Last Oasis takes a cheeky jab at New World’s PvP about-face

    
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The woodpunk survival sandbox MMO Last Oasis saw a hot iron and decided to strike. With the furor that’s still raging over New World’s decision to tone down its FFA PvP, the devs decided to take the opportunity to rib Amazon Game Studios over the matter in tweet form.

The tweet shared a picture of a respawn button, touting it as Last Oasis’ “very functional opt-in feature for PVP.” The tweet then threaded back around to a recent developer video that outlined the number of ways that players could find safety in the otherwise open PvP world of Last Oasis. It also posted a follow-up video that better explains the game’s safe logout feature.

In case you happened to miss the smoke column coming from the related comments section in these parts, this is all about New World and its decision to introduce PvP in the form of opt-in faction conflicts and 50v50 territory battles after alpha testing revealed that most people were interested in ganking lowbies instead of fighting fair. “For those folks who desire that harsh PVP environment, New World may not be your favorite game. However, we do hope you enjoy the PVP we will offer,” admitted AGS in its post.

source: Twitter

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Phone_Guy
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Phone_Guy

All of the Full Loot PvP games that I have tried over the years had potential that was ruined by developers refusing to look forward instead of backwards. So many developers have sited the glory days of UO PvP but forget that UO was a different time. You didn’t have entire communities of players gathering, planning, and sharing outside the game world. If you wanted to know the ins and outs of the game and how to optimize it was trial and error, you didn’t have a nice website where the the theory crafters lay out the best builds….ect. The next major Open PvP title is going to be one that develops a system that allows for real consequences when it comes to PvP. They will have a system were ganking someone just because you can easily is deterred because of the consequences of the action.

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Jon Wax

This game gets more interesting by the week

Reader
Robert Mann

I’ll do as I do with any fully open PvP game. Treat the install button as my opt in. Likely, my play time will be very little if I do play, unless I am with a big group of friends.

Oh, you allow offline for anything but stuff I can log off with? Yeah, we likely won’t bother. Too many cases of offline raiding, exploiting, and so on and we lack trust on that anymore.

I’m down for good, fair, fun, polite, and honorable battles. The rest of PvP can suck a rotten egg as far as I am concerned. I’m perfectly happy to see those players have games, but there is no desire to participate in competition that degrades people or causes anyone suffering on my end.

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Toy Clown

Now we know where to send toxic PvPers.

Reader
Bruno Brito

39 people are talking about this

While i love me some good shade, i hardly doubt a game with a prospect of interest below the population of Orgrimmar classic on a weekday should be trying to gather that spotlight.

I mean, we’ll really pretend this won’t be another of the dozen piled games that died because they’re PK and attract only the cream de la cream of competitiveness?

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Zero_1_Zerum

Best way to be safe from open PVP is never installing games with open PVP in the first place.

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Rex Smashington

New World is dead on arrival. If it wasn’t obvious from the PVP Q&A video reaction. They changed the core of this game to satisfy the minority of players and guarantee the majority give it a hard pass at launch. Good job guys for screwing up an easy touch down. Impressive.

LOL.JPG
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Bruno Brito

I’m curious. What specific minority are you talking about?

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Arktouros

It’s social perception bias. PvPers talk about the minority of PvE players who are overly vocal and complain about PvP. PvErs talk about the minority of PvP players who are overly vocal and complain about PvE . Truth is no one really has the numbers and those who generally do talk about the numbers almost always misrepresent the numbers for what they believe in.

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Robert Mann

A Q&A on PvP is indeed far more likely to… draw PvP players than anyone else. This completely lacks any control group. It’s not what the PvP community (showing that more of them do want the open PvP) wants.

There are already a slew of PvP/PvE/Mixed/Etc. server requests to them, maybe they will listen there and those who want it always on can go to a PvP always on server and have fun. I don’t want rain on anyone’s parade.

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draugris

To be honest I am more concerned that only 2.1k people reacted to this video.

laelgon
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laelgon

Maybe release a game and prove your design will keep players around for more than a couple months before trying to tear down other developers. Being able to keep stuff safe after logging out is nice, but otherwise the impression I get is “Atlas, but our ships walk” in terms of how it will play out long term. Big launch, followed by massive pop decline when people realize all there is to do is gather resources to kill other people for their resources, using the most exploity and cheesey strategies possible.

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Rex Smashington

You just described New World. Link a video that shows more than 50 people involved in a battle. It uses the same infrastructure as Atlas and Last Oasis. The biggest PVP battles are capped at 100 players on New World the same as the other two games. New World just advertises it’s world server size the same way Atlas did at launch. Atlas also has a 10,000+ player server. They just can’t exist inside the same zone. By trying to insult Atlas and Last Oasis you’re also insulting New World…

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Robert Mann

You made at least a few errors here. For example, Atlas is capped at 75 vs. 75. There’s also no hard cap on the 75 there, it could easily be 125 vs. 25.

The rest of this might be fairly on point, except that New World will prevent at this point losing all your stuff as a whole without an opt in.

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draugris

We still don´t know how they will handle this. Maybe they spawn multiple instances like it was in Warhammer Online City Fights

hurbster
Reader
hurbster

It’s also not in Azeroth.

Reader
Arktouros

I’m sure all the PvP games both out and released are extremely happy with the news.

I mean Crowfall has this big release in Feburary here that’s supposedly going to represent a working model of what the game is supposed to look like and then just a few months later they were going to have this Amazon backed PvP game release.

Albion has that big new Queen update being released today and they’re throwing some money around for sponsored streamers. They’re 100% going to be looking to ride that wave of PvPer disappointment into potential new or returning customers.