Pantheon promises Faerthale gameplay look ‘soon’

    
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Due to the passing of Brad McQuaid, the future of Pantheon may feel uncertain to some players who were hoping that this PvE MMO will go the distance. Perhaps this will help: The remaining team has been anything but quiet in the first month of 2020. In fact, February’s newsletter is full of dev livstreams, work-in-progress pictures, and promises of imminent reveals.

“Soon, we will stream a first look at Faerthale — actual gameplay and a peek at the content,” the developers promised. “On the development side of things, the team is working on breathing life into the Murk, tuning abilities and encounters, adding more UI features, more animations, squashing more bugs and implementing more performance increases.”

And if you prefer to listen rather than read, the latest developer livestream is available as an audio-visual delight:

Source: Pantheon
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Arnold Hendrick

I hate to say this, but a visual line-up of nothing but bearded white men makes me a bit uneasy. There are plenty of very talented, highly skilled women in our industry. What happened to them?

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Shadex De'Marr

They are working very hard somewhere. They just don’t happen to be in that video.

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Mike Davis

Not to belittle the contribution women make to the games industry at all, but what they hell does your comment have to do with this article at all? It seems like if anything your are trying to troll and add fire to the hate machine targeting white males. Maybe the gaming industry women are working on something that interests them.

Reginald Bottomsworth
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Reginald Bottomsworth

gr8 b8 m8

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Ardra Ventax

Rolleyes. Oh noes. white men. #ReverseRacism

Mewmew
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Mewmew

I’m not trying to be insensitive but I do wonder how much of the game will be Brad McQuaid’s now. It was fairly early in development. Is it basically still all the vision he had?

I grew up on gaming after Brad’s era, though I understand the significance of the games he created. I’ve done a lot of studying about those first graphical MMORPGs. An Uncle of mine even worked with numerous Developers on those earlier games in their Customer Service departments.

The history of it all was always important and interesting to me. I always thought I might get into game development one day. Besides that growing up as a female gamer, when I was younger I used to hear all this stereotypical stuff that I wanted to try and help correct.

My life has been leading me down other paths so game development is probably not in my future, but I still do have an interest in the stuff.

Nephele
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Nephele

I think (based on what the team at Visionary Realms has been saying) that the overarching vision for the game is still very much Brad’s original vision. One of the things that he did though, was build a team that really helped flesh out that vision quite a bit. It’s had a few benefits – first, as much as gameplay in Pantheon looks like it’s going to resonate with old EQ and Vanguard players, there’s a lot of innovation also happening. And second… the team has been able to continue on even in the wake of his passing.

Anyway, I think the recent stream they did in the Amberfaet zone is a good showcase for the general gameplay feel that they’re aiming for – especially since they came back a few weeks later in a dev update and said that they’d been working on making it so that NPCs and monsters move around more intelligently and don’t just stand there waiting for some player to come up and attack them, or follow set patrol paths.