WoW: Shadowlands datamining reveals gamepad support and easier allied race requirements

    
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If you’ve been killing yourself grinding your reputations to get all of the World of Warcraft allied races, you may want to hold off a smidge. With the Shadowlands test build up on the PTR, dedicated data miners are finding out all sorts of interesting details — including the fact that exalted rep will no longer be required to unlock these special race options.

Another really great discovery is that there is code in the game files that seems to suggest support for gamepads is going to be included in the expansion. That could even crack open the door for a console or mobile edition of World of Warcraft, although let’s not get carried away here. The datamining also revealed plenty of new weapon models and achievements.

Blizzard recently went through the class changes and new starting experience coming with the expansion.

Source: Wowhead, Icy Veins, #2

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Carebear

Its funny since people were implying that the prunning of abilities in last 2 expansions was made because wow was heading to consoles. Now that they increase back the number of abilities, they add gamepad support.

To be honest I like gamepads, I play most games on PC with my PS4 gamepad. If FFXIV can be played with gamepad then wow can be played too. Lets see how this will go.

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Dystopiq

If WoW doesn’t get launched on next gen consoles, I’m eating my shoe. It’s a perfect time to do it. They have super fast storage, powerful GPU/CPU, and a lot of RAM. It’s time.

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Koshelkin

I think it’s funny how people cry about these requirements. It’s not really much of a bother to unlock them. I’m very casual and I don’t struggle with it. I guess people want everything for free nowadays, it’s funny how WoW was sometimes highlighted as one of the games serving the instant-gratification crowd. I love when there’s stuff I have to invest time in to get it, races, mounts, pets, doesn’t really matter, WoW has tons of stuff to work for.

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jealouspirate

Yes, WoW is lambasted for both requiring too much grinding and giving away everything for free. At least they can be earned in game – lots of MMOs putting race/cosmetic unlocks behind a cash shop.

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Andy McAdams

From my perspective (as a current non-subscriber), I was SUPER excited about the vulpera – I love foxes and the lore was really great. I focused on getting to exalted for weeks and the RNGesus of WQs was not kind and I got frustrated. I didn’t want to have to invest days of in-game time to unlock the race I really wanted to be playing all along.

There are plenty of ways to provide time investments in the game. Releasing a new race that you know people want, and then locking it behind a multiple week/ or month grind it not great. There’s a whole ocean of opportunity between “give away for nothing” (which apparently a terrible thing … ?) and “you have to grind till you want to cry, and then grind so more while sacrificing goats to RNGesus to unlock”.

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TomTurtle

Yeah, there’s a big difference between a race cosmetic and something like a mount or pet for instance. If you could freely swap your character’s race in-game, then sure, I could see this kind of grind as somewhat justifiable. But considering so much is tied to your character that they’d ask you to level up and grind on a character you may have no interest in just to get to the one you actually are interested in is asking too much. You then have to take that character you are interested in and level them back up and then potentially earn max level stuff again just to be back on par.

Of course Blizzard happily offers paid services to get around some of that, particularly for those that do not care about heritage armor. For those that won’t use those services, they’re still paying Blizzard during all of this to play the game more to get through it all once again.

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Koshelkin

It took me at most 2 weeks to unlock Nightborne, I’ve should end at around the same amount of time for Zandalari which I’m currently unlocking(5 days in, 15k to exalted). This *was* different at the start of the expansion, where they gated progress more heavily. I did like the initial story beats in BfA, I liked the atmosphere, the graphic design etc. but i could understand everyone who’s been upset with it.

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Jokerchyld

The grind is part of the game and a part I actually like. The problem is the means to get to exhaulted is a BORING grind. Running around repeating world quests isn’t fun and feels like work. Allow me to grind mobs or go on an adventure to unlock would make the grind more acceptable.

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Carebear

the problem most people have is the stupid timegates that are in place just to begg for their subscription. Its not like they are required to do something challenging or fun to unlock stuff.. they just need to do super dull and boring stuff for a month+ to unlock what they want.

make a long questline with a nice story about that allied race and the reasons they join you.. add some dungeons to the said story, maybe add some crafted items needed to turn in to “help them” etc.

