Wisdom of Nym: The lore deep cuts we know of in Final Fantasy XIV’s next patch

There is actually quite a lot of this.

There’s lots of lore to unpack in Final Fantasy XIV. Seriously, I could write a lot about it because the game sets up lots of hints for the future and its lore is overall very dense. So when our only preview of patch 5.2 is a quick breeze-through of its contents that drops a few names, we can already unpack a fair amount of it purely based on extant in-game lore and overall franchise lore.

Some folks, of course, no doubt immediately saw things like the patch name (yes, that’s a thing) and immediately drew lots of conclusions about what that must mean, but I’m sure there are also a lot of readers who know that there is a lot of lore without necessarily unpacking all of it instantly. So for those of you who see words like “Bozja Citadel” and know faintly that that’s an important place name but not why, this column is for you. Also because I like sharing this stuff.

Big boi.

Ruby Weapon

So let’s take a little tour back through the franchise history, starting with Final Fantasy II. The game, which was not localized in the US for ages, was the first one to feature the now-iconic Ultima spell. This appears to be unconnected to the series of the same name, and just as interestingly is an actual word, referring to the last syllable of a word. It’s archaic and not really used that way, and the actual Ultima in FFII is kind of a garbage spell. But the groundwork was laid just the same.

Final Fantasy VI was the first game to introduce the concept of the Ultima Weapon, although the initial American localization dubbed it the Atma Weapon. (Subsequent releases have corrected this.) Subsequently, the weapon has showed up in multiple games, but it was Final Fantasy VII that actually introduced an ecology for Ultima Weapon beyond being a manufactured weapon.

Essentially, the five Weapons of that game were spawned as a reaction to the arrival of Jenova, but as they ultimately were not needed, they awaited in a crater, crystalized in energy until the planet itself needed to wake them up to defend against something. They actually do wake up when Sephiroth summons Meteor to destroy the planet, but for plot reasons they can’t find him and instead wind up rampaging against any other obvious targets, specifically Shinra’s planet-energy draining antics.

Four of the weapons are boss fights, with one (Sapphire) killed in a cutscene, one (Diamond) a mandatory fight, and the other three (Ruby, Emerald, and Ultimate) all optional fights. Ruby Weapon and Emerald Weapon are the most infamous, having been added to the game’s American release as optional superbosses that usually exist for the purpose of killing players over and over.

Obviously, the genesis of the Ultima Weapon in FFXIV is different, but it’s clear that Arch Ultima is a sign that the Garlean Empire is attempting to develop further Weapon derivatives. We’re familiar with several of the prototypes of the Ultima Weapon from Allagan development, so it seems almost certain that we’ll be fighting both Ruby Weapon and Emerald Weapon as extensions of that program. I also wouldn’t be surprised to see Diamond Weapon rounding things out; given that Arch Ultima seems to be linking Garleans directly into the systems, this is probably related.


Echoes of a Fallen Star

All right, it’s time for both spoilers and speculation on this one because I think this title is telling us way more than it might seem at first. After all, “star” doesn’t necessarily mean to Eorzeans what it means to us.

In the game, “star” is frequently used not just to mean a ball of gas going through nuclear fusion; it also refers to the planet itself. Midgardsormr, for example, refers to arriving at this star (planet) after fighting Omega in the past. It’s not constant, but it does mean that a star doesn’t necessarily mean a literal star. It could, for example, mean… a fallen planet. A fallen world.

Hey, we have one of those, don’t we? It’s called the Void. Or, if you’d prefer, it’s called the Thirteenth.

The fate of the Thirteenth has been discussed a lot in broad terms, but Shadowbringers brings it up a lot as a specifically failed attempt of what was brought forth on the First. Instead of being brought to the edge of overflowing with shadow, it went over the edge and has been rendered a complete disaster. Emet-Selch discusses it, and we also meet at least one person who was specifically brought over from the Thirteenth because the Ascians claimed it might ultimately save the Void from its destruction.

So if the Fallen Star is the Thirteenth, what does that tell us? Maybe nothing in and of itself… but the use of the term echoes becomes much more telling because we have a pretty good idea of what the Echo is now. It’s a fragment of an Ascian essence. Given what we know of the powers of the Echo, it all fits together… and there’s a lot to imply that the Warrior of Light has a fragment of the soul that helped summon Hydaelyn initially.

