Betawatch: Magic Legends is our Magic MMORPG except in how it’s not


The first few days after the end of the year are a bad time for betas, but we came roaring back this week with Magic: Legends finally strutting its stuff. And it turns out that the question of “how are they going to make this into an MMORPG” has been answered with… not making it an MMORPG at all but looking more like an online ARPG. Cool. Apparently this was to avoid looking at elemental butt. Well, at least there are familiar place names?

Let’s move on, not everything can let us down.

All right, so it’s sort of a melange of disappointment and, er… not-disappointment. Well, that’s a way to start the year, sure. You could also start by checking out our list just below and letting us know if something slipped test phases without us noticing; we’re on board for that.

As always, we consider an MMO to be in open testing if it features free, public signups and will server wipe prior to launch. An MMO is marked in closed testing if it’s running a private test phase that cannot freely be accessed by the general public; it’s usually under NDA as well. Early access and crowdfunded MMOs whose tests we deem legitimate will be included. So-called “open beta” soft-launch MMOs with cash shops, no sign of launch in the west, or limited interest for our readers will not be listed; we also do not list expansions, with occasional exceptions.

AdventureQuest 3D: Open beta
Arcfall: Pre-alpha
Ashes of Creation: Alpha one phase one; Apocalypse early access
Bless Unleashed: Open beta
Camelot Unchained: Closed beta one
Children of Ur: Open alpha, further development merged with Eleven
Chronicles of Elyria: Pre-alpha
Crowfall: Backer pre-alpha, alpha now expected in 2020
Cube World: Closed beta since September 23rd
Dauntless: Open beta
Dark and Light: Early access
Divergence Online: Alpha
Dual Universe: Alpha
ECO: Early access
Edengrad: Early access
Eleven: Closed alpha
Ever, Jane: Open beta
Kurtzpel: Closed beta
Gloria Victis: Early access on Steam
Global Adventures: Closed beta
Guardians of Ember: Open beta
Hearthstone Battleground Mode: Open beta
Life is Feudal: Early access
Line of Defense: Early access, removed from Steam
Magic: Legends: Beta testing in 2020
New World: CBT in April 2020, launching May 2020
Occupy White Walls: Early access
Osiris: New Dawn: Open beta
Outlaws of the Old West: Early access
Pantheon: Backer pre-alpha
Pathfinder Online: Subscription “early enrollment”
PlanetSide Arena: Early access
Project Genom: Closed alpha, servers offline for restructuring with SpatialOS
Project Gorgon: Early access beta
Prosperous Universe: Early access
SamuTale: Closed alpha
Ship of Heroes: Alpha
Star Citizen: Backer alpha
The Black Death: Early access alpha
The Cycle: Alpha, weekly test cycle
The Repopulation: Early access alpha
Torchlight Frontiers: Closed alpha, no NDA
Valiance Online: Alpha

Yes, MMO gamers, you too can perform the unpaid quality-control work otherwise known as game testing! Check out Massively Overpowered’s Betawatch every week for a run-down of MMOs that are still on the road to launch, even if they appear to have set up a permanent residence in a shed called early access.
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Magic: Legends even scrubbed their website to get rid of any mention of the MMO acronym or any language that could possibly lead you to think that it might actually be an MMO. Pathetic.

Bruno Brito

I kept my expectations as low as i could, knowing it would be fun garbage, as is per Cryptic tradition.

Yet, as i waited in that pit of disappointment, certain that nothing they would make, would surprise me anymore, they were able to shatter my naive small hopes of consistency, and showed me how truly low they were able to aim.

A fucking ARPG. Are we going back to isometric garbage now? I can go back to Dark Eden if that’s the case.


Nice piece, thanks Eliot.

The part about Chronicles of Elyria is a real bummer. I had good hopes for the game, they had a strong start (KS + love money), some key partnerships (epic, improbable) and even top talents (some of the Adams, I forget the names).

A few years later, all we’re left with is a poorly half designed website that they are unable to keep together, one layoff round, two cancelled clients, countless delays, and on top of all that, the multiplication of funding efforts with creative sales and so on, whereas they had left us in the first place with a promise not to fall into that trap.

I’m sorry to say that, but when a ship goes astray for so long and still looks like it’s sinking, I blame the captain. Booh Caspian, booh.

TLDR; they can’t make a website, never mind an mmo.


Looks like a Path of Exile/Diablo III clone.


Well, it’s everything I expected it to be. Now where’s the footage of the ingame store?


Stores are all the rage these days.