Blizzard says it’s listening to Diablo 4 feedback on items and stats

Plus Diablo III's patch 2.6.7 unleashes Pandemonium

    
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If you’re grumpy about the way Diablo IV’s items and stat system was shaping up, you’re apparently not alone – and there are enough of you that Blizzard is listening. In a letter from Diablo IV Game Director Luis Barriga today, the studio says it hears the complaints and will be addressing the early complaints.

“We also know that one topic is burning hotter than the rest. We want you to know that we are having the same conversations about items and stats that you are having – whether on the official discussion threads or external sites, we read it all! Getting this right is at the top of our minds, and in the coming weeks our lead systems designer David Kim will provide a few clarifications, share some of his thoughts, and address some of your open questions. We hope you check it out and let us know what you think.”

Blizz also promises “a cool update […] in February of next year,” the “first in a series of quarterly updates” and behind-the-scenes looks into the progress on the game.

In other Diablo news, the new season on the way for Diablo III sounds legitimately fun. You’re allowed to have fun in a Diablo game, folks. It’s OK. We won’t tell. This fun here comes in the form of Pandemonium, a new buff that applies during Season 19 that stacks movement speed and bonus damage as long as you hit a monster, up to a grand total of 1,000 stacks that grant 50% movement speed and 100% bonus damage. In addition, reaching a certain number of kills in a row unleashes a variety of unique effects like exploding chickens, a frost nova, and corpses raining from the sky.

The new update also kicks off the addition of new class sets for every class in Diablo III, starting with a new Crusader set and new Monk set in patch 2.6.7. There’s also a number of Legendary powers returning with this patch intended to synergize with these new class sets and a swath of Barbarian item changes.

As for the season itself? Don’t expect it this week. Blizzard has confirmed it’s not launching this Friday.

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Zeneren

Seems like they still don’t get that what Diablo fans liked about D1 and D2.

That was a compilation of game atmosphere, stats math to figure stuff out, proper itemisation with tiered armors for instance, talent choices evolution, some permanency, the idea that you can make a bad build is also a good one for replay ability, rogue like mechanics so that the game will not go stale JEEZ.

Cloth, light, medium, heavy, plate armor tiers etc. why did they streamlined it, it’s really mind boggling ;S

Those mechanics worked combined and were described in most RPG books long before gaming.

Non streamlined character dmg only based on weapons etc.

All that stuff compiled makes the magic, you can’t have only one and skip on rest

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3dom

So it seems they don’t have itemization system implemented yet. 2023 release?

Bereman
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Bereman

Possible. I’m thinking no earlier than 2022 for certain, with 2023 equally likely.

They’ve basically said that what we saw at Blizzcon is pretty much all that they have right now, and the scope of the game as they’ve suggested it will be indicates that have a lot of work to do before it’s release ready.

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Ashfyn Ninegold

The lines to our demo stations and Dark Gallery were packed all weekend long ….

Unlike for Dimmortal. Oh, darn. Was that snarky?

Diablo players have a lot to say about itemization after putting up with D3’s set-tastic approach for years. Glad they are open to suggestions.

Sending the Diablo team sincere best of lucks and hoping they get it right.

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MrNastyButler

Translation that the executives will hear: “The suckers…err customers want micro transactions to save time and loot boxes for the surprise factor. “

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Castagere Shaikura

For me, D3 was just to gear depended. Probably why I like Grim Dawn and the Torchlight games better.

Cyclone Jack
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Cyclone Jack

GD probably has some of the best itemization when it comes to ARPGs, and if I were Blizzard I’d be looking how how they accomplished this feat.

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losludvig

Not just that, but probably also the best balanced and smartly crafted difficulty system in arpgs.
GD is easy enough to grasp for most people and you have to try real hard to come up with a build that can’t clear base difficulty. But beyond what a casual player would experience the game gets pretty demanding. If you think the base game is too easy, there’s even ways to skip or ramp up normal mode’s difficulty.
In terms of balance given the right items pretty much any skill can become amazing and the difference between a top 1 and a top 100 build is pretty small compared to other arpgs (I’m staring at you, poe)

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Castagere Shaikura

GD is really an amazing game that doesn’t get enough press from anyone but the players that love the game. It’s just really too bad. And they got new content coming out for it too. Plus you can run mods on it. The mod community is growing too.

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losludvig

My guess is that most of the people who would shout the virtues of GD from the rooftops turned away when they learned that there’s no “closed b-net” type multiplayer.

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Castagere Shaikura

You are probably right. So sad that it seems to be considered good you need to be online.

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BalsBigBrother

How can people give feedback on such little information?

For sure ask for more details, ask questions but that is not feedback and shouldn’t be seen as such.

Cyclone Jack
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Cyclone Jack

My guess is that they’re looking at how abysmally poor the gear was designed in D3 and giving them yet another round of feedback.

Mordyjuice
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Mordyjuice

Maybe because they don’t have much of the game developed yet so they can use that feedback to design the game?

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Bruno Brito

That sounds like an awful idea.

Mordyjuice
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Mordyjuice

Why haven’t people been giving them shit for years for not listening to feed back; seems no matter what they do it’s a bad decision as far as you’re concerned lately if it comes out of Blizzard’s mouth?

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losludvig

pretty sure people have been given blizz shit for d3 since well before it came out

Mordyjuice
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Mordyjuice

He just doesn’t like Blizzard period.

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Bruno Brito

No. I just expect designers to design a game before asking for feedback. If you don’t have a base, you don’t have anything, and gamers are not paid to be designers. That’s not a complex line of thinking.

Now, if you wanna be so sweet as to resume every criticism i’ve laid upon Blizz as “i just don’t like Blizzard”, when i was a player of their gamers for more than 10 years, then i’m pretty disappointed in you.

But hey, life lesson: Don’t expect internet people to have any kind of attachment. Learned.

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McGuffn

Never too early to start designing-by-committee.

And some magazine put out some gameplay previews. Maybe people don’t like that.

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Sorenthaz

Folks will do that on basically anything they’re passionate about. FFXIV regularly has that happen each expansion where we get a bit of info before getting the full info, and folks lose their minds.