Guild Wars 2’s Wintersday has arrived – go get your festive sweater

    
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Cool.
As promised, Guild Wars 2’s winter holiday events, gathered up in Wintersday, have arrived today. There’s kind of a lot of stuff to keep you occupied for the next couple of weeks, whether you’re protecting the dolyaks laden with presents in Toypocalypse, letting out pent-up aggression in Snowball Mayhem, or dying in the jumping puzzle of Winter Wonderland. Plus there’s always a stack of achievements and dailies to work through. So hey, you can farm gifts in real life, or you can farm gifts in Guild Wars 2 – at least Guild Wars 2 only looks cold. We spy new stuff in the cash shop, along with new rewards (including the festive sweater), a new holiday weapon set, and new minis, plus Secret Lair of the Snowmen has been retooled as a Strike Mission.

“Come join us in celebrating Wintersday—Toymaker Tixx has made his annual visit to Divinity’s Reach to spread seasonal cheer and festivity! Bring the cheer of Wintersday to the distant north in the Secret Lair of the Snowmen, complete daily achievements to earn fanciful holiday weapons, save Wintersday for the orphans around Divinity’s Reach by giving them wrapped gifts, and test your snow-throwing skills against other players in Snowball Mayhem. You can also experience the joy of jumping in Winter Wonderland, defend against waves of toys in Toypocalypse, and help keep Tixx’s airship, the Infinirarium, in order! Keep an eye out for Wintersday Gifts appearing all around Tyria, too.”

MOP’s Colin has been building up a recap of Guild Wars 2’s entire year to put it all into perspective; the first half, from the layoffs to the launch of Icebrood, went live last week, while the second half should arrive later this week in Flameseeker Chronicles, so stay tuned!

Bonus: Colin and Tina are joining MJ for a stream of Wintersday on the MOP Twitch channel this Saturday, so come give them a hard time! (Kidding! Just cheer them on through the jumping puzzle!)

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psytic

Totally unrelated rant: They should maybe look at more sandbox game play for the road ahead. I get that they dont have the team to pump out disposable theme park content at a fast enough pace to keep anyone happy at this point but they could hijack some re-usable sandbox content from Archeage and BDO at a lower development cost. I think that could give this game some more legs and let the players create their own re-usable fun..

Add in the advanced crafting, farmville simulator and building aspects to this game along with the ocean trading and sailing content and let people build plots in the world and world vs world maps. There is a market for a game that lets people do this stuff but has a horizontal gear progression so people with lives can compete. BDO and Archeage are both uncapped gear grind simulators that are leaving money on the table that another game could snatch up.

Sandbox, Minecraft, Ark type games seem to be what people want now a days in an online game if Steam is any indication but the mainstream mmorpgs haven’t really caught on to it. Put the tools in once let the gamer’s make their own drama and fun over and over off that one input rather than funneling all funds into a single use 3 hour story once every 6 months.

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Anton Mochalin

I sometimes think all those holiday events are the closest thing to the true spirit of GW2. I once was watching the crowd in Lion’s Arch taking part in Mad King Says and I will never forget that feeling of fun and magic and awe. It was like for a fraction of a second I felt how everyone in some deep part of one’s soul wants to be a lunatic. Only had experiences of that level several times during 30+ years I play games.