The Daily Grind: What MMO content are you totally sick of doing?

    
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The other day I was questing my way through the Shire in Lord of the Rings Online and chatting to my kinship about how wonderful it is to return to this familiar region. Strangely enough, that set off a bit of a friendly argument over how annoying it is to redo content that you’ve done a million times before. One person said, “I like the Shire, but I can’t stomach doing all of those quests again. Been there, done that, time to move on.”

I think this is a relatable position. There is all sorts of content in MMOs that have worn out their welcome due to us recycling it perhaps a dozen too many times. Maybe it’s a dungeon, a zone, or a quest chain, but there’s that content that sends us screaming in the opposite direction when we’re faced with the prospect of doing it yet again.

What MMO content are you totally sick of doing — and would be more than happy never to do ever again in your life?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Zero_1_Zerum

Any sort of crafting leveling up. I don’t want to craft a million useless things to eventually get a good weapon, or whatever. It’s a huge waste of time. Click, watch progress bar go up, click, watch progress bar, click, watch progress bar, on and on, yawn.

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Oleg Chebeneev

Kill x quests with just “go kill x” description and huge number behind X. IM not a fan of daily quests either

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Schmidt.Capela

Most egregious offender: dailies. When I get tired of that specific piece of content, as is bound to happen if I have to repeat it more than a (very) few times, it’s a piece of unfun gameplay that I have to keep repeating in order to progress, get exclusive rewards, whatever; but dailies are frustrating even when they are actually fun to play because they limit how many times I can repeat them in a day to just once, which often makes even a daily that should have been fun for me feel frustrating instead.

This even extends to offline games; if a game has gameplay or events tied to the real world clock, then I tend to find it impossible to have any fun in the game unless I can cheat or mod it in order to remove real time limitations.

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EmberStar

“Daily” quests. These are chores, unpaid work, drudgery and dullness.

Also any kind of “team only” content that *also* contains major story elements. Requiring a team to see the story is a terrible idea. People who don’t care about the story just get instantly fed up with any cutscenes or dialogue, because they don’t care and it’s going to repeat a million billion times as they run the mission for reputation or resources or whatever. People who DO care have to deal with team mates who demand they skip all the cutscenes (because of the above) and possibly even getting team kicked if they don’t comply.

kjempff
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kjempff

Chores !
incl. all kill/gather/purify/pickup/bibbedibobify 10 [something]. Deliver bobbedibob to someone, then take bobbedibab to someone else. And so on.

Not saying chores can’t be in the game, just don’t herd me through it and don’t call them quests. Chores is something optional I can choose to do to make money, earn standing, etc.

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Dwarf-Orc

Not sure if gathering counts as content, but I’m over walking to a node and pressing a button to watch some uninteresting gathering animation for the billionth time.

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Brazen Bondar

Others have overwhelming stated my pet peeve –> dailies. Let me mention one other thing I loathe, voluminous trash mobs that serves absolutely no mission purpose. Ex: sky troopers in the SWTOR KOFTE and KOTET expansions…. just really pointless and annoying. Makes the content painful to go through once much less on multiple characters.

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styopa

Please god let a dev read this pretty-damned-consistent chorus.

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Brazen Bondar

But then they would need to add real content….

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kvlt_vonnegut

Adding my voice to the anti-dailies chorus. I have a long enough list of chores offline, thank you very much. A solid 80% of my “done with this game” moments have been daily-related.

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Ironwu

Dailies for content that should be included in my subscription payments.

Stopped playing WoW because of those. Have just canceled my ESO subscription (but still playing) as they are now inching into that territory as well.

Secondarily: repeated daily content that is REQUIRED for progression is also now a show stopper.

I am just sick to death of this sort of ‘content’, and will no longer pay for it.

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Loopy

Grinding reputation to unlock the war story at the beginning of BfA was the straw the broke the camel’s back for me.

