Guild Wars 2’s Visions of the Past: Steel and Fire content lands March 17 – here’s the trailer

    
15
Accomplish.
During PAX East this year, Guild Wars 2 may not have been granting interviews or talking to media about the state of the game, but it did drop a teaser for Visions of the Past: Steel and Fire. Now, we’re getting more info on that teaser, as ArenaNet has just formalized it as the next leg in the Icebrood Saga. It’s not quite an episode, but it’s still something new. Quite a few somethings, including a chance to finally, finally play some long-dead season one content.

“On the eve of the Guild Wars franchise’s 15th birthday, ArenaNet will debut a new type of Living World experience for Guild Wars 2 titled Visions of the Past: Steel and Fire. Releasing this month on March 17, players will get a new perspective on events that have unfolded thus far in The Icebrood Saga as they get up close and personal with the charr, enlisting in Ryland Steelcatcher’s Steel Warband and uncovering new mysteries locked away deep in the Shiverpeaks. A new 10-player instance tasking the squad to escort a charr Devastator tank to the top of the mountains joins a new story mission that illuminates further details about the charr’s efforts to awaken the Elder Dragon Jormag.

“Visions of the Past: Steel and Fire will also let players peer into the scrying pool in the enigmatic Eye of the North, allowing them to gaze into the past and play select missions from Living World Season One for the first time since 2013. There will be new rewards to obtain, including an Advanced Norn Armor set and cape, and unique new weapon skins that belong to the grizzled members of the Steel Warband. The Eye of the North will also serve as a hub for The Icebrood Saga’s growing catalog of Strike Missions, and will now feature a rotating daily Strike that will give players a way to earn further rewards.”

The full trailer is down below; you should also take a peek at our speculative Flameseeker Chronicles column on the Eye of the North from just a few weeks ago.

Source: Official site, press release

15
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Godnaz
Reader
Godnaz

I usually have nothing good to say about GW2 these days but this is pretty awesome. They actually listened to what players wanted.

Reader
Kickstarter Donor
Greaterdivinity

Dunno why they wouldn’t lead with the return of S1 content. That seems the most exciting bit of this new “saga”…seems like a missed opportunity brag about giving a lot of players some content that they’ve been asking for for a while.

Reader
Anton Mochalin

I think I can explain this. It really seems like ArenaNet game designers view what they do as a creative undertaking first and only then as a job / business. That’s one of the reasons why they don’t listen to the community much – they’re excited about their own ideas more than about players’. They basically have fun with what they do and are lucky to attract enough players to pay the bills. So for them the new content is much more exciting to speak about than the rework of old content. I understand players who are pissed off by such an approach but for me it is amazing to follow their creative vision unfolding with all the highs and lows.

Upaya
Reader
Upaya

Honestly, I think this is part of why GW2 has hooked me back in recently after deciding I didn’t like it 8 years ago. Wow have I changed.

Reader
Natalyia

Well, my interest in this update has certainly upticked. :)

I’ve enjoyed the Icebrood Saga, but I have to admit the idea of being a Charr did not excite me in the least. I’ve no desire to play as Bangar Ruinbringer – if I wanted to be a Charr, I’d have one, and I don’t – and that Charr in particular? No, thanks.

But the additional stuff in the update? That all looks really good – and the return of the Eye of the North as a more active place in GW2 than just a legacy loot-collection spot is great.

And season 1 content returning? That I did not see coming.

Reader
Nate Woodard

This kinda harkens back to the Original Guild Wars when you could complete story missions as specific characters. Menial now, but back in the day when the game was quite a bit more linear, it broke up the monotony.

Reader
Natalyia

Yeah, I remember those. I just like my characters, and like playing as my characters so much more than as someone/something else. And Charr? Too much time spent in GW1 for me to be able to play a Charr and really enjoy it.

The Charr are an enemy. They’re not *the* enemy – but the Icebrood Saga has done nothing to change my mind about the Charr. Once the overarching threat of the Elder Dragons is dealt with, they’d just pick up where they left off. That’s just the years of GW1 that’s speaking though.

It’s not the narrative GW2 is going for – the Charr are either going to split into the “bad Charr” who serve Jormag and the “good Charr” who remain with the Pact, or Ruinbringer’s fall to Jormag will be a cautionary lesson and the Charr will make nice-ish again.

Either way, I’ll play through the “be a Charr” thing once, but likely never again, and if that was all there was going to be to this installment, it was not shaping up to be a great one for me. So very excited to see the other stuff in the patch.

Reader
Nate Woodard

Haha! I totally get what you are saying. To be honest, I’m not at all up to date on the story of the game. I really haven’t played it since PoF launched and I said I loved it for a week and then got bored. I don’t know what it is about GW2, but I’m hoping they turn it around for me so I can get into it.

Reader
Nate Woodard

Smart move on Anet’s part letting people go back and play previous “now unattainable” content. I mean, I get that all you have to do is pay for it, but it’s a smart move! Keep moving forward Anet. You might yet save that dumpster fire of a game! Next do a skills and abilities overhaul and I might actually look at Guild Wars 2 again.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Makhiel

SEASON 1 MISSIONS! I can’t believe my eyes!

Reader
Kickstarter Donor
Greaterdivinity

Thought I spied some of those bosses…wonder if this is their way of bringing some of that content back since they can’t directly add the S1 content back in apparently.

I’m curious about this 10 player instance. If it’s not a boss instance and it’s more a big dungeon I’ll be pleased as punch. Not a big fan of strikes, but I’d be down for more non-boss group content.

Reader
Nate Woodard

I thought you could pay for S1 content still. Hmm.

Reader
cursedseishi

You couldn’t because the Season 1 content was all open-world and time limited map events and the like. This was around the time they were still pushing the two-week update cadence for the story.

They didn’t start making ‘permanent’ content episodes until Season 2, at which point yes you could either unlock the episodes for season 2 and on by logging in on their release or buying the episodes at a later date.

Reader
Kickstarter Donor
Greaterdivinity

Nope. S1 wasn’t “archived” as the tech didn’t exist at that point, you can only purchase S2 onward. Would be hard to make it “archived” given that it was a lot of open world events and other content rather than new zones and instanced story events.

Makes me a bit sad since I missed quite a bit of it, but it makes sense since they never initially planned on making the content “permanent” or repeatable. That move only came as a result of feedback during S1 from folks who wanted to be able to replay the content outside the window it was released.

Reader
Nate Woodard

That clears things up. To be honest, I had no desire to play after Pre launch. We played through launch about a month tops and then bailed.