H1Z1’s sixth season features paltry rewards and no actual patch features

Somehow this is still better than on PC

    
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I HAVE COME AFLAME

Remember when Daybreak changed H1Z1’s name yet again, presumably to distance the title’s console version from the already floundering PC version (also known as Z1 Battle Royale, also known at one point as a game with zombies in it)? While we don’t have exact player numbers on console, based on the rewards offered for the sixth season’s reward track as noted by MMO Fallout, the console version is no longer making enough bank to justify much investment.

In short, the free reward track will already cost you $2.50 if you want to actually open the crates you were rewarded (readers capable of doing math will note that “costs $2.50” is literally the opposite of “free”). You can purchase all of the premium and free reward track for $20 to be rewarded with items that are not worth $20. And the season patch contains no bug fixes or improvements, either. Meanwhile, over on the PC side of things… well, it’s not better, as average player counts continue falling.

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PurpleCopper
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PurpleCopper

Only 288 MAU on the PC side. Jeez. What’s the console MAU like?

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Loyal Patron
sizer99

Not surprising, since they laid off almost everyone and the partnership with Nantworks was a complete clusterf#$% of catastrophic outsourced incompetence.

Reader
Sorenthaz

No surprise, H1Z1 seemed to have a brief revival but then fell off again to the likes of Fortnite and Apex Legends.

oldandgrumpy
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Kickstarter Donor
oldandgrumpy

Surprise, Surprise /s

Reader
wieland

To be honest, the faster Daybreak blows up, the better.
But, thats why they want to split the company. They know that they will soon have serious problems.
Burn in hell Daybreak.