Sales of the Carrack exploration ship appear to create a funding spike for Star Citizen

    
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It’s perhaps no surprise that this year’s CitizenCon would cause a quick jump in Star Citizen funding, but it would seem that the presentation surrounding the Carrack exploration ship may have inspired more than a few opening wallets as an extra $1.2 million arrived to CIG’s coffers yesterday.

Of course, whether the Carrack is the primary source of this surge or not is up for debate — the Star Citizen community seems to think that the Pisces explorer shuttle is a chief fundraiser — but considering the Carrack’s centerstage position during CitizenCon and its $500 price tag, sales of the expedition craft would certainly account for this fresh funding injection. It likely is a mixture of both of these things, honestly.

As for the game itself, day two of the Intergalactic Aerospace Expo is featuring the fictional ship manufacturer RSI with another round of various ships to putter around in for free. There’s also another episode of the Top Gear-like Whitley’s Guide starring not-Jeremy Clarkson for your viewing pleasure.

sources: official site (1, 2), Reddit, thanks to Oleg for the tip!

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legnibofyo
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legnibofyo

Until there is nothing similar and better than the current version of Star Citizen there is no reason to not support this project.

whowutwhen
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whowutwhen

Sure there is, I will let them sell me a finished good, not a pipe dream.

legnibofyo
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legnibofyo

Oh, I would be interested to test them. Any suggestions?

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Bruno Brito

Star Citizen is a ride. And i’m not even talking about the game.

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Latająca Mysza

PPL are still putting money into that scheme? That will not end well.

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Lord Klaus

HAHAHAHAHA Scheme? you have no idea what you are talking about :D

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Latająca Mysza

You are propably right. For example – I have no idea, why they should release Scam Citizen. Usually publisher releas the game, because it wants to get back money it has put into making it and got some profit on top of that. Not here. CIS already got most money it could get from that project. Actually – releasing the game would cost more than it would bring.

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Lord Klaus

If you don’t like it or don’t understand it or don’t have patience, well you can continue to play to something else. I assure you that the three games they are developing will sell millions of copies.

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Latająca Mysza

Why stop at millions? Billions I say. Every SC fan should buy at least 1000 copies, just to prove Chris has been right all along.*

*Assuming there will be anything to buy, cause the way I see it, release of that game is very hypothetical.

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Joe Blobers

Sure. Paying 500 devs and studios upkeep is what make CIG rich. Everybody know that development phase is when you are making profit :)l

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Latająca Mysza

In case of CIS – it is exactly that. Thats why it cannot end well.

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Joe Blobers

Hence the precise reason why they do focus on SQ42 to get even more cash than what they got from backers in Alpha as many gamer don’t buy game (or participate financially project) until it reach either beta or release.
That’s why i can only end well :)

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Rhime

All you Chicken Littles need to calm down…

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Zero_1_Zerum

2012-2019. That’s 7 YEARS and it’s still ALPHA! I don’t care if you can play some version of the game, IT’S STILL ALPHA AFTER 7 YEARS.
And people are still foolish enough to keep throwing their money away on the game. Not me. Not anymore.

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Lord Klaus

((Deleted by mod. Please review the community commenting code.))

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FailingToComply

The fanboi is strong with this one.

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Lord Klaus

HAHAHA no is just that there are too many that just think they can do better, while they barely know how to turn on their PC :D

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FailingToComply

I’ve been gaming since the ZX-81, building gaming rigs since they first came in bits, and have seen the comings and goings of more game studios than you could name. I wanted Star Citizen, I backed it on day 1, but it’s just turned into smoke and mirrors. I spoke at length with Erin Roberts after Cologne’s last Gamescom, and presented my reservations to him. What little of the original scope of the game there is in the current version – fix that first. THEN sell more games, and work on hangar ambience lighting. Their priorities are skewed.

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Oleg Chebeneev

Original scope was a tiny unremarkable game. Who wants this now when we have a much bigger and ambitious game that looks incredible?

Also they pretty clearly know what to do, considering how many people trust them their money and what they showed on Citizencon.

