Fallout 76’s 2020 roadmap includes seasons, scaling rewards, and the Brotherhood of Steel

    
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Fallout 76’s 2020 roadmap includes seasons, scaling rewards, and the Brotherhood of Steel

Now that Wastelanders has reshaped the face of Fallout 76, it’s important for Bethesda to keep this rare positive momentum going. So what about a 2020 roadmap? Yeah, that might help get the job done.

In today’s roadmap, Bethsoft outlined what is coming for the post-apocalyptic online game over the next three quarters. A public teaming system and legendary perks are on tap for summer, rebalanced combat and scaling rewards should come this fall, and by the winter players will be engaging in a new Brotherhood of Steel storyline while going on repeatable expeditions.

But by far the biggest announcement here is the debut of a seasonal system for Fallout 76. Starting in the summer with season one, this system will encourage players to accomplish various goals in order to work their way up a 100-level reward track that includes all sorts of cosmetics, home decorations, currency, and consumables. Summer’s Season One will be free for everyone, although presumably there will be a cost to buy into future seasons.

Source: Fallout 76

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Covynant001
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Covynant001

So, a three pronged marketing blitz eh?

This reveal, along with a F2P and double experience weekend?

Pulling out all of the stops, also have been giving out daily free stuff in the Atom store since Tuesdays downtime.

Have seen new players pouring out of the Vault last two days now, my friends and I have been handing out welcoming packages of starter gear and supplies, though some of these new folks are quite wary, thinking our gift is some sort of “trap.”

Guess what, it is, just not in the way they are used to.

;)

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Dug From The Earth

honestly… they need to just make the base game F2P

Thats how they are treating it. All the season pass stuff and atom store stuff, and Fallout First subscription.

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Sorenthaz

Guess seasonal battle pass stuff is inevitable, but at least the first one sounds okay: free for all, no premium track, 1-2 hours per level with the option to buy progress with Atoms. Nuclear Winter’s overseer levels kind of already introduced a basic version of this.

If all seasons go like that moving forward, there’s nothing wrong with it imo other than the fact that the amount of Atoms you’ll be able to get is less than before with daily/weekly challenges. As long as the season passes stay free and don’t try to do some premium track stuff, it’s a good enough compromise for losing the regular influx of Atoms.

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Zero_1_Zerum

If they think that by including one of my favorite factions in ’76 will get me to play… They’re still wrong.

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Ironwu

You know, if they had started out this game back when it launched with the content where it is today, by now it would probably be a pretty good MMO.

As it is, F76 still has a couple of years to go, I think, before “It just works.”

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Alexus Yanova

Yay, more repetitive grind for items which very few people will see you using and which you would be able to instantly get for free if anyone could host custom servers and mod the game any way they want to.

And still no word about text chat even though there is an unofficial text chat which works but which most players do not know about
https://www.nexusmods.com/fallout76/mods/151

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Fisty

The text chat mod is nice. Without it, I wouldnt play.

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Mikey's Bored

I actually am excited for this, I enjoy doing seasonal challenge/rewards in games for cosmetics this way and I was thinking about this the other day, I think this will fit FO76 really well because they’ve already got a challenges system, so why not improve upon it?

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McGuffn

Looking back, I probably should have expected this projectile vomit after saying nice things about the game.

Covynant001
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Covynant001

Never a WTF button around when you need one.

;)

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Malcolm Swoboda

Sounds about right for a year of updates for a game not-abandoned.

That said, I hate season pass stuff unless its attached to a promise and following-up on its items potentially returning in later events.

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NeoWolf

Seasons just screams group events to me.. but that aside I like the idea of instanced interior C.A.M.P.S, especially if they have a bigger build limit because they are instanced?

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Mikey's Bored

I’m looking forward to instanced interiors for camps, I do believe this is their way of having a bigger build limit. The season content isn’t group events, although they do count toward the rank ups, much of it appears to actually be very solo-friendly as they are utilizing a lot of the challenges that are already part of the game. You will also gain SCORE points just from gaining experience and doing everything you normally do.