Fallout 76’s Wastelanders wins over Steam players, looks ahead to May

    
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With Fallout 76 reviews trending “mostly positive” on Steam following the release of this past week’s Wastelanders content update, it looks as if Bethesda may have pulled off the impossible and made this game somewhat respectable. But now that the post-apocalyptic survival game has NPCs, what’s on tap for the future?

The studio said that it is working on a May patch that’ll include some quality-of-life improvements and the return of the Fasnacht event. For the rest of this month, however, everyone who played the game before Wastelanders should get a free Mountain Scout outfit plan for their workbenches. Bethesda also announced that it’s extending the window to link Bethesda and Steam accounts through April 28th to share copies of the game.

Project Lead Jeff Gardiner also filmed a two-minute video from what looks like his front yard to talk about this momentous occasion:

Look forward to our first impressions of Fallout 76’s Wastelanders early next week.

Source: Fallout 76
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Rick Potter

Full disclosure; my intro to the series was FO4 so I’m not exactly an OG. I know I’m in the minority but I actually didn’t care about not having human NPC’s to begin with. I’ve put in hundreds upon hundreds of hours into FO4 and have NEVER completed the main storyline. Blasphemy, I know! I did almost everything else you possibly can though. Found every location, did a majority of the side quests, etc. When it came time to alienate one of the other factions I couldn’t do it. I just went back to aimlessly wandering from the Commonwealth to Far Harbor to Nuka World and back again. My enjoyment came mostly from exploring without purpose so when I got to Appalachia I was completely fine with how things were. Again I understand I’m the minority here but I totally get where the criticism of FO76 comes from. The bugs, the glitches the overall unfinished feel of it absolutely detracted from the experience of it. I’m not a wilfully ignorant fan boy and have no problem admitting that Bethesda dropped the ball straight away. They absolutely should’ve held off a few more months. They should’ve continued the beta for at least 3 or 4 more weeks before they released the full game for public consumption. That being said, the game is light-years beyond what it was then and I appreciate the effort Bethesda has put into making the game more enjoyable since then. The past can’t be helped but I’m one of the few who’s been there since day one and in my eyes FO76 has been an overall positive experience despite the issues. Video games have come such a long, long way since I began playing on the Atari 2600 so to me the bugs, glitches etc are easy to look past considering what I used to go through in order to get my original NES to work properly for 5-10 minutes sometimes. Again this is only my personal opinion. I completely understand the negative criticisms, feel they are more than valid and completely agree with them. That being said, please don’t jump all over me because I’m one of the weirdos who’ve loved this game from the beginning. I know it’s strange and most people probably can’t relate but I’m simply expressing the way I feel about the game.

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xpsync

Unfortunately many new players whom now love the game missed out on the prequel becasue of all the haters who took the whole thing way too far.

That time (experience) is gone forever (if you passed on this due to idiots) and you’ll never ever get to experience that because people can’t just chill the f out, relax and enjoy the concept, the content, the journey as it is presented.

I’m not saying they didn’t make their fair share of major fumbles but F76 is a long planned out journey and to experience it all you needed to be there from day one, when we all came out of the vault for the first time, all alone, only you and fellow vault members (other players), so alone. We are so alone… But wait!

OMG! Who are all these new faces???

Commence Chapter 1.

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James Balmer

It felt like a pre-alpha before the patches, now it’s starting to feel like a full game. It isn’t very different from No Mans Sky and the way that game evolved into what it is now – what it should have been from day one.

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Dug From The Earth

SO many of the positive reviews are less than 5 hours into Wastelanders…

That really isnt saying much.

Also, you go long enough without food, even a bowl or rice seems amazing.

Under the hood, its still the same under developed, buggy, and ugly looking game that it was at launch. In the limited time I played, I got stuck in the environment twice, had textures that wouldnt load (or just looked like they didnt), had a store purchase all out not load (no I didnt spend actual money), had NPC’s “T” Pose, had items fall through the world, had 1 CTDT, and all sorts of other jankiness. Im glad it wasnt my account.

