The Daily Grind: What ‘dormant’ MMO do you think would benefit the most from some patches?

    
29
won't you let me live

There are live games, there are games that have shut down, there are games in maintenance mode… and then there are dormant MMOs. Dormant MMOs have not been officially moved into a state of maintenance without any more major updates planned, but instead they exist in a nebulous state of silence. No big new updates, no word about any new updates, and yet also no statements to imply that they’re not going to get love. Titles like Champions Online and Secret World Legends, existing in limbo.

These games are frequently loved by a playerbase, sometimes with devotion, and sometimes the biggest problem for the lack of a playerbase is caused and compounded by the aforementioned dormancy. (No one is playing, so there’s nothing new to do, so fewer people log in, so there’s no one playing, etc.) Neglecting things like whether or not the companies responsible for these games could afford it, what ‘dormant’ MMO do you think would benefit the most from some patches? Where do you think there’s the opportunity to revitalize a tired fanbase?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

29
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Sorenthaz

RIFT for sure. It’s incredibly bothersome that Trion’s flagship title (the only one that wasn’t dragging the game down until Trove came along, which was basically done as a cheap side project by a few Rift devs, iirc so it doesn’t really count) has gotten dumped on while ArcheAge and Trove seem to be the only two that Gamigo cares about.

Reader
Mallyk

Rift for sure, I’m hoping that Gamigo has something huge up their sleeve for this game.

Reader
sear.scar

The Funcom’s trio, I’d say. AO, AoC, TSW.
And I’ll be glad to get (kind of) All Access / All in one sub for the titles.

Reader
Malcolm Swoboda

Benefit the *relative* most? Secret World Legends. Secret World Legends. Secret World Legends.

Absolute most? RIFT. 2020 game fixes and finishing expansion content and planned features, 2021 next expansion.

Reader
Oleg Chebeneev

Swl for sure. More content plz

Reader
Hikari Kenzaki

So… there was/is a mod for The Secret World (and I believe SWL) that allows the creation of player-made missions, but I always found it difficult to use.

If they were to work with the mod creator to make a more user-friendly UI and patch it into the official game, that might help SWL a lot.

riderkicker
Reader
riderkicker

Was gonna say the Age of Conan game, but yeah, RIFT. :/

Reader
Kickstarter Donor
squid

Rift. Trion never really screwed up the game (I know some people really hated the expansion, though I’m not sure why) and the cash shop wasn’t as bad as it was made out to be—certainly not by today’s standards.

I’m not sure if a patch would bring people back, however. IIRC, they burned bridges with the half-assed progression server, so maybe it’s just better off dead.

Reader
Sorenthaz

I really hope that if Gamigo decides to kill it, they respect the wishes of the old guard and release the server code so the public can host their own servers/etc.

Honestly if there’s one game that could benefit from a Vanilla/no cash shop emulator it’d definitely be RIFT.

Reader
Robert Mann

Any of the dormant ones would benefit largely.

The problem is that after so long content isn’t a good draw, it has to be quality content, and enough quality content to generate longer interest.

That is quite rare even for the active games.

Reader
Ben Stone

EQ2 needs a sledgehammer patch that fixes the glut of endgame progression systems. A combat and graphics overhaul.

I miss the game but it’s been so mismanaged since The Shadow Oddysey.

Reader
mutharex

EQ2 has been needing a combat and graphic overhaul since the day it came out (Heroic Opportunities anyone?)

Reader
Ben Stone

Haha maybe, although HOs were under-rated. In group content anyway. Combat worked up until the point where people were overcapping haste. Then it just looked like a mess.

AAs were great when they came out, now all the ‘horizontal’ progression is just a barrier to entry and mostly inconsequential. The EQ2 community has always been vocal about simplifying / removing these cluttered systems, but it’s what the game needs to get off life support. It’s just an illusion of choice anyway, there isn’t much in the way of real choice or variation

Reader
mutharex

HOs were actually useful only in a group situation where you had the 4 archetypes, otherwise you could get combos that you couldn’t advance. I think the massive success of WoW (that came out at the same time) was a huge economic hit for EQ2. It’s a shame because while WoW did many things better, EQ2 had/has many more RPG elements

Reader
Ben Stone

The optimal group at least had a Tank, Healer, Enchanter (mage) and Bard (rogue) though (and two random DPS). And bards got extra bonuses for starting the HOs.

I am playing WoW these days as it aged a lot better, but it lacks a lot of EQ2s charm and feel. I had a lot more awe from exploring in EQ and EQ2 than I did in Classic WoW.

Reader
mutharex

Yep but I often played with one or 2 friends and no one wanted to roll a mage :(

Reader
Ben Stone

:O Enchanters were amazing. Almost god-tier. I miss mine a lot, in fact I miss playing support roles in general. Bring back bards and enchanters in new MMOs!

Reader
mutharex

Yeah WoW killed the CC and Buffers roles and the industry followed suit mostly

Reader
Bruno Brito

It needs also a stat revamp. The “Primary attributes” itemization is pretty lackluster.