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Ironwu

Heard that! It was that final rep grind for BfA flying that did me in. Trying to grind rep where the dailies are few, and the targets are contested (because they drop valuable mats) just ruined it for me.

I think they should have just allowed anyone with a max level character, and that had completed all the (non-Dungeon/Raid) questing content to be able to make any Allied Race and have Flying.

Nuts to this rep grind stuff. No $$$ from me for Blizzard anymore!

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styopa

x1000 upvotes.
Honestly, can we just make reputation by account now? Games that encourage alts is a perfectly fine thing, but then compelling alts the hell of doing the MOST BORING GRINDY CONTENT for the umpteenth time is corrosive and stupid.

I’ve unlocked my highmountain tauren, I can finally play one…wooo! Starting quest says they’re so proud of me, they are sending me off to Org as a brave new representative of our new relationship…wait, my rep with Highmountain is…NEUTRAL? What the serious f. How does that make any sense at all?*

*then again, in BFA I’ve seen so much crap that’s just plain old laziness, deprecated content that’s been abandoned (and never cleaned up), “this item starts a quest” drops whose quests HAVE BEEN REMOVED FROM THE GAME but they didn’t bother to remove the trigger drop item? Dull reskins of previous things.

I’m sad that you’re saying it’s true in ESO too now as I’ve sort of started to turn that way for my next MMO commit…well, at least I’ve got one playthrough that might be worth it, if I can still enjoy the game on the cramped f2p inventory.

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Ironwu

The ESO Craft Bag is nice, BUT with the recent nerf to Survey drops, I just use mules. Basically, they reduced the rate of Survey drops from writs so it is now no longer possible to do daily crafting writs and maintain a positive inflow of materials. Thus, over time, crafting mats just get all used up, if you are doing writs.

Thus, I no longer do writs and so really don’t need the craft bag. I just use mules, and whenever they have a ‘Free Premium’ event, all my mats get loaded from the mules to the craft bag anyway.

ESO still has a great F2P model (after you get the Client for $10 to $20). So will probably continue playing, but not subscribing anymore. Just not worth it.

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styopa

That’s good advice, thank you. I have a few alts already from various character experiments and I’m 90% sure there’s a mod out there that lets you keep track of multi-mule inventory spanning.

Frankly speaking, focusing on the story and advancing my character in gameplay might be beneficial as I seem to develop MMO-ADD as I get distracted into each shiny new system and never seem to get anything *done*. LOL. Just forgoing crafting might help.

Then the question becomes developing a sense of what’s worth keeping, sending to alts, deconstructing (or let the alts do that entirely?), or selling.
For example, I’m assuming that (generally, as long as it suits what I’m trying to do with the character) a “40cp” item is going to likely replace a “20cp” item? I’ve joined a nice guild but haven’t been on much yet to feel comfortable bombarding them with queries.
Sorry, but I’m still very early coming back and still full of newbish questions.

If you care to offer any advice in that direction, it would be very welcome. :)

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Ironwu

Yes, I am enjoying ESO much more now that I can log in and just play the content rather than doing dailies. :)

Whether to deconstruct or sell really depends on how much of the Green/Blue/Purple upgrades you have stocked. I have thousands, so I just sell all White/Green/Blue gear and deconstruct only the Purple stuff. Excluding valuable stuff to go on the Guild Trader, of course.

Gold (Legendary) plates and such are much harder to come by. Sadly, the best source for those remains crafting writs. So, damned if you do, and damned if you don’t. Note that only YOU can upgrade bound (Dungeon/Raid) gear to Blue/Purple/Gold status.

As for what mats to save, I just save em all (except fishing, I don’t fish). I have 5 main characters and 6 mules. One master crafting character. I have upgraded all the Mules to 80 slots, so have plenty of storage space. And, like I said, every so often it all goes into the Craft Bag during a Premium event. :)

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styopa

That’s cool, thanks for the advice. I can already almost feel my bank gasping in relief as I send all the crap I can off to mules. :)