Halo: Reach remaster launches on Steam to high concurrent user numbers

Turns out re-releases of classic popular games attract people, what a twist

    
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You're reaching, guy.

That subtitle isn’t a lie, folks! It turns out that when you re-release a well-known and classic multiplayer title on a new platform, people will flock to it, as they have launched to the Halo: Reach remastered edition available on Steam right now. The game even managed to reach the third-most-played ranking on Steam’s concurrent user counts, coming in ahead of everything aside from DOTA 2 and Counter-Strike. So if you wanted to make sure there would be a population in the game for multiplayer shooting before you bought that Master Chief collection, well… there, it’s in place.

Of course, Halo: Reach is just the first title in the aforementioned collection to arrive on Steam, as all of the various titles in the series are planned to be added to the platform, with Halo 4 in 2020 serving as the final addition to the collection. That’s a whole lot of aliens to shoot in single-player and a whole lot of multiplayer shooting action to bring over if you were one of the fans of the game’s multiplayer modes on the Xbox.

Source: Kotaku, Steam

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traja

It was only 1€ now with the Game Pass promotion. So can’t complain about that at all and 3 months is more than enough time.

The game though… It is technically a good port and looks and performs well. I just really, really struggle to see how this is a legendary FPS game. The shooting mechanics are really bad. There is almost no feedback to hitting enemies and the enemies are not interesting in the least.

I was never a console FPS player but I did play the PC version of the original Halo when it came out. That too was meh at the time but the ring type world made it interesting. Reach is just meh all around and not even close to PC shooters of the time or before it. Also aim assist is enabled on controllers so no point in the multiplayer.

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Jack Pipsam

If you have Game Pass for PC, it’s included in that!
That’s how I’ve been playing. I’m having a heck of a time.

While I don’t have as deep a nostalgia for it as Halo 3, I still fondly remember Halo Reach. It came out just on a school holiday, my mother had taken my brother away for a week and my dad was still working, like 15 year-old me took the chance to with the house to myself to indulge myself fully in Halo Reach.

My only slight concern about their release model is that Reach is for some, is not really as good as the original trilogy for Halo fans. Although if a lot of folk who never played the series before really enjoy Reach, I am curious how they’ll find the other games as Reach is a lot more ‘modern’ in its design.
So perhaps it is a smarter choice as it’s likely more familiar ground that say straight into Halo CE/Anniversary.

One of the things I’m actually most excited for is the ability to really actually play the DLC maps lol. I had a devil of the time being able to play them in match-making on the 360 version after their launch-windows due to how the lobbies worked, so now it’s all thrown in, hopefully they’ll show up in match-making a lot more than the stupid forge-maps!

Tizmah
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Tizmah

Considering what gamer’s usually complain about, I find it really odd no one is complaining about how what is advertised as a “Collection”, is actually just a giant pre-order for games that will release over time.

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John Kiser

People aren’t complaining because this was forthcoming. They have stated they plan to release the games chronologically story wise and so that each game can be bug fixed etc properly instead of dumping everything out in one go and having to deal with a mass headache.

Tizmah
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Tizmah

Oof, I see a bad precedent being set here for collections in the future.

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Jack Pipsam

I honestly think it makes sense.

The Master Chief Collection is really the most ambitious collection in gaming that I’m aware of in that it actively tries to loop all the games together in its ability to be played in multiplayer. The original pitch and promise of the Xbox One version, being Halo’s 1-4 all strung together seamlessly was a dream come true… well it would have been, if it worked.

The problem with trying to string four different games across two different generations, one of whom who never had console multiplayer before is that well, they were never actually designed to play nice with each-other, their code is different, their physics, etc are all different.
The game was rushed out and it was broken-broken-broken. The campaigns worked just fine, but the real lure was the seamless multiplayer and it’s infamous at launch for just not connecting correctly.

It was shocking for a series which never really was known for those problems, Halo always out-polished everything else on the market. But for 343i after their mixed-reception love/hate of Halo 4, it was a huge blow.
Lots of panic, Microsoft pulled in programmers from across the company to try and fix it and one heck of an apology package was thrown together for the fans. They added an entirely extra campaign which they never originally intended (Halo 3: ODST) along with like remastering a new map for Halo 2’s anniversary multiplayer.

It was a whole thing and this was all when they had to deal with one console, just the base Xbox One, let alone the X, let alone anybody’s computer setup.

They fixed it over-time, to me the match-making only really game together a couple-years ago, they made it 4K, they’ve now added in Reach. The dedication they’ve shown to MCC is far more than I expected as I am personally rather cynical of how 343i has taken the series since they’ve took the reigns.

I think it’s wise for PC that they focus on one title at a time, get it working. Halo hasn’t been on PC for a long time. The original port of the first wasn’t perfect, it was a bit of a rush-job. Halo 2 for PC, I liked it, but many took issue with it with GFWL and not doing much else.
Taking old code, making it work on modern PC with full integration with current Xbox Live etc, it requires focus. To try and do five/six at once, they risk the same mistakes as the past.

Also it’s good for the campaign possibly for folk on PC to play through the series in this way, taking their time. Although I admit having to wait so long to get my hands on my beloved Halo 3 on PC will be painful lol, they do on the other hand risk losing relevance before then.

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Sorenthaz

Reach is also apparently standalone from the Master Chief Collection? So it’s $10 on Steam alone.

That’s a great price for folks to jump in and start reliving a classic 360 title. Or for folks to poke in and see what the Halo craze was all about.