The Daily Grind: How have you helped new MMO players?

    
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This month, Bree cajoled me into giving Star Wars Galaxies Legends a try. The rogue server is only the second time I’ve ever played the MMO itself, and so I’m a little more than lost it all of its sandboxiness. But what’s that? BEEP BEEP BEEP! It’s Bree’s dump truck of knowledge, backing up to unload an encyclopedia’s worth of SWG knowledge on my poor Mon Calamari’s head.

Actually, she’s been great at answering any silly question I’ve had and has even offered to deck me out in all manner of goodies (I politely refused, preferring to make my own way). But it got me thinking about how veteran MMORPG players will often bend over backwards to help new players get acclimated to a title.

Have you done this? Today, share a story or a general outline of how you’ve been an ambassador for your game by easing a new player into its depths!

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Mewmew
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Mewmew

I really don’t think twinking out new players is helping them at all. In fact you’re not only taking away the experiences of them getting their own better and better stuff and having a feeling of accomplishment as they earn it, but many times you create a monster who moves on from title to title expecting this treatment and begging people for stuff in every new game they try out.

I feel that you’re doing a great disservice twinking out new people. A small bit of donation here and there and a few gear pieces that aren’t super overpowered or anything can help them out, a few basic normal items for their level, but don’t go all out twinking them up when they first are getting in the game. You not only do them a disservice but the entire gaming community that has to deal with their begging in every game they play from then on out.

What you should do is help out with questions, let them ask absolutely anything no matter how little or silly without making them feel dumb for asking. Help them to learn the game through information and being kind.

Treat everybody the same, male or female.

I’ve helped out a lot of people with lots of information, with helping them to feel they can ask anything without making them feel ashamed or bad about it.

I jump around a lot these days and don’t have as much gaming time as I once did but I still help answer questions when I see people asking stuff I feel I can help with.

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Rolan Storm

Most recent by answering questions about classes to guild newcomers and porting people around. Also lead dolmen groups carebear-style on event.

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Zero_1_Zerum

I’m still a noob at the MMORPG I currently play. I’m also a loner, so I don’t help people much… and I hate having to ask for help.

I’m the kind of guy who will literally spend an hour looking for something in the store instead of asking an employee where it is, and if I can’t find it, I didn’t really want it, after all.

But, I really appreciate the players who have given me information I needed to play a game, after I spent an hour looking online without being able to find what I needed and had to ask in chat.

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PanagiotisLial1

I had been both helped and have helped myself new players on various mmos. Usually happened on older mmos – both mmos that are just old Today and mmos that just were tried in old times. Its a bit rare on new mmos

Demon of Razgriz
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Demon of Razgriz

CoX is the only MMO that I’ve played where I actively went out my way to help new players. From helping them complete a tough mission/arc to badge hunting to “help me get across this zone to my mission”, I’d help out as much as I could. If I had extra recipes and enhancements and/or ingredients, I’d give them just because someone did it for me.

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3dom

My whole Monster Hunter end-game consisted of slaughtering progression wall mobs for random new players (Anjanah, Diablos, Rathalos). Rare case when a gameplay is not only fun but also isn’t completely useless.

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NeoWolf

I have helped far too many people to count over the years. Being an Alt-o-holic I tend to become very knowledgeable of low and mid level areas very quickly the quests, the zones, the dungeons, crafting, progression and classes etc.. All that info I happily share with others (with direct assistance if required) when needed or asked for. I also tend to know a fair bit about some of the i.p’s games I play are based on, which also helps people from time to time from a lore standpoint.

One thing I don’t typically do is help others with currency or power levelling. I like to give people the tools to resolve their situation themselves, not give them easy outs. Or shortcuts although I will give the odd bit of gear from time to time. With regard to the power levelling thing I don’t do that as it lends into the notion that MMO’s only begin at endgame, which I totally disagree with, that not is anachronistic and incorrect skipping “the game” in order to get to invariably disappointing and repetitive end game is counterproductive to getting new players to stay for the duration imho.

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Michael18

But what’s that? BEEP BEEP BEEP! It’s Bree’s dump truck of knowledge, backing up to unload an encyclopedia’s worth of SWG knowledge on my poor Mon Calamari’s head.

Just a few days in and here we’ve got a hot contender for Best MMO Metaphor of 2020 (if not the decade)!

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Utakata

Maybe I told the story here where I helped a 9 year old player learn how to Fish in WoW back in the day when WoW was still n00b to me. I still hope that I gave her all the right information on the exercise…

…though it’s a general rule for me, I’ll help whoever is asking for help when I can. It’s the least I can do.

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Bryan Correll

Actually, she’s been great at answering any silly question I’ve had and has even offered to deck me out in all manner of goodies (I politely refused, preferring to make my own way)

Good plan. I believe when she did that for Eliot in UO he was unable to move due to the weight of all the stuff.