The Daily Grind: What MMO is the most hardcore and brutal?

    
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The Daily Grind: What MMO is the most hardcore and brutal?

A few months ago, there was a post on the MMORPG subreddit about the MMO that was the “most intense brutal hardcore” MMO – the most “unforgiving by design.” Most of the responses zeroed in on PvP MMORPGs, the more free-for-all, the better. Full-loot MMOs factored in the discussion heavily too.

But there were several mentions of PvE MMOs too, including original-flavor EverQuest and Dungeons and Dragons Online, whose hardcore league literally includes permadeath character building that makes merely losing your gear seem easy to recover from.

What MMO is the most hardcore and brutal? Do you think the most hardcore and brutal PvE MMOs compare to the most hardcore and brutal PvP MMOs?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Vunak

Darkfall, Mortal Online, Lineage, UO

Damon Anderson
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Damon Anderson

UO first couple years as kofteburger states below. Also Darkfall I think it was called, I did not last long in that game, both pvp and pve and no fast travel options as I recall. Anarchy Online seemed kinda brutal at least in a pve sense and also character development, fortunately games these days don’t really have screwing your character up with poor skill choices as something that can’t be undone, liked it tho.

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Robert Mann

Uh, pretty sure you can quit any of them at whim… so I’m going to pass on this.

If playing something that is brutal is a person’s thing, then I don’t want to enquire further.

*I wish I could isolate terrible behaviors and names to a given small set of games, but I’ve seen it pretty much everywhere I have gone while online. Even in a few games where I was dinking around with friend’s kiddos. And you bet you undies I reported the people with sexual content names spamming global with foul words in a heartbeat (heck, the names at least would get reported most any game I would actually play for even a second).*

creationguru
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creationguru

Ok for me outside of what has been stated the original SWG and the giant trial and error it took to find the path to an jedi and the shear amount of time took and the no guide to it all that to me is more hardcore then full loot or PVP as that is just a play style but more when a game requires you to spend pretty much a whole second life in the game.to get somewhere is hardcore and also what I want in a MMO I want a second living world not just a distraction. And also miss the days there was a guide to everything 1 day after release.

Mordyjuice
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Mordyjuice

As sad as it sounds, for me lately it would be WoW Classic; I play at nights which makes grouping a nightmare.

That said I’m sure there are many other MMOs that make WoW Classic look like Hello Kitty Adventure Island.

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Sorenthaz

“Hardcore and brutal” PvP MMOs usually just amount to “we give you no direction/clue on how to build your character up or even how to play this game, and folks playing longer than you will just kill you before you can do much anyway.”

I guess I wouldn’t really know the most brutal/hardcore one. FFXI back in the day maybe? The time commitment for that game was insane and the game was basically designed to kick you in the gonads. Group grinding basically became the norm after level 6-8 and that’s where I would always drop out, because I didn’t have the time/patience for that and had no idea where to even go.

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Castagere Shaikura

Eve Online and any MMO with open-world PVP.

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angrakhan

Shadowbane was the hardest core pvp game I played. Full loot open pvp. Guilds could build whole keeps and towns all to have them destroyed by an opposing guild. You could even spec into stealth and pickpocket and rip other players off without them being aware. I remember being out in a leveling group grinding xp and suddenly everyone realized they were missing thousands of gold from their inventory. Good times.

Game was ass ugly, though. Interface was a train wreck to boot. Click to move if I recall.

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Kvarin Sunermidst

No MMO has terrorized my mental health more than the corpse run of the original Everquest. Travelling as a fairly new player was one of the most terrifying experiences I’ve had in gaming period.

My first trip to High Keep by way of Kithicor (at night because I was a noob and simply told to hug the “wall”) is still one of the most intense journeys I’ve experienced in an MMO.

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Sleepy

I heard horrible things about Darktide, the FFA PvP server for Asheron’s Call way back when, but I never poked my nose into it.