Cyperpunk 2077 won’t be ‘mixing’ its singleplayer and multiplayer modes

    
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Darn it.

Still grumpy about Cyberpunk 2077’s delay from April to September? Even grumpier about the revelation that multiplayer – the thing we care about around here – has now been pushed off until more like 2022? Keep on being grumpy. There’s nothing in this article that will make you less grumpy. But it might make you more intrigued.

What is on deck today is a new interview from On Microsft (OnMSFT) with CD Projekt Red’s John Mamais, which touches on everything from the hope that the game would launch in 2019, the source of the lore, how much has changed in the game’s design over time, censorship over drugs and sexualized violence – even efforts to avoid making gamers motion-sick. There’s also a bit about playing as a pacifist and the game’s open world.

“We don’t have any simulator stuff or gameplay. In Witcher 3, we did the open-world elements very late in the development process when we only had two or three people working on it or something. Now there’s, like, 15 people doing these open-world quests. There’s a couple of layers. There’s a passive layer, which is the vendors, then there’s the STSs, which are the street stories. I think there’s around 75 street stories. Then there’s minor activities as well. The street stories are like little quests. There’s story but there’s not, like, advanced cinematic storytelling sequences so much. They’re a way to explore the world and level-up your character.”

What grabbed our attention was the mention of multiplayer – and why it will take so much longer to complete, chiefly because it’s not gonna be just a tacked-on version for the main game. “We’re not mixing the two things,” Mamais says. “Totally focusing on single-player.” But when asked about the type of multiplayer mode we’ll see, he’s mum on the subject. “That’s going to be talked about a year from now or something. I wish I could say more.”

Source: On Microsoft via VG247

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Ben Stone

Was going to play it as single player, making a good multiplayer mode after it’s ready sounds great to me.

Mewmew
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Mewmew

Won’t we get a much better game if it launches later on? I’m not disappointed at all. Work on it for as many years as you have to if you’re actually working on it and improving the game the entire time!

I’d rather it was delayed years than to be rushed out to meet a deadline. Most of us have learned that lesson I think?

hurbster
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hurbster

This is a good thing.

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Alli

I’m more than fine with this. I like single player games. I like massively multiplayer games. I don’t like the murky middle.

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Aiun Tanks

Yeah. Cross-over between single-player and multi-player is pretty much always a negative for the single-player experience. Enjoyable systems and builds get ruined in the name of PVP balance, endless fiddling and tweaking becomes more frequent and disruptive, not to mention that there’s usually a manipulative, unpleasant pressure often exerted to coerce solo players into engaging with the MP content they don’t care about, purely to act as content for other MP’ers.

It always makes me significantly less grumpy to know that the two aspects are walled off from one another.

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Hikari Kenzaki

Multiplayer for this game wasn’t even remotely on my radar. Only the singleplayer.

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Zero_1_Zerum

I know I go against the trend of the usual Massively reader when I say that I was disappointed to hear they were planning on including multiplayer. So, I don’t mind the delay on a feature I wasn’t ever planning on using.

But, all the CD Project Red games I’ve played have had decent single player stories, and I’m glad they’re taking the time to try to do Cyberpunk’s SP justice.

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Castagere Shaikura

Yeah, I thought this game was about the open-world single-player game.

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Richard de Leon III

I can appreciate them concentrating on the single player game first. Multiplayer would be too dependant on long term population trends. At least for single player the game would last forever.

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Robert Mann

Coming in 2021! Cyber-royoba! Yes, we mixed battle royale and moba mechanics to bring you some fine multiplayer dying.

*I can hope not, but it’s the story of the last… 8 years or so now?*

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Armsbend

It keeps sounding like CD bit off more than they could chew. Anticipation level pretty much off now – until they show it.

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silverlock

Yeah if you’re going to buy it buy it for the single player not the promised multiplayer.

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Arktouros

That’s my secret to anger free gaming. I have zero expectations beyond every game developer seeing us as walking, talking bags of money that will try to deliver the worst possible product they can get away with. EA, ActiBlizz, CSE, GGG, CDPR, all of them are the same.

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Armsbend

I’m not angry about this one. I like CDPR a lot but the game always sounded a bit too ambitious.

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Arktouros

I’m sure you weren’t angry at a lot of developers at one point in time or another but here we are today.

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KodaiRyu

Naah, they hired Keanu Reeves to be their E3 representative so they will be fine.