The discussion of the new island scenario was mostly focused on the difference between it and the Cherry Keep siege. While there are siege mechanics in the new build, with players commanding trebuchets to take down several buildings, there are other features such as the Devout classes and the warband group type. “What you’re going to be testing is a slice of Camelot Unchained,” explains Jacobs.
The video then moves onward to the Top Ten-ish, which talks about continued work on pathfinding tech, work on a new scenario map UI, a variety of development work regarding keeps and related scenarios, iteration on the warband group type, applying art assets to Soul Essence Shards, and further work on the Devout classes.
The majority of the video at the end was a Q&A session, including one point where Jacobs had to put down an angry little troll live, so that was fun to watch. The entire hour and 40-odd minutes is embedded below.