The Daily Grind: What was the most disappointing MMO launch you’ve ever experienced?

    
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Or not. We could not.

I’m pretty sure that yes, Phantasy Star Online 2 is the worst and most disappointing MMO launch I’ve ever gone through. That means that it’s beating out some august company, like when the initial launch of Final Fantasy XIV had the community figuring out how to make changing classes not take half an hour as you arranged your abilities. By contrast, my memories of World of Warcraft’s launch involved the game launching, putting the disk in the drive, and then boom I can log on. Not even a queue.

Obviously, that launch memory is not the launch memory a lot of people have of WoW at launch; there’s a reason you can still get laughs from veterans about the servers being down. So what was the most disappointing MMO launch you’ve ever experienced? Not the one that looked the worst from the outside, but the one that found your launch day stuffed full of disappointment and misery?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Rodrigo Dias Costa

I still remember Archeage as Queue Simulator, but at least I was able to play it sometimes. PSO2 though…

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Kickstarter Donor
squid

They’ve all had their problems, but I can’t actually think of a game that had such a bad launch that I simply quit playing it. Maybe it’s because I don’t jump between games easily, but even with games like Vanguard, AoC, etc. that had “terrible, fail launches” I played full-time for at least a year after launch.

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Armsman

Anarchy Online – that launch really put the s**t is ‘s**tshow.

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Zero_1_Zerum

I just realized I’ve never played any MMOs at launch.

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EmberStar

I guess Firefall. Not because it was a crushing failure at launch. But because at the last moment they changed direction. Everything that had made the various beta versions interesting was gone. Instead they reset with levels, xp, their version of kill ten rats, all of it. Just like every other MMO that’s ever existed, only with power armor.

I guess a close second would be TERA rebooting as F2P, and nerfing the giant monsters into the floor. Again, one of the few things that made the game really interesting was the giant monster fights. I don’t normally seek out “hard” challenges. But I actually enjoyed fighting them solo as a Mystic. Because it was *possible.* They didn’t have BS immunity phases, or absurd regeneration, or “clear the entire battlefield unless a Tank absorbs the hit” AoE attacks. Yes, it would have been faster with a team and a tank and DPS classes. Fighting one alone took something like 45 minutes. But it could be *done,* and it was *interesting.* And then they got “rebalanced,” and fighting them wasn’t fun at all anymore. :(

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Oleg Chebeneev

Probably Warhammer Online. So many years of hype, and all we got was unfinished mediocrity.

Thats for me personally. From what Ive heard, Vanguard SoH launch was a total mess

Staff
Mia DeSanzo

Anarchy Online is the worst I have personally experienced. I did have some problems downloading PSO2 the first night, but I did manage to get it installed and playable without too much trouble. I was just one of the lucky ones, from the horror stories I have heard.

If you’re thinking of launching a highly anticipated title through the Microsoft store, just don’t.

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Paul

Vanguard pretty much nailed the worst launch in history – great game I miss terribly but the launch was truly awful

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Robert Andle

I was forgetting Vanguard. My computer at the time was well above the recommended specs but I struggled to run it even on the lowest settings. Even years later when I got a better computer, it lagged to high heaven.

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Kickstarter Donor
squid

Vanguard was a weird game; it’s lag wasn’t necessarily about processor or graphics card power, but about the read speed of your hard drive. SSDs made a big difference, but they were in their retail infancy when VG launched.

Reader
Skor

Anarchy Online, hands down. I think it goes down in history as the worst, but there was one that was a close second. That was Horizons. So much was promised and almost none of it was delivered.

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Arktouros

Anarchy Online.

The game had one type of working mission and that was it. Everything was super bugged. The credit card billing system wasn’t secure so friends and I ended up having to cancel our credit cards just in case.

All those early MMO launches were atrocious, we’ve just reached a point where the average MMO player wasn’t around back then or don’t remember how bad things actually were or how good things are today.