MacOS Catalina forces SMITE to end support for Mac players with Season 7

    
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Anyone reading this who plays SMITE on a Mac, listen up: The arrival of Season 7 is going to spell the end of support for MacOS thanks to a conflict with the Catalina update that released in October. Essentially, the Catalina update removed all 32-bit code from MacOS, which means that SMITE can no longer support players running this update or any new ones once Season 7 launches. It also means that future updates to the game will no longer offer Mac support.

It’s not all gloom and doom, however. The devs are suggesting that Mac players use the Boot Camp utility, which effectively runs Windows 10 on Mac systems, in order to continue playing the game on a Mac. Players are also reminded that SMITE does allow for cross-platform progression, meaning they can carry their Mac account’s progress to another platform the game is on such as the Xbox One or Nintendo Switch.

If neither of those options is acceptable, players are being offered refunds for any in-game items purchased on a Mac since July 13th with a few exceptions. Just bear in mind that requesting a refund will permanently disable that Mac-specific account. All of the details and instructions are in the announcement.

We should mention that SMITE is not the only online game that’s suffering Mac support woes thanks to the Catalina update. You can find some other titles that have been hit by this change in the roundup below.

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oruh
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oruh

As someone who works in IT, I can almost guarantee that mac users will blame this on SMITE and not their overpriced, children’s toy of an OS.

thrash_hermit
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thrash_hermit

Super edgy coming from a guy who makes a living removing malware and viruses from shitty Windows computers.

oruh
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oruh

I’m a network engineer dipshit. Nothing I work on has viruses or malware because it’s not operated by morons.

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Ardra Ventax

I always feel vaguely sorry for people trying to game on a Mac. Just my opinion.

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silverlock

I don’t get it why don’t they just compile it as 64 bit? I think there just using this as an excuse to drop Mac support.

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memitim

Imagine relying on 32 bit code in 2020…

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John Kiser

Unless you plan on your program needing the larger address space etc of 64 bit there really isn’t a reason to develop it as 64 bit. A lot more shit than you may realize is 32 bit outside of apple’s universe, but they don’t have the market share that it really matters in the first place to support those old programs etc. Microsoft and linux can’t get away with doing that due to the volume of shit that is used that is still 32 bit. I can almost guarantee you that microsoft would be sued if they dropped 32 bit support

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zaber

Microsoft can pretty much do anything as long give people and companys the time to move from 32 bit to 64 bit. Like they did and killed windows live when a lot games still depend to work well, like GTA4.

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John Kiser

They can’t just do whatever they want. Game companies that were still relying on a long depreciated service is a massively different thing than flat out dropping 32 bit support. Dropping 32 bit support application wise also makes little sense unless you have a need to have larger memory access.

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zaber

Like I said Microsoft can even we all don’t agree if they did a move like that, they just can’t do it over night with out giving dev time to port software to 64bit. I am on Linux I know how importent 32 bit is when Ubuntu/Canonical try to drop 32 bit, and we got lucky that their is more then 1 linux distro to pick up the slack.