Stråhle said that almost everything you’ll see in Book of Travels is a 2-D sprite (versus the 3-D models, which are reserved for characters, animals, and some vehicles). He said that the team originally thought that making houses would be a “no-brainer” but discovered that it was surprisingly complex with all of the props involved.
“We’re working really hard,” he said, “and hopefully you’ll be able to play it sooner rather than later.”
Might and Delight also announced the winner and runners-up for its community island design contest. As promoted by the Kickstarter, the first place will be made into an actual in-game location (but here’s hoping all of them eventually do!):
We're super excited to announce that @faikentt is our island winner! The Isle of Torn Voice will become a level in #BookofTravels: an island with a cave "where music and song sound the most beautiful". Thank you Collin! Runners up and more info are here: https://t.co/HqmNfL7yAE pic.twitter.com/Av5BVOP94v
— MightAndDelight (@MightAndDelight) February 27, 2020