Fallout 1st is a new Fallout 76 sub that locks private world ownership behind a paywall

Elder Scrolls Online players are going to spy a few familiar things in here...

    
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Hey, I duped that fair and square!

“Do you think all these developers got together and were like, ‘October 2019. That’s the month we are all going to collectively sh*t the bed. Agreed? Great. Motion Passes.'” Such was MOP’s Andy’s take when this tip floated into our work chat this morning, and you just gotta wonder why Bethsoft would happily join the monthly messes, but here we are.

The news here is that Bethesda has just announced an optional subscription for Fallout 76 called Fallout 1st. If you were wondering how you were going to get access to host the private servers the game’s been teasing for launch this week, welp, this is how. It’s all a bit of a bummer because fury over the sub (for a game that hasn’t pumped out much content across 2019 after a messy 2018 launch and just delayed its big Wastelanders expansion to 2020) has actually taken most of the excitement away from the private worlds release, given that ownership of them will be locked behind that sub. (The chart the studio posted is a bit misleading, but no, you don’t need to sub to play on a private server, just to host one.)

“If you’re a Fallout 1st member, how you use your private world is completely up to you: Invite up to seven of your friends at a time (eight total people per private world) to join you in taking on the dangers of post-apocalyptic West Virginia, or play completely solo. All gameplay remains the same from Adventure Mode and all characters entering the Fallout 1st private worlds must be existing characters. Only the owner of a private world is required to be a Fallout 1st member. Head into your private world, open your Social menu once you’re in-game, and start inviting your friends to kick off the party. You can also create a squad outside of your private world and then switch to it to bring everyone along at once. Should the owner of the private world leave, the world will still stay active as long as one other player in the world is a Fallout 1st member.”

Subbers will also get a monthly cash shop stipend and a crafting stash – both of which will look very familiar to Elder Scrolls Online players who play an actual MMORPG and expect high-end MMORPG-quality content and DLC access for their fee. There’s also a survival tent and cosmetics too. Players will be paying $99.99 per year for the sub or $12.99 monthly.

Source: Bethsoft, PS4. Thanks, Daniel!

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Strykr619

Using the ESO pay model for a non MMORPG is plain stupid. I still remember when they said that THIS IS NOT AN MMO, well what are you trying to milk people like it is one? Idiots.

Should have let their sister company (Zenimax studios you know the one that ACTUALLY MADE AN MMORPG, develop this game, would of came out much better considering they actually corrected their initial flaws with ESO and that game now is great).

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mysecretid

Hoo boy!

I dodged the Fallout 76 bullet (despite being a Fallout player since the original game) thanks in very large part to the Massively posters here who sent out various warnings in their posts that all was not right with Fallout 76.

Even the folks here who liked Fallout 76 for what it did have were forthright enough to talk about places where the game fell short.

As a result, I put off buying Fallout 76, to see if the game improved with time. It remains the only Fallout game I still haven’t played.

And now this skeevy announcement? Whoof.

All I can do is thank you all yet again for warning me in advance to be careful of this game.

Cheers,

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David Goodman

The issue I have with any subscription to any game is that it implies a set of standards that have been set long ago. Not just by World of Warcraft, but other MMOs before it and afterwards. A subscription indicates a certain level of game — something that is actively developed, improved on (or at least the attempt made!), and a certain “size”.

EverQuest, WoW, AO – the game worlds were very large, the content very broad, and the level of social interaction was very deep.

A subscription to a game where each ‘instance’ has only a limited number of people, that doesn’t even have NPCs yet, that includes a “private server” mode that removes EVEN MORE players from the game…to me, as an MMO player, is abhorrent. Why would you pay more for a game to get a feature that removes players from an online social game?

And if it’s not an online social game, why does it have a subscription?

The amount of updates (to say nothing of their quality) is not up to the standards I would expect from a subscription. I cannot put myself into the mindset of anyone who looks at that feature list and says, “hmm, yeah, that sounds like it’s worth $100.” Developer or player.

I give this the same consideration that I do every trashy mobile gacha game that tries to push a subscription: none. If your SUBSCRIPTION includes CURRENCY FOR YOUR CASH SHOP, it’s just another way you’re trying to prime people to get used to the idea of paying money regularly. Yet another psychological trap.

Mewmew
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Mewmew

I wish I still played so I could quit over this :P

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Dušan Frolkovič

While i wholly agree that this is a blatant cash grab,
i do not see anything on that list that i would need to have.
So i will just keep enjoying it for the price i already payed a year ago :)

Celestia
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Celestia

It is such a bummer that so many people love the Fallout games and are forced to put up with bunk like this. They deserve better.

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MikeInTheLab

MMO price for an MO Survival game seems… um, steep. Yeah definitely steep. Is there like a IRL canvas bag that i can get with it or something? 😋

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IronSalamander8 .

I saw the Angry Joe rant on this one. Glad I dodged this one but Bethesda games have for a very long time, made games that were ok, but the modding community made them MUCH better, even as far back as Morrowind.

I’m not a huge Fallout fan so wasn’t really looking at getting it in the first place, but I guess the joke about them telling Actiblizz to hold their beer is coming true.

Alyn
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Alyn

I don’t play thus I am not missing a thing!

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2Ton Gamer

So glad I cancelled my pre-order last year after they were being cagey with the private server details. This is effing stupid on a colossal scale.