I will subscribe if you have a fun game.

Devs: Lets make interesting raids and mythic dungeons for our precious raiding community
investor: but..how you plan to keep casuals playing? what fun content you ll create for them?
Devs: haha thats easy. we will treat them like stupid rats. We will put flying and allied races behind timegate of several months across multiply patches… oh and a single campaign quest every week for months. lastly, when a new patch drops they will wait for month+ for LFR to unlock. Trust me those rats are used to it and actually they have the feel of accomplishment too. ha ha ha

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Bruno Brito

There’s a huge difference between grinds and boring grinds.

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Koshelkin

If you don’t like the game no amount of grind will be acceptable for you. If you don’t like the game you should just move on.

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Bruno Brito

I don’t like the game, but that’s not the point. I’m talking from the perspective of someone who likes the game but despises certain systems. Liking a game as multi-faceted as WoW is not a simple “i do”.

There are PvPers in WoW who hate PvE. There are PvErs who hate PvPers. There are RPers who hate both, and there are people who hate leveling. You can despise MULTIPLE aspects of the game and still like it.

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Koshelkin

So you’re talking from a perspective that’s not your own? How exactly does *that* work?

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Bruno Brito

It’s called empathy.

Also, i liked the game once, and i had issues with several systems. So it happens with other games. I fucking love GW2 and i loathe most of it’s systems because of how they end up bringing the game down. It’s not complicated to understand, it’s not an unfamiliar feeling.

And again, i liked the game once. I still like some versions of it. Just not the contemporary one.

Criticism isn’t a zero-sum game. I don’t have to be thoroughly involved with the game to be able to see it’s flaws and criticize it. Specially in WoW’s case, which has the same problems they had 10 years ago.

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Koshelkin

So you’re on a mission to represent all the players who can’t speak out on their own, to critisize the game in their stead. That’s very kind-hearted of you, still makes no sense in my book, but you’re free to represent any opinion you want.

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BalsBigBrother

I remember using a mod from Curse to play WoW with a controller years ago and I seem to recall it worked really well.

Will be a nice accessibility option though to have native controller support for those that prefer that option.

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agemyth 😩

I would love official controller support if the UI is properly adapted. I already use the very elaborate “ConsolePort” addon from time to time, but native controller UI and the possibility of expanding it further with addons sounds dreamy.

I don’t mind the rep grind for the races, but I know a lot of people do. Cool for them. It probably still isn’t as easy as they will want since there are quest progression requirements.

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TomTurtle

Wow, six months later. Anywho:

The allied race change, if true, is certainly welcome and of course it should have been that way from the start so it’s not something to largely praise Blizzard for. That is assuming with this change someone can simply create an allied race with no other requirements.

If someone still has to meet, say a level requirement, that’d feel terrible and still not solve the issue. People don’t want to have to grind through a potentially boring character experience to play the character they really want. Hopefully they’ll be as baseline as the core races.

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jealouspirate

It’s alpha so everything is subject to change, but as of right now the story and level requirements still remain the same, it’s just the rep requirement that has changed.

For example, the Mag’har and Dark Iron races still require completing the War Campaign, however they do not have any rep requirement. You still need to complete the Mechagon storyline for Mechagnomes, etc.

Personally I don’t have a problem with certain races being locked behind in-game content (DK and DH classes have always been that way), but I can see why some people disagree.

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TomTurtle

Good to know. It’s a potential improvement at least. We’ll have to wait and see if Blizzard confirms any of this.

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jealouspirate

For better or worse, Blizzard has always said that completing the Allied Races stories first is basically their version of a starting zone. A way to get acquainted with their lore/story. Allied Races of course start at level 20 and don’t have their own starting zone. Of course, whether or not that jives with you is another question.

If they remove any requirements and just make them baseline though, they really shouldn’t continue to start at a higher level than other races. Doesn’t make much sense to have some baseline races get a 20 level advantage over others. And then if you start them at level 1, which zone do they start at? Tricky question.