The Daily Grind: What are you hoping to see in Diablo 4?

    
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Rumors and leaks are making it seem ever more likely that Blizzard will finally reveal Diablo 4 at this year’s BlizzCon, and though it may not have the energy it should under the circumstances – the disastrous Diablo Immortal reveal last compounded with the boycott and associated Hearthstone esports drama over Hong Kong make that a dodgy proposition for a lot of gamers – it’s still something that’s getting attention.

In the leak thread, commenters were speculating on the announcement and what specifically they wanted out of the game. While a lot of people hated the auction hall in D3, for example, I didn’t, so that doesn’t even make my list. I’m more interested in something that is offline-playable, and if not, then in something that’s going to get a lot of content pumped into it for multiple years, and not just grind seasons. This, of course, assumes Blizzard makes amends, but that’s another thing altogether.

Other folks are clearly more interested in the story and just want serious improvement in the game’s narrative, given the overall perception that D3 was a bit of a mess. What are you hoping to see in Diablo 4?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Mewmew
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Mewmew

tl;dr version: I’d like to see some good interesting storylines put into the game, and some choices that impact your own playthrough.

I understand people who boycott Blizzard, and yet at the same time I wonder about those thousands of people that work for them and rely on them and I feel that if there is a game they release that I really think I’d like, I’m going to buy it.

I will try to shame them and help stand up for human rights, but at the same time there are thousands of people who are getting to eat tonight because of working for them. I would love to somehow punish management without hurting the lower employees as much. Management only cares about the bottom line, but at the same time they will fire hundreds of people in order to keep making the same money when that bottom line dips.

I also don’t really want to start to look around my house and see what I buy that benefits somehow from China. I’m scared to find out just how much that is. I probably should, and I’d love it if we all did together, and yet I don’t feel like I’m ready to do that.

So if a really good game came out, I’d probably still buy it even if it was from Blizzard. I don’t really know about Diablo 4. I’d have to both see gameplay from it, find out about the online features, see if they manage to get some cool story into it and not just the same repeated storyline again now (I know it’s about the action in the game, but I still think it’s possible to get interesting stories in there as well). If I purchased it or not would mostly be about the game itself and no politics.

I feel that I know they’ll do a decent enough game as far as the action play goes, so what I really worry about the most is if the story is interesting and fun to play through and experience as well. Some choices that had an actual impact within your personal game would be very cool as well. I’d really like to see different choices and paths we could take through the story.

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Anthony Clark

Currently, nothing since Blizz is just a China owned house just like Apple.

Passing on these now

MilitiaMasterV
Reader
MilitiaMasterV

Nothing. Because I won’t buy it/play it because of their attitude problem/stance towards human beings.

Hamblepants
Reader
Hamblepants

Loot crates and cell phones.

Reader
Mateusz Pachnik

Diablo Souls ;P
(akin to demon souls FYI)

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Dug From The Earth

Honestly, as much as I love ARPGs, id love to play a diablo game from the perspective of how Skyrim is played, with up to 3 other co-op people.

Kinda like fantasy Borderlands, or even Vermintide… only… since its Diablo, it would actually have fun loot, and LOTS of it

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Kurt Shadle

I’m hoping it will be titled “Diablo 4: Hong Kong Fisaco” and it has realistic classes like PLA solider, police officer, protestor, cooperate puppet, etc.

Bereman
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Bereman

What I want most is the kind of design that encourages re-rolling new characters, as well as the kind of design that really supports coming up with wild builds based on what you’ve managed to find and put together.

I really enjoy the kind of gameplay loop they originally had planned for D3, so I was pretty bummed when they shifted away from it.

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Crowe

I would like to see a return to the look/feel of 1 and 2. I didn’t particularly care for D3 and uninstalled shortly after it launched. I eventually went back and completed it a year or two later but wouldn’t have even done that if my wife hadn’t wanted me to help her.

Reader
Anstalt

I have only played Diablo III, and it was garbage.

Combat was a complete joke, just spam shit all the time and you win. Progression was a joke – just spam stuff over and over until you get a drop, but gear sets meant little choice, just go for the set with the most ridiculous bonuses. Story was a joke….if there was one, I certainly didn’t notice. The enemies were extremely derivative of every other fantasy game out there.

So, no bloody clue why people liked it and it sold so well. All I can assume is that the pretty colours, big numbers and trivial gameplay lulled players into a relaxing coma, and many people enjoy that for some reason.

I expect much the same from D4. Blizzard are not a good games company. Their entire history has been stealing good ideas from other people, polishing it so it’s accessible to the masses, then making money. Good business sense, but not good at the creative part. They have no clue how to innovate and they don’t like taking risks. If you like generic crap that has been well polished then I’m sure you’ll love the new Diablo, me, I need more from my games.

MilitiaMasterV
Reader
MilitiaMasterV

See, if you started with that game, you didn’t get to see all of the fun from the others, the decently done mechanics/story, etc.

As soon as I read about that game coming out/and the more they released I was like ‘What the hell were they thinking?’ so I never bought it. It was like they were trying to go backwards in Diablo, not forwards.

It probably had a lot to do with the fact that how they did D2+Exp and how they started trying to ‘one up’ the hackers who would mod/change things for their games…to the point that end-game was basically mobs that could one hit you even through resists…either with explosions on death or lightning which due to mechanics you literally couldn’t max that out 75% was max and you’d have to use dual absorb rings to even attempt to survive those mobs…(Yes, I’d know…I had a lvl 97 hammerdin on one of D2’s ladders back when…with a teleport runeplate.)…and because of all the things like ‘maphack’ regular people were getting frustrated with it…since they had randomized/made the maps huge, so you spent a bunch of your time just teleporting through to avoid everything/get to the loot pinata at the end…(the bosses). So they realized people just wanted the loot and were ignoring everything between…

…then they added in the ‘World Boss’ Tristram area with the +1 gem and it got real ridiculous…people would be fighting over that area/getting slaughtered.

So I think they just wanted to go back to the ‘You slowly build up’ and they put barriers in your way thing, but then they tried to use D1 mechanics of running through a dungeon/path and you don’t get to explore as much…either way, yeah…they definitely ruined it, but I wouldn’t say it was totally on them…it had to do with modders/hackers purposely ruining their game and they were always trying to ‘stay ahead’ of them to keep the regular players functional too…