime subs, but I have no desire to write off the two games I have them on.

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NeoWolf

It was mostly said in jest and intended to be ironic :)

But giving it a little thought I would say The Champions Online lifetime I have I would have technically quit had it been an option as it hasn’t given me anything I just turned out to be a total waste of money.

But my STO and LOTRO lifetimes I wouldn’t quit no, those two have been great value for money.

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Bryan Correll

I’ve sometimes stayed in a game longer than I would have thanks to the company of fellow players, but that would only buy a game a couple extra months. Without that I can quit a game as easily as I can write this post. It’s true that sometimes I don’t realize for a while that I’m not having fun anymore (thanks a lot B. F. Skinner) but as soon as I’m aware that I’m only logging in out of some misguided obligation I’ll cut that string.