Hegemony promises its economy is ‘truly equal in playing field’

    
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Worried that coming in late to the crafting and economic game of Hegemony will put you at a disadvantage to those who have been grinding things out for a long time? Fret not, friend, as the game’s lead dev has posted a message assuring players that the game’s economy is carefully balanced in a way that other sandbox MMORPGs aren’t for a “truly equal in playing field” that even favors new players over old ones.

For one thing, Hegemony does not lock rare materials behind late-game bosses or PvP-only zones, meaning everyone can get to the materials they need. Additionally, crafting skills that turn raw materials into gear actually end up losing money, which means gear will be plentiful on the market and prices will trend downwards. This also has the added benefit of making raw materials and intermediary products like ingots profitable, which is something that new players can take advantage of. There are also NPC shops that act as a price floor and ceiling in order to prevent players from ripping each other off.

Curious about Hegemony? Then all you need is a copy of Minecraft, as it’s a full sandbox MMORPG built within Minecraft. The full game is due to release on February 22nd with its Ascensionem update.

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