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Baemir

I personally don’t think SC is vaporware or a scam, but that was a terrible argument to use there. A lot of people trusted Ponzi too.

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Oleg Chebeneev

Nah, my argument is fine. People tend to give money to games they like rather than games they dislike. And if people like SC than devs are doing something right

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Bruno Brito

Also they pretty clearly know what to do, considering how many people trust them their money

You…do realize those have nothing to do with each other, right? People also trust shitloads of money with Gwyneth’s Goop pyramid scheme or Herbalife.

Doesn’t mean that they’re trustworthy.

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Joe Blobers

Beyond Good and Evil 2 is till not released 10 years after announcement. From a company with thousands of Devs and Billions $ revenues per year..

7 years from scratch and SQ42 beta in sight. New backers are joining because they can see progress through free week or extra game mode added.
If Alpha is not for you, just wait beta or release. True for any project.

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Oleg Chebeneev

It has more content in alpha than most MMOs 5 years after launch

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Zero_1_Zerum

They should change the name to Star Citizen: Forever.

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Joe Blobers

So “BG&E2 Forever”, “Diablo 3 Forever”… “Anthem Forever?”
All from companiesSQ42 Beta in 4 quarters is not with thousands of devs, up-to-date pipelines and game engine and Billions $ of Cash at day one.

RSI did it from scratch with just a Kickstater video in an hand and a generic engine in the other.

SQ42 beta in 4 quarters is not forever. SC getting at least 6 others patch adding much missing contents, game mode and gameplay (at least in phase 1) + all SQ42 assets at release is not forever.
Stop acting like pledging 30 or 45$ over a period of 7 years for a project which have none equivalence is not justified by backers understanding both Alpha and project scope.

ecchiboy590
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ecchiboy590

Until it releases it’s vaporware. They have missed more than a few deadlines over the years. Too many changes not enough focus on the original vision. Vaporware.

whowutwhen
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whowutwhen

None of your example relied on selling backers digital goods to generate funding. They were developed with the companies existing resources and traditionally sought investments.

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Joe Blobers

Except @whowutwhen all argumentation of released games versus SC in Alpha rely on the “traditional” Publishers model.
You can’t use one versus the other but pretend comparison don’t apply when it does not match your objective.

Anyway the original point was about time of development (forever), not money. Two reasons why your remark land nowhere…

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Loyal Patron
sizer99

Oh god, how are there still so many dopes left.

Congrats to RSI for finding such a lucrative group of cultists.

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48 Pistols

Jesus Christ it is 500$ i thought that was a typo… Hmm lets see now, i spent 60$ on Elite, 120$ for a Thrustmaster T-Flight, 5$ for VoiceAttack, 20$ for a HCS voicepack for Voiceattack, so i have muhfuggin William Shatner in my ship.

That’s about half the price of these 500$ pixels they are selling. And i can do exploration junk in Elite. Plus many many more activities, have access to all ships in the game.

Who are these rich people throwing away their incomes on broken promises and failed deadlines?

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Joe Blobers

Pretty simple @48 Pistols. People with disposable income or making choice in their entertainment portfolio, spending over 7 years even less that hundred thousands spend every year for few Football League match of 2 hours each.
And you can multiple those hundred thousands by a factor of 10 if you add all other activities or music concert or show.

You don’t even have to be rich. WOW players who spend since 7 years monthly subscription + DLC’s + micro-transaction… spending more than the average pledges on SC which was around 90$ couple years ago.

And to anticipate the inevitable answer:”but they have a game”… Yep which follow an economic model. SQ42+SC do follow a Crowdfunded model… which involve backer in Alpha till Beta and release. For 45$ or even 30$ for SQ42 which grant you access to SC till release, nothing else needed.

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traja

7 years with no launch date in sight, or even a dream of a launch date. Only an incredibly obvious alpha that is nowhere near being ready for launch. That is a ridiculous thing to compare to World of Warcraft that has been a fully released game for 15 years.

Imagine if they had came out with a release date… But no, it’s just selling more dreams. I guess there is value in that. Playing a game in your imagination. It can never disappoint.

