Last Oasis is now selling $13 private servers so players can run their own worlds

    
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Last Oasis is now selling $13 private servers so players can run their own worlds

Roaming around a sun-scorched post-apocalyptic world can be stressful, not just from getting over-tanned, but because other wanderers may be out to reduce your chances of survival. For Last Oasis players who would prefer to play alone or with a select group of friends (or even just to run their own personal fiefdom), this woodpunk RPG now offers private servers.

And by “offer,” we mean they “will gladly sell you a monthly subscription to one.” There are several different packages on sale here, ranging from the 10-player shard for $13 a month to the 64-player, $64-per-month server. According to Nitrado, which is handling these transactions, the private servers require a full Steam copy of the game and are limited to one server per account.

Last Oasis launched in late March but had to shut down for a full week to fix some egregious connection issues. The game-defining feature of a moving inhabitable region just went into effect last week.

Source: Last Oasis

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kothoses

Ok thats cool I guess…. I mean its the same as literally every other survival game does, (IE third parties selling servers that you can control who joins).

Did I miss something?

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Robert Mann

True enough, although many also offer a single player free option, or even a dedicated server setup system if people have the hardware, knowledge/desire, and net to do so.

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EmberStar

I hope this option is useful for someone. Personally, I’ll just stick to Ark and Conan Exiles. Which both have a fully offline single player mode. My gaming time is erratic and limited, and I’m not interested in playing survival games online. Too many people think “PVP” means “find someone offline, burn everything they own to the ground and murder their pets for the lulz.”

If I play them in the offline single player I lose out on interacting with other people. On the bright side, I don’t have to interact with other people. And time stops when I’m not playing, so if I don’t get back to Ark for a month my pets won’t have starved to death in the meantime.

Godnaz
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Godnaz

I’m on a 10 player, fully PvE/build focused private Conan server and while I do not get a lot of interaction with the other players, we do team up for the more challenging content. Farming husbandry, building and leveling is very ‘zen’ like and it fills the gap games like Archeage that I left behind. The mods make all the difference.

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Ironwu

Time to start the Doomsday Clock on this one, I think.

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Arktouros

It’s steadily trending downward but at a fairly reasonable rate still.

The big question will be if tile burning will breathe life into the game rather than big alliances just sitting in hexes full time. However looming game imbalance issues with Iron could threaten the viability of smaller groups. If those two don’t go right, then that clock will be running.

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3dom

TL;DR random multiplayer so bad that people agree to pay to avoid it.

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Arktouros

Does this mean you just get one server hex or…like how does that even work?