Bethesda sprayed some Fabreeze, and once the smell wears off, many will realize they are still in the same pile of dung.

Bethesda got lazy and greedy with this game, and SHOULDNT be rewarded for it.
If they determine that they can get away with sub-par development and work, then that is all we can expect from them with ES6 and Starfield. I sure as hell dont want that.

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Zero_1_Zerum

Nope. They made a FALLOUT game without NPCs in the first place. It’s like they didn’t even know why most people play Fallout. It’s exploring AND meeting interesting characters along the way. It’s like they never played their own games.

Adding NPCs now is too little, too late. I don’t want to support a game that got it so wrong in the first place.

Like others have said, it encourages devs to release a broken game, and then release a bandaid patch later.

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Richard de Leon III

Good for beth, but im still gonna wait for fallout 5 for more offline, mod friendly, and higher quality pve content.

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Blake

I actually was enjoying my return to the game, until I started to recall some of my core issues with the game as a whole.

-Higher level player came through recently? Mobs spawn at much higher levels making it a slog and a waste of time.

– Kill mobs your level-ish (I’m 35) and they’re dropping gear that is level 45 to 50 which is useless to me.

– have a strange bug happen where the same level 62 legendary ghoul charged me from across the golf course and killed me three times thus breaking half my armor and making me either have to server hop and farm up ballistic material or go without armor.

Lots of other little things made me check out at the eight hour mark. Nope not for me.

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Victor Barreiro Jr.

Camp McClintock, about South of Sutton is a good place to farm Ballistic Fiber by picking up Military ammo bags. Server hopping lets me grab a bunch.

Assuming you need Black Titanium, Gorge Junkyard is an easy-peasy place to acquire the stuff assuming you have a bunch of acid to refine it on a nearby Chemistry Workbench. :D

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Blake

Yea I need to do that I guess if I go back in a serious way, thanks.

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Emiliano Lozada

This is going to be fixed with the One Wasteland update. Which will introduce full map level scaling like ESO.
You will only see level appropriate mobs and be able to team up with higher levels seamlessly.

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Blake

If/when that goes in I’ll give the game another shot. Thanks for the heads up, will watch for it.

I want to like FO76, I really do, but it’s just not fun as is — aka dealing with the issues I mentioned above.

rafael12104
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rafael12104

Well, I’m sort of glad the reviews are good and getting better on Steam, but I don’t ever use Steam reviews as a measure of good, bad, or ugly.

As I have mentioned previously, yes, the game is much better now. I am enjoying it and finally have the feeling I loved back when Fallout 3 and 4 were first released. Around every corner there is a new adventure. That’s the good.

The bad, some of the old issues were not addressed with the patch. I guess you can’t fix everything in one shot, but some of the annoying issues with friends lists and bugged missions really need attention.

The ugly. Although much has been fixed, the issues native to the game engine will probably never get fixed. So, you will continue to see ghouls spawn with no head and mobs clip through vehicles and disappear only to shoot you later as you have forgotten all about them.

And btw, to those stating that supporting this game now is somehow encouraging bad dev behavior? It is exactly the opposite. A resurgence in players and activity after a game has been fixed and improved only shows that good development is rewarded with real dollars.

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Bruno Brito

I thought about it, but it’s costing 155 reais for me.

No. There ain’t a game in this world worth this price.

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Axetwin .

And thus the cycle continues. All this does is prove to developers that’s perfectly OK to release a sub-par product because players will be more than happy to forgive as long as it’s eventually fixed.

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Sean Barfoot

Only if for some reason you rushed out and bought a terribly reviewed and universally panned game, or for some reason pre-ordered (lol). All of which seem like dumb things to do to me.

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Emiliano Lozada

With Fallout 76 reviews trending “mostly positive” on Steam following the release of this past week’s Wastelanders content update

It’s actually about to break into Very Positive territory.

79% from 8,239 reviews when not using filters.