This week’s video for Star Citizen might not be an attention-grabbing bundle of information for some. Oh, sure, it has some things to talk about and show off, but unless you’re eager to learn about lights, gas clouds, yoga outfits, and hangar doors, it might not be what one would consider substantive.
The first half of the video goes into detail about the game’s lighting that now reacts to the time of day on the local planet you’re on, which is a new feature for Star Citizen’s worlds with the exception of New Babbage. There’s a lot of fuss made about the tech that makes lights work the way they should and how reactive lighting will arrive to other places all in the service of immersion.
The second half of the video goes into a sprint report, which shows off some new yoga outfits for NPCs and hangar doors in New Babbage, a new mission giver who will let players perform some less-savory contraband missions, a showcase of some gas cloud tech being developed for both Star Citizen and Squadron 42, more planetary surface heightmaps, and a look at the whitebox builds of cargo module interiors, which will be a place for cargo hauling players to get new contracts; eventually, this also will be a hub for players to trade commodities with one another once the mobiGlas feature that lets players trade more than just credits is up-to-date.
Lights! Gas! Yoga! Action!