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Joe Blobers

3.7.1 does not require imagination. Just coordinate movement of hands to click on RSI launcher :)

I don’t compare two different development cost for player. and distribution model that are WOW and SC but costs for players over years.

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traja

You are comparing costs to players who are playing an actual released product. For Star Citizen people are paying for the promise of a game that still after 7 years isn’t even hinting at a release date, and all they have to show for it is a poorly working alpha to toy around in. All the actual value is in their imaginary future where they are finally playing Start Citizen once it is released.

I’m just curious, what release date would you be happy with? What would be too long to be reasonable anymore? 2021, 2022, 2025, 2030? When does it become clear that the business model here is to never actually launch?

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Joe Blobers

The actual value @traja is to participate to a crowdfunded project no Publishers care to deliver because they hate spending margin when they can just copy/past re-skinned games years after years.
Even a game which tried to be a bit more ambitious like Anthem have to be reworked from ground… Because EA board Directors forget that even slight bit of ambition require time (they do unlimited devs and cash resources) to be translated in reality, not a deadline based on a fiscal date.

What release date would be good? Simple when ready.
Sq42 beta in Q3 2020 means roughly release mid-2021.
SC don’t have release date but state of persistence and wipe.

In 6 quarters SC will have receive most gameplay lile salvage, repair, medic, transport, exploration which are required for SQ42 and will get all SQ42 assets at release as no NDA will be required anymore.

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traja

That seems fair enough but you didn’t answer the question. What date do you think is too far for the launch of Star Citizen? What would be the date that you go “hang on, this is a scam”?

I’m not suggesting that we are there yet. What I am suggesting is that surely such a date must exist. If the year was 2100 and Star Citizen was still in alpha would the century+ old you still defend the project? Surely not, so somewhere between now and 2100 there must be a date that goes too far for you.

As far as SC fans go you seem quite reasonable. This is the question to test if you can be truly reasonable :)

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Lord Klaus

One is here, and I’m not afraid at all to continue supporting this product.

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FailingToComply

this ‘product’. Keep supporting this semi-vapour-ware, I’m sure it’ll pay off in the end…

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Alex Willis

Top Gear would be a great show if it wasn’t about stupid cars.

Star Citizen would be a great video game if it wasn’t about telling us it’s going to be a great video game.

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Joe Blobers

Top Gear don’t let you play with stupid cars for free two full weeks per year… Star Citizen do.

It’s then each one call to make it’s own opinion based on its own expectations.

Note: If they stop to tell it is going to be a great game will you believe it is a great game? :)

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FailingToComply

How many people fall through the floor of the cars on Top Gear every 20 seconds, or die to stupid clipping/glitches. No other game in history has preloaded so many whales. No new player will last a week in this game as they fly around with a starter ship, trying to avoid being ganked by the whale circle-jerk.

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Joe Blobers

Hopefully no one is falling through Top Gear cars! For the price of vehicle delivered as fully finished and tuned, driver can expect a flawless experience. Should I talk about the price tag difference or the Alpha nature of SC?

Whale in SC means nothing more than whale in any other entertainment activities.
Fortnite revenues in 2018 = 3 Billions $ selling exclusively skins. Statistically some players spend zero up to several thousands, for skins, not some assets that no Publishers have ever made at this level of fidelity and complexity.
There are proportionally more whales in Fortnite than SC.

What you describe with new player is nothing more than what happen in any MMO.
New player will face guys which are playing since years or months.

You missed also the various security level depending on system. New player will be very safe in “starter” area and will grow from there. Again, exactly what happen in others MMO.
Except SC do allow new player to play with older players at day one, as crew member, including pilot… all for the basic game package pledge.

Cyclone Jack
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Kickstarter Donor
Cyclone Jack

Eh, I just don’t see the draw of the Carrack.

Godnaz
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Godnaz

It’s suppose to combine what other ships can do in smaller doses. Long range exploration, survey scanning, science research, medical, repairing and it comes with a small ship and land vehicle bay, those vehcles are included. It can also carry a decent amount of cargo.