Fallout 76 runs a pair of late-May events, clarifies seasonal approach

    
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With the long days and even longer nights of Fallout 76, any distraction from a world falling apart is a welcome one. So it is with good cheer that Bethesda is ending the month on a pair of events.

Running right now through next Monday is the Treasure Hunter event, where players can hunt down special mole miners for their goodies. After that, the Fasnacht Parade will send robots marching around town in their festive get-ups while players protect them. The studio said that it’s adding new masks to this event reprise.

Bethesda also clarified the upcoming seasonal format in this week’s newsletter: “Participation in Fallout Seasons will be free for all of our players, and we apologize for any confusion. Additionally, everyone is going to gain access to each new Season as soon as it begins, and all players will follow the same progress and reward track. You will have the option to purchase individual ranks for Atoms in the order they appear, but not during the first two weeks of a Season.”

Source: Fallout 76

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John Mclain

I for one am slightly optimistic about the battle pass type system as long as they keep it free forever. It would finally give me some incentive to play Fallout 76 again each day aside from just hanging out with friends. I’ve already seen everything, done everything, and have everything in the game, so I actually need the motivation to keep playing through something like this.

Bethesda is a terrible company, and fallout 76 suffers as a result of that, but the game is actually quite fun for what it is, if you can look past it’s serious issues like rampant cheating, bugs, crashing, performance, etc. The core gameplay is fun.

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rafael12104

So. We will see how this buying rank shit goes. I don’t like it from what I know, but I’ll reserve judgement until I participate.

As for what we have now with Wastelanders and the recent updates? Fallout 76 hasn’t been in better shape. And, that is not say much considering the state of the game when it launch. BUT, I give the devs credit for working hard and sticking with it. They could have closed it down, made it a skeleton crew, and just nickel and dimed it.

Haters are going to hate. I’ve quit trying to convince people. The game is fun as hell right now. Even with all the crap, it has me login in everyday and I’m finding new shit that holds my interest. The latest? Heh. My Chinese Stealth Armor!

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Sorenthaz

Buying rank just means skipping levels in the battle pass using Atoms. They said each level is intended to take 1-2 hours per, with the earlier levels leaning more towards 1 hour and the later levels leaning on 2 hours.

blazbluecore
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blazbluecore

I was one of those haters. Meme’ing FO76 players.

I started playing since the Wastelander update and having such a blast base building and exploring the game. The graphics are gorgeous and the world is actually unique, and gives me the same feeling FO3 did.

This game isn’t perfect but I think its better than FO4 just because it gives you that sense of wonder and exploration.

Recommended,

Past Hater

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rafael12104

Yes. The exploration is fantastic. It keeps me going.

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silverlock

Makes me wish I hadn’t missed the free Steam weekend.

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losludvig

The Treasure Hunter event would be great, if not for the fact that it takes place in an area that doesn’t drop gear higher than 20-25, so while the target enemies are legendary status and thus drops legendaries none of them will be even remotely useful for a max level character.
This event would have been a perfect thing to run in fall, once the level scaling gets put in.

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EmberStar

Any bets they decide to add a “convenience” item that allows you to pay real money (and probably a ton of in-game whatever) to re-roll a legendary weapon once to rescale it to your current level? It would certainly seem to fit what seems to be the goal of “create a problem, then sell a solution for it.”

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losludvig

have some free tin-foil sir. It wouldn’t make any sense when they already plan on scaling everything. Then anyone who’d played more than ~30 hours would never ever need that service, so it wouldn’t make any sense to spend time building (not to mention the loss of goodwill)

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EmberStar

The Fallout devs care about user goodwill? Sorry, I must be confusing them for some *other* dev team that’ keeps punching themselves in the throat at every opportunity.

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losludvig

wastelanders has around the same content as a 40$ ESO chapter, but was released for free

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Malcolm Swoboda

Wastelanders not being free would be the waste. Too many would pass by it, and further pass by having any interest to try any version/layer of FO76. It wasn’t goodwill, it was survival. Further quest packs/etc, sure they’ll sell that.

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losludvig

I have a hard time seeing how giving away something of value, for free, isn’t considered goodwill, but oh well.
KingGothalion said on twitter that fo76 has two problems right now: a lack of meaty, repeatable endgame and the games reputation. Only one of those can be fixed.
No matter how good 76 is/ will be some people will always hate it

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Malcolm Swoboda

Oh, you must mean the amoral accounting definition of ‘goodwill’. Because otherwise, your explanation is nonsense. F2P games aren’t goodwill. Free tastes aren’t goodwill. They’re predatory mirages to mask the real costs, not some truly cooperative spirit with all their customers – sorry, consumers – in harmony. (And fine, it gets me playing sometimes.)

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Dug From The Earth

wastelanders being free wasnt about user good will.

It was about doing everything possible to keep their game alive and not pissing off the current player base even more.

Had 76 launched to better reviews and happy customers, you can be 100% certain that wastelanders would have been a paid DLC

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Sorenthaz

Well, eventually One Appalachia is coming. That’s planned for the fall though.

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McGuffn

I’ts bad enough that basically finding the miner is rng. Then the type of box you get is rng. And then what’s inside the box is rng. Very deflating.

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losludvig

*IF* the legendaries scaled to your level, you would at least have a chance at some nice gear, but since that’s not the case I agree that the rewards are a little light. (especially since the exclusive stuff from the pails are all <2% rolls in the rarest pail (which is a 10% chance to get)