You can link your Neverwinter and Star Trek Online accounts to Steam as of today

    
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Beginning today, Perfect World Entertainment is finally enabling account linking between Steam and Arc, its proprietary platform for distributing all of its MMOs here in the west.

“We know one of the frustrating pain points of playing our games on Steam is having to log in at least twice just to play,” the studio says. “We want to make that whole process easier for you, so on February 18 we will be enabling Steam Account linking for Neverwinter and Star Trek Online. Starting tomorrow, you’ll be required to link your Steam Account to your Arc Account. Once you’ve done that, you can launch both games directly from Steam. Just press Play, and you’ll be logged into your Arc account automatically.”

Do note that the Arc announcement includes Neverwinter and Star Trek Online, but not Champions Online (it’s not mentioned on the official site either) or any of PWE’s other titles. The studio says it’ll roll out starting today, but it won’t be “fully available” for everyone until February 19th.

Source: Arc, STO
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EmberStar
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EmberStar

The title is slightly misleading. It makes it sound like linking is optional. Unless I’m misunderstanding their blog post “you can link” is actually “you MUST link to continue…”

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Armsman

Or…you can just use Cryptic’s own launcher, and not have to deal with their ARC bloatware, or Steam bloatware. ;)

Ernost
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Ernost

Steam bloatware

Seriously though, it really is getting out of hand. Why do they keep adding all those bullshit ‘features’ that nobody asked for. I want a game store not a social networking app ffs.

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Tanek

I do not generally consider getting MMOs through Steam, so hopefully this does not affect me at all. Maybe things are more stable for such setups now, but when an online game already has its own servers and authentication, adding Steam on top of that seems like just one more piece that can break and keep you from playing.

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48 Pistols

But not Champions Online. No surprise there. They couldn’t possibly consider doing any updating to that game, that would break the tradition of doing nothing with it. :P

EmberStar
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EmberStar

Considering how terrible Cryptic is as NOT documenting their code and then being unable to improve or even patch features because no one knows how they even work… I think the risk might actually be breaking the game.

(See: Super group bases in CoH. They had big plans to fix it, and then suddenly stopped talking about it. I seem to remember they later admitted that the person who wrote it left and that it was such spaghetti voodoo code that they were afraid to even poke it in case it killed the game. Because apparently it had somehow managed to be intertwined with nearly every other game system at some level.

See also: Champions Online Nemesis system. And the STO and Neverwinter Foundry systems, and the STO “exploration” maps.)

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48 Pistols

Mhmm 100% agreed. And yes i too recall that CoH devs were indeed too afraid to poke the code for fear of breaking everyone’s bases, on account of them not knowing how it was created.

At least STO gets some love i suppose. :P

kofteburger
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kofteburger

Thank God. I wish Warframe did the same.