It’s the way of things when an MMO first launches to hit a variety of potholes along the way. So it was for Temtem, which arrived to early access yesterday and ran into all of the tripping points of most online game launches like server issues, bugs, hotfixes, and — more happily — a pretty active population.
For its part, the Temtem Twitter account has been extremely communicative, offering a variety of updates on several server restarts, acknowledgement of different issues, and even updates on making sure the team is fed (though its favored burrito place was closed, sadly).
As of this writing, the team is looking over bug reports and preparing another hotfix soon. The devs are also aware of an issue with apparently missing Tems, but the studio assures that those missing critters are still safe and it’s an issue between the client and the server.
These bumps along the way have apparently not cooled any excitement for Temtem, as Steamcharts is currently showing a 24-hour peak of 27,828 players and just under 23,000 players online at the time of this writing. All in all, it looks like this critter collecting MMO is having a decent early access.
We just pushed a new patch (0.5.3).
Co-op issues should be fixed now. Please, restart your client (steam/discord) in order to get the update!
— Temtem (@PlayTemtem) January 22, 2020