Wolcen promises a ‘second dawn’ with focus on improving testing, balance, and servers

    
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In order to continue improving the game and “restore more global happiness” to the game’s community (their words, not ours), the devs of Wolcen: Lords of Mayhem are going to be diverting their immediate plans for future updates away from adding new stuff and in to improving what’s in-game already in an effort that’s being dubbed Operation: Second Dawn. Readers will recall that this focus on improvement was mentioned before in an interview, but the devs have now decided to share just what the next four months will focus on.

Operation: Second Dawn involves working with an external QA team to better spot issues, improving the third chapter of the story to make its pace and gameplay encounters more appealing, adding quality-of-life features like rebinding left-click, localization quality and clarity, and a Gate of Fates search function among other features, balancing changes to make less-played skills better, and improvements to the game’s servers for better coverage, server capacities, and efficiency. The devs also promise better communication, moving away from Discord and towards more open sources like Reddit and the official forums along with updates to the forums themselves to make them more user friendly.

As for what’s next, Wolcen will go back to adding features to the game such as the Diablo III Seasons-like League and new story chapters among other things. Until then, the team has some work to do.

Incidentally, if you’re among those invested in what’s happening with Wolcen, then you might want to take a peek at our latest Not So Massively column, which digs in to the ARPG’s builds and endgame.

source: Steam

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Ashfyn Ninegold

Right now the city building aspect needs to be a little less grindy. If you play co-op I imagine you have better cash flow, but for solo play some of the gold thresholds look punishing. These are balance issues that I hope the devs have a chance to look at more closely, now that they’ve had a great many players in game.

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Chosenxeno .

I will try this again. Right now I am playing a er hmm “borrowed” copy. Visually it’s outstanding but there are various tecnical issues. It could become great. I’ll probably grab it and hold onto it until it’s right.

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angrakhan

Yeah the end of the story just feels like they ran out of time and money. End game is just grind for grind sake. If your build can finish the game it will do just fine in end game. It’s just randomly generated levels of all the same content you just beat. ARPGS are one of my favorite genres to play and this is one of the few game in that category to bore me enough to make me quit before I hit max level.

Call me when they actually release new content. Balance and bug fixes are not the core problem of this game.

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Dug From The Earth

They pulled a Path of Exile.. .ending it before the final Act(s?) are even in the game.

I remember reading somewhere that they do plan on finalizing the story and adding an additional act (or more) to the game at some point.

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Ironwu

Will check back in six months and see if there is really any improvements.

Tyler F.M. Edwards
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Tyler F.M. Edwards

They’ve put out like half a dozen patches just in the last thirty days. I’m not worried.

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losludvig

I’ve yet to see them comment on the high level issues of the passive tree.
Until I hear them propose a plan to fix it I’ll remain a sceptic

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3dom

Basically, they need a new development department (if not the whole company considering how inept* their management is) to improve the game. Good news: after explosive popularity of the release they should have money for that – unless their shareholders extracted all the cash.

* the game with 100k+ Steam online had only one person in the community and support “team”.

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Ashfyn Ninegold

Yes, it’s hard for a studio of 13 people to cover all the bases. I’m sure some of them are wearing more than one hat. When there aren’t enough hours in the day, I suppose the hard decisions are do you take one of your valuable team members off the important thing they are working on and send them over to the Steam forums to quell the angst and bile?