Stadia holds an AMA that confirms a laundry list of features that won’t be available at launch

Yeah, cool.

Well, at least they were honest? Members of the Google Stadia team took to Reddit for an AMA that gleefully revealed a significant chunk of features that will not be available to the console at launch.

So what’s missing at launch?

  • Stream Connect, State Share, Crowd Play — all features that make Stadia capable of having others hop into your game as they want — won’t be in. The first Stream Connect-capable game is expected at the end of this year, while games with State Share and Crowd Play are expected next year.
  • Achievements won’t be in at launch. There won’t even be a UI. However, the Stadia is apparently going to collect achievement information that will be retroactively added later.
  • Existing Chromecast Ultra users won’t be able to play games at launch. The Chromecast Ultras shipping with Stadia will be the only ones with the capable firmware, but existing users will be getting an update “soon.”
  • Family Sharing won’t be in until early next year. The workaround suggested is “buy games for your child’s account.”
  • Buddy Passes, a three-month subscription to hand out to friends that were promised for Founders Editions of Stadia, won’t be in at launch. Expect those two weeks after, barring any complications.
  • The ability to purchase games from a Stadia UI won’t be in. You need a phone to buy games. Luckily we know that you all have phones.
  • Accessibility options will not be in. In fact, there’s no clear timeline on if they’ll be in at all. “Accessibility is pretty game-specific, so the team is working with game developers to set standards for accessibility across all games on Stadia,” reads the reply.

The AMA opened with a timeline for Stadia’s release, which won’t be a matter of waiting for a package to arrive. Orders are due to ship on November 19th, but folks will receive their invite code at 12:00 p.m. EST to create their Stadia account and start using the service on their home PCs. Once the Founders Edition package arrives, then users can set up the Chromecast and controller for use on their TVs. One of the Google Stadia team members even went so far as to offer hand delivery of a Stadia if you live in the Bay Area, which is totally a foolproof idea and not liable to blow up in his face.

source: Reddit

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Heh. Yup. No cord, no bluetooth, no wireless. You will be able to press the buttons at launch though.


Heh. As a purveyor of unfinished games, I’m still playing Anthem and readily admit that I am a Fallout 1st member, it is refreshing to see that the industry as a whole doesn’t internalize lessons learned at all. And maybe that is because of people like me. Yeah, yeah, we will save that argument for another day.

So, we have seen unfinished games “a plenty”. Now we are going to see an unfinished console. This is going to be fun!

Although… can you really call it a console if you can use it on a PC on day one? Heh. I bet it will continue to work great on PC well after the hardware is actually shipping.

BUT, suffice it to say that my credibility is compromised and that shortens this wall of text for you. All I can do is give Stadia the U.S.A. one-finger salute and check to make sure my Christmas popcorn is on schedule for delivery.


@Chris Neal

I stopped using cell phones since 2013

so not exactly all got phones :p


I really think Google would have done better to market this to game publishers as something to include in their subscriptions. Google’s got the R&D and infrastructure resources to throw at this problem, which a lot of publishers don’t.

And if you’re already subscribing to a game service, either offering “Stream with Stadia” as an upsell, or a way to distinguish your game sub service from all the other ones seems like it’d work, and save Google much of the consumer-facing support and marketing they don’t seem to do well at.

A contract for services with a publisher would likely give Google a certainty on a minimum revenue for the service, too, which the consumer version just doesn’t have.

As-is, I don’t get it. It doesn’t leverage the revenue streams Alphabet investors are going to expect from a Google service – there’s no real ad win, or data analytics win, and there’s no obvious way I can see to leverage other Google services into it.

Maps, GMail, Google Apps, Chrome, YouTube all the successful Google initiatives leverage and support Google’s core revenue streams – ie; Advertising and analytics. The ones that don’t, die. And with publishers unlikely to give Stadia a sweetheart deal on games for the platform, I don’t see where the RoI is on this.

Which means it’s going to either evolve into something very different (and likely leave your games behind), or die (and also leave your games behind.) I don’t get it, didn’t buy it, and don’t know anyone who’s looking forward to getting it.

The Weeb formerly known as Sray
The Weeb formerly known as Sray

Everyone understands this is the soft launch, right? It was always going to be sparse (although that launch line up is puke).

That having been said, I have no idea what Google is thinking with their entire approach to marketing the Stadia. Instead of pursuing parents and the tech-shy, they’re fighting against the crowd to try to find a spot in a place that’s already grossly overcrowded. If Stadia had been a combination of this streaming service and something like Apple Arcade for 10 to 12 bucks a month, people would have been lining up to get their hands on this thing for the last six months. Instead their whole “console sans the console” approach has targetted the audience that is the most hostile to game streaming. It’s baffling.

I am an early adopter (don’t really care if it’s shaky right now, I want it for gaming in the summer), but I am absolutely blown away at how badly this launch is being handled.

Hikari Kenzaki

The real question is, what will everyone do with the hardware when Google does its typical ‘cancel after a year’ that they do with the majority of products?

Daniel Miller

Purchase games by phone…. thats so 1980s. Ironically Microsoft has a streaming service in s korea with me. Its going well.

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Jack Pipsam

The lack of Accessibility is yikes.

Needing to use a phone to buy games is laughable, it’s somehow even worse than Nintendo gating online features behind their mobile app and at least there I can see the hardware constraints as a possible reason.
It pretty much confirms to me that Google just, doesn’t get it.

All this on top of the shite launch library.
What a mess.

Still, going to be some XCloud news today from XO19.
I’ve said it before and I’ll say it again. If Microsoft doesn’t capitalise now on Google’s shortcomings, they’ll be kicking themselves.

That said, I kinda hope it all fails in a way. PS Now already flopped (only growing now they’re allowing you to download the games lol). Just need Stadia & XCloud to flop too. I can’t see EA’s streaming service being anything at all.

The idea of exclusive streaming games is just nopenopenopenopenopenopenopenopenopenopenope.

Danny Smith

I still, after people made websites archiving all the hustles google works techsheep over as the new shiny and shuts down 12-18 months later, cannot believe people are falling for this shit and thought it was going to be some netflix for games everywhere on current infastructure.

Sometimes i think people that some early adopters treat this sort of thing like it runs on actual magic.

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“Buy now, get the fully functional product when we finish it…later!”