Take a step back. We’ve seen not-Ardbert walking around a bit. We know that the Ascians will manipulate people from the Thirteenth and bring them into other worlds. And we know that Ardbert had the same Echo as the Warrior of Light. All told, there seems to be an implication that this is how we ultimately face off against Warriors of Light, that they are in and of themselves the Warriors from the Thirteenth.


Bozja Citadel

We’ve been told that the next set of relic-style weapons will involve Bozja Citadel and the homeland of the Hrothgar in some way. Useful information! What the heck is Bozja Citadel?

The answer is, at this point, ruins. It’s more important to know what Bozja Citadel was, and that’s the site of Garlemald’s first attempt to contact Dalamud as part of Project Meteor. Bozja itself was a prominent city, and Bozja Citadel was used as the site of the experiment to call on the artificial moon. It responded… but in the process, it zapped Bozja and the Citadel itself with enough energy to obliterate the city, the citadel, and everyone within more or less immediately.

At least, that’s the story we’ve been told. Obviously, it’s going to be difficult if not impossible to go someplace that has literally been destroyed, but given that the Empire was trying to spin a lie that nothing notable happened it’s entirely probable that Bozja Citadel is still present. Given that it was full of Allagan relics, records, and salvaged tech, it’s almost certain that something very interesting has happened with the site subsequently, especially since we now know more about Allagan tech and Dalamud specifically.

Interestingly enough, it was theorized that Bozja was situated in the region known as the Burn, but it appears that whatever happened to the Burn has more to do with existing Allagan manipulation than Project Meteor. That having been said, if it’s not far from the Burn it also provides even more Allagan grounding for something to be getting reassembled or changed in that space. In the wake of the new Imperial civil war, I suspect players will be acquiring and upgrading things in a very different fashion than in Eureka.

As always, feedback is welcome in the comments below or via mail to eliot@massivelyop.com. Next time around, in lieu of more patch information to dig into or speculate about, let’s talk a little bit about aspects of the game world and setting details that are present but generally overlooked. Like tomestones!

The Nymian civilization hosted an immense amount of knowledge and learning, but so much of it has been lost to the people of Eorzea. That doesn’t stop Eliot Lefebvre from scrutinizing Final Fantasy XIV each week in Wisdom of Nym, hosting guides, discussion, and opinions without so much as a trace of rancor.
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At the risk of sounding stupid because maybe I don’t understand this… is it just me or does the title of this article not really make sense? It seems like bad english to me?


So obviously this thread has spoilers so I’m not going to coat this whole post in a spoiler cover:

Unless the Eden storyline directly converges with the MSQ, I’m leaning towards the idea that the ‘Echoes of a Fallen Star’ will simply be us continuing to delve into Emet-Selch’s “echoes” of Amaurot. Especially since we know the next dungeon ( Anamnesis Anyder) will be diving further into there.

Reason I say that is because at the end of Part 1 of Eden we get the reveal that the second boss we face against was controlled by a girl who is supposedly called the “Oracle of Darkness”, and she came from The Thirteenth. And we’ll be seeing Part 2 of the Eden storyline with this coming patch, so we’ll likely get further info on that character and The Thirteenth.

So unless we’re getting more visitors pulled from the Thirteenth outside of the Eden storyline, I have a feeling that the Not-Ardbert is likely an Ascian using Ardbert’s body. As for which Ascian, my guess is it’s not actually going to be Elidibus, even though he seems like the only one still alive at this point. Who else could it be then? Well, that’ll be the fun of it. I’ve got my theories with it, and I think the Shoebill you can find “plotting” near Kai’shrr in one spot of the 5.1 MSQ is directly tied to Not-Ardbert making an appearance. As the Shoebill has been seen quietly observing us in multiple points through the later part of the 5.0 MSQ, it drops as a in Amaurot of all places, and we question what it’s plotting when examining it in the 5.1 bit (if actually finding it since it’s like a hidden easter egg of sorts). Then we see Not-Ardbert claiming that it’s his destiny “to see our dream fulfilled” which echoes what Emet-Selch was repeatedly aspiring for.

Also if you want to really get technical, the Thirteenth isn’t a “star” in and of itself, it’s simply a fragment of a fallen, fragmented star that was once… whatever name it originally had, because I’m guessing the planet wasn’t always called Hydaelyn. That said, since we’re getting both more potential stuff on both The Thirteenth and Amaurot, it could be pointing at both.

Then there’s the big curiosity as to who the white robed dude is that spoke with Zenos. Folks somehow say Asahi which makes absolutely 0 sense. It sounds more like an Ascian who’s ended up being sundered or somehow lost their tempering from Zodiark.