CIG offers an update on Squadron 42 progress, plans changes to the game’s roadmap

    
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Most of the news surrounding Squadron 42 has been mired in the legal battle between CIG and Crytek, but now that the matter is settled, the devs seem to be ready to report in on the single-player game’s progress.

In the latest episode of Calling All Devs, CIG announced that Brian Chambers will be the VP of development for Squadron 42 while Erin Chambers will be moving on to work with the persistent universe aspect of Star Citizen. From there, the video went to discuss why there hasn’t been any roadmap updates for the game. In short, CIG believes that the current roadmap format for the open world works, but is not too informative for the type of game that SQ42 is, and so the team is exploring options.

This was reflected in the latest Roadmap Roundup post, which shares options like posting SQ42’s internal sprint-tracking progress to keep backers updated on the game’s development, along with integrating news on the game’s movement in features like Sprint Reports on Inside Star Citizen, Calling All Devs, AMAs, and even regular video reports from Chambers himself.

The video then moved on to talk about the game’s progress. CIG has been busy, re-shooting all of the game’s scenes in mocap to account for the new female playable character model, working on a variety of AI systems, and reportedly making steady progress in terms of visual design after an apparently flat period leading in to this point. Squadron 42 also reportedly has a playable build, with a six hour-long review being played that only had one crash.

You can get the full details about Squadron 42’s progress in the embed below, or you can get a pretty handy synopsis from one of the more helpful folks on Reddit.

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NecroFox4

Do the roadmap changes now include releasing the game, by chance?

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Rhime

Erin Chambers?

masterblaster0
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masterblaster0

So can’t show anything cos of spoilers but released a 1 hour playthrough in 2018… hmm

They don’t want to show anything because it hasn’t advanced from what they last showed, imo.

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Joe Blobers

Very credible. CIG did not made any progress at all in 12 consecutive months. Well we know why… the +500 devs don’t exist, it is a scam driven by Mafia laundering money…
Other option : you don’t know so you pretend it does not exist.

masterblaster0
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masterblaster0

Other option : you don’t know so you pretend it does exist.

For anyone who follows the project it is clear they have been working on SC and the new Theatres of War feature which is why Squadron 42 has taken a back seat. I truly believe if specific work for Squadron 42 had been done over the last year they would have elaborated as CIG like to talk about their achievements more than any other game company I have ever come across.

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Joe Blobers

Theater of War is a counter example of your theory. It is nothing but a coop mission with precise objectives, something which is already in game since several years.
– First: ground action with vehicles already in game since a year or more.
– Second: same but in space, again with vehicles and assets already in game since 2017/2018.
Theater of War can’t disrupt SQ42 progress on which most of CIG resources are focused on, simply because it does not require it… knowing such TOW mission can totally fit in guess what… one of the SQ42 mission part of the 23 chapters except coop is replaced by NPC’s (friends and foes).

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agemyth 😩

If you want to update people on Squadron 42 show people the game. I get that most of the stuff in the public alpha of the persistent universe stuff is itself a showing of elements of S42, but a cinematic single player (with optional coop) game is the whole reason you started this endeavor.

I wish they were more open about S42’s development and ominously silent about the space whale bait, but I guess S42 was never going to make anyone rich.

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Joe Blobers

The all project was about S42 at first. The fact they do want to provide more SQ42 information or sneak peek in 2020 is positive. That’s precisely what backers are requesting for.

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Tee Parsley

The first two years of SC development were essentially Roberts dithering around, pretending to be a Hollywood director, at some very expensive studios. And yet we have this…. “… re-shooting all of the game’s scenes in mocap to account for the new female playable character model…”

Poor, unfocused management. It’s the Roberts Way!

Back in the mid-decade, when I was predicting a 2020 release, I had no idea how optimistic I was being.

‘Buy more ships! Or we’ll have to release as is…..’

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Armsbend

A chance to meet, and interview with, his heroes like Mark Hamill.

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Tee Parsley

That sounds pretty accurate.

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Joe Blobers

Quote: “‘Buy more ships! Or we’ll have to release as is…..’”
… except it has never been the point. Pledges will drive development and this is precisely what have been done.

Having specific female skeleton is great. That is another feature no publishers care to deliver indeed the all Alpha is clear demonstration that only backers through crowdfunding are able to get what they deserve: not another copy/paste sequel of games, half finished which cost at the end multiple times an SC starter package while offering nothing new.

CIG do own their own mo-cap studio. It costs nothing to use the employee and equipment you paid for years ago. Indeed it is good management :)

masterblaster0
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masterblaster0

Pledges will drive development and this is precisely what have been done.

To the complete detriment of the project.

CIG have put themselves in a situation where they need to constantly introduce new things to gain money to pay for previously introduced things.

It is the Ouroboros of game development.

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Joe Blobers

Quite the opposite. As early backers we got two triple-A instead of an improved sequel of Wing Commander. new backers don’t spend more than a single triple-A equivalent $ as well… not counting no released-A do have all SC Alpha features which are going to be complemented by further quarterly patch and all SQ42 injected in SC at release.

Your statement is just wrong twice in a raw:
– Further pledges do not allow to cover previous features but to make the overall scope much robust and unique in terms of both features and fidelity. Visible in current SC Alpha.
– CIG do have roughly a year ahead of cash which alleviate your argument at once.

masterblaster0
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masterblaster0

Spoken like a true whiteknight. How embarrassing.

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Joe Blobers

Facts are never embarrassing :)

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Tee Parsley

Uhm, when CIG and Roberts first started pretending to be a Hollywood director, they were filming at Andy Serkis’s Imaginarium motion capture studio, one of the more expensive in the world. Though granted, one of the best.

I’ll lay you good odds that the CIG special effects units end up being wholly owned by Roberts.

What the backers get is a long, unfinished, production directed by whim. Bad management is a sea anchor for game development. Hopefully CIG has to continue taking on investors until the Emperor’s New Clothes get spotted. And dealt with.

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Joe Blobers

Sure… and we know when right. Something about 90 days top if I recall my note back in 2015?
Always fascinated by anon guy able to speculate numbers out of nowhere (Imaginarium motion capture studio, one of the more expensive in the world). Care to share your inputs: cost per hour paid by CIG, how many hours, rebate and so on versus the fact that CIG so own its own mo-cap team.

What backers got is 3.8.2, quarterly patch and a beta in sight… with an Alpha (hence unpolished with not all gameplay or SQ42 assets injected yet in) that no released triple-A can compete with in terms of features.

All for 45$.

By the way, Emperor’s New Clothes, elephant in the room, ponzi are of the same level than scam… worst scam ever.

Godnaz
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Godnaz

A stark reminder that this project has a ways to go. The Reddits has a quick summary of what was talked about but it’s pretty obvious that we’re still 3 years out from a single player game and multiplayer beta. Pantheon and Ashes of Creation, accord to their dev updates, appear to have at least that long.

We are official still deep inside a MMORPG wasteland of waiting for the next big game..

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Armsbend

With New World completely failing to fill that void there is nothing on the horizon. But it really isn’t MMORPGs – it is all games. There is nothing. Maybe with the new console releases…but even that seems doubtful.