Inferna pushes back its early access release on Steam to December 20

    
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December 6th came and went and Inferna never showed up, but that’s because the devs announced this past Wednesday that the MMORPG’s early access launch would be delayed for a couple of weeks in order to firm things up.

Inferna will now be making its debut on Steam this coming Friday, December 20th, instead. According to the Twitter announcement, the time between now and then will be taken to add updates and new features, though it didn’t elaborate on just what those updates entail. For the time being, the devs will be hosting polls every two days on its official Discord, the first of which asks what colors the two in-game empires should be.

If you were among those who thought the game’s initial video releases were… overproduced, we’ll say, then you may appreciate the latest video on offer, which simply shows the game being played without any visual clutter. You can take a look at that in the embed below.

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Pino Cecchino

Well i never heard about this project but seems that a fan that played Metin2 a bit too much is trying to remake it with a better graphics..

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Robert Mann

As if this doesn’t feel specifically produced. “Hey, let’s make videos where you demolish lots of underpowered foes! Let’s have them all come running so there’s a ton of them in a fashion that will probably never actually be seen!”

Yeah… this game already had me wary, this only makes me more so.

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This is how Metin2 plays like, this one just stays true to the original. Judging from your comment, I can safely conclude you have no idea what you’re talking about.

In Metin2 once you’re no longer level 1, you go outside of town, gather about 10+ enemies and fight them at the same time, they usually come in groups of 3 and you always have to fight more than one enemy at a time.

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Robert Mann

It is very odd to have nothing nearby, start the combat, and suddenly have aggro from other groups though. As if it was a drop placement on the map, rather than moving there.

It doesn’t even work that way in Metin 2, even if you have such groups around normally. They don’t just ignore aggro until you want, then come from 3-4 groups at the same time like that. I looked BEFORE I posted above, fyi. The Metin 2 combat videos were groups of 6-9 mobs usually, from what I saw, which is as it is. This is… as if somebody somehow managed to send a single ranged attack at mobs in 4 different directions without otherwise getting aggro, at level. Not darn likely!

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You’re just nitpicking at this point.

It’s a cheaply made most likely F2P game that will be cross-played on both PC and mobile. Just by looking at it one shouldn’t have too high expectations.

The footage in the video doesn’t even bother me at all. If it bothers someone, that’s beyond strange. It is what it is only to show what the game feels like, considering it’s a Metin2 clone and Metin2 is widely popular with the Turkish, Polish, German, Spanish and a few other communities, I’m actually expecting this to get over 1000 players on Steam when it launches 8 days from now, if they will remain it will be determined by how well the game emulates (and potentially improves upon) Metin2.

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Robert Mann

Hmm, the line in the posting was that the previous video felt overproduced. Given that oddity, this felt overproduced to me. If it doesn’t bother you, that’s fine… but it was something I noticed right away. It didn’t feel right.

Mewmew
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Mewmew

“If you were among those who thought the game’s initial video releases were… overproduced, we’ll say”

Most of the game trailers released by the companies that make the games are overproduced. They feature quick-moving scenes, booming music, all these things meant to produce a false sense of excitement while viewing their game. “If we can trick them into feeling excited while watching our trailer, they’ll think that excitement is about our game and they’ll get it.”

It’s why you can basically tell nothing about games other than their graphics from trailers (and even then if it’s Ubisoft or a big company, the graphics may not even be real from the game).

I never rely on game trailers to know if I may want to play a game. They’re a big bunch of manure for the most part. I always go and look up gameplay videos that players make instead on places like YouTube or Twitch.