The Division 2 outlines overhauls of Recalibration and Skill Power systems

    
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The Division 2 outlines overhauls of Recalibration and Skill Power systems

There’s a bunch of change coming to the systems of The Division 2. Players were already briefed on gear changes, and now they’re getting word on overhauls to Skill Power and Recalibration systems in the multiplayer shooter. The recent State of the Game livestream granted a first look at these changes, which are intended on adding some more RPG elements to the title.

Recalibration will soon let players break down a found item’s features like Talents, stats, core stats, and mod slots into a library to apply to later gear. This library will display stored Talents and attributes by weapon or gear type to help players quickly find improvements for specific items, and will also let players know when gear in their inventory has a better attribute than what they’ve stored to make it easier to keep track of what’s best-in-slot at any given time.

As for Skill Power, that’s being replaced by Skill Tier, which lets skills improve and scale directly with a tier system instead of by skill mods. There are a total of six Skill Tiers, and players can achieve that maximum by wearing pieces of gear with the same Skill Tier. Skill mods will still be in-game, only they’ll operate more like weapon mods in that they’ll add percentage modifiers.

All of these adjustments are due to arrive after Episode 3 goes live, but you can get some more information in the game’s weekly update. In the meantime, players can busy themselves with a re-opening of Kenly College this coming Tuesday, January 28th.

sources: official site (1, 2), Twitter

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NecroFox4

I’m happy to hear about the removal of Skill Power. Talk about a PITA system…

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squid

My #1 complaint about Div2 (besides the lack of snowy New Yorkness) is having to spend 10 mins ever hour sorting through loot trying to figure out what to save for recals.

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Dug From The Earth

Taken them WAY to long to start implementing changes like this…. and this is just the top of the iceberg

Dantos
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Dantos

I might check it out again, I haven’t played since launch month. That’s the last time I buy a season pass so early >_<

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3dom

They’d better overhaul swamp ape modeling system a.k.a. The Division 2 character creator.

After all, there is real-time deepfake algorithm already – it could help clueless 3D modelers to save their time on their hopeless effort and instead use a selection of real human faces in games. I bet there will be much more interest to a game where your character will look exactly like Arnold, Bruce Lee, Sharon Stone, Sigourney Weaver, Max von Sydov, Charlie Chaplin, Scarlett Johansson, John Snow, Patrick Swayze (and not their current near/post-death variants but 25-30 year old).

oldandgrumpy
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oldandgrumpy

RNG on RNG just didn’t work out for you :)