The Daily Grind: What strange things stick out to you when you swap MMOs?

    
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Nice try, this is AFTER jumping.

You know what feels really wrong jumping between Final Fantasy XIV and World of Warcraft? Jumping. It doesn’t seem like that should be a thing, but it is. Your jump height is different and the general feeling of movement just feels better to me in the former game, but in neither game is jumping a vital ability used in the majority of high-end content or even all that often to begin with. Yet for some reason the differences in jumps always get to me.

This is, of course, not really a mark for or against either game, but instead a nod to the weird way that our muscle memory sticks out for certain titles even when it shouldn’t. There are other differences to focus on, yet the jumping one is what sticks in my mind. So what about you, dear readers? What strange things stick out to you when you swap MMOs? What are the minor differences in quality of life or control that you keep noticing, no matter how minor?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Gamhuin

Any mmo that I play after I’ve been playing GW2, I frequently jump to my death when my non-existent glider fails to open after I hurdle myself off the side of long vertical drops.

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Oleg Chebeneev

Combat feel comes to mind. After WoW you can feel how clunky and unresponsive combat is in many other MMOs.

gelfred
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gelfred

Yeah, very much so. I like LOTRO, but compared to WoW its combat and movement feel awful. Wildstar and GW2 both felt responsive to me, but your vision was needed to stare at the ground even more so you couldnt notice the animations and on-hit feedback which games like WoW and GW1 had, not to mention GW2s terrible sound mixing and spam.

Ligeance
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Ligeance

Camera rotation speed in SWTOR. Even at its lowest setting, it’s insanely faster than any other MMO I’ve experienced and takes me quite a while to get the hang of.

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Gamhuin

Ugh. Yes. Very this.

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Hirku

My SWTOR characters are always jumping in place like idiots because I keep thinking the Diablo III spacebar is the universal way to close interface windows.

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NeoWolf

Differences in control schemes drive me the most nuts.

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Sray

Currency can really mess with head when moving from one MMORPG to another. I’ve pretty much always played MMOs where the currency is just a single unit (one dollar or one credit usually) but then you get games where they have multiple denominations, like copper, silver, and gold (sometimes platinum too). That multiple denominations just weirds me out, and seems needless.

hurbster
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hurbster

Guild Wars – eternally defeated by knee-high walls.

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Carebear

after almost a year in black desert, when I started playing classic wow, it took me too long to get used to that I need to hold right click to turn the camera… it was really very weird..

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Fisty

If a game doesn’t have proper jumping, I’m sad.

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Sorenthaz

Usually the movement physics and jumping. Some games like WoW are like hypersensitive to movement so you can’t really control jump distance as well as you can in something like FFXIV where it’s all about nudges and running starts.