In a recent Pantheon developer livestream, the team announced that it was going to give coins in the game weight to add to the immersion of this fantasy world. So now currency will be another factor in how much a player can tote around, as he or she will have a maximum carry weight to consider.
Inventory management tends to be a touchy subject in the MMO community. Some people really, really hate the limitations that it presents, while others find that games that lean in to the concept drives up the realism and fantasy of it all. I used to play Fallen Earth, and I know that I had to always be factoring in the weight of whatever I looted into whether or not it was worth hauling back to my storage.
What do you think? Does inventory weight add to immersion in MMOs, or is it just a total bother?