Star Wars Galaxies fans debate Legends, PvP, the economy, and more on community podcast

    
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When fellow Star Wars Galaxies Legends player, YouTuber, and friend of MOP Napyet asked me to join him for a podcast last week, I don’t think he quite realized I was going to talk his ear off for almost three hours, but that’s exactly what happened. Fortunately, Nap’s got editing skills: The final version of the show aired on Saturday morning and is up for everyone now in a significantly trimmed edition.

The broadcast begins with some backstory on Massively OP itself, but we quickly went off the rails to discuss our experiences in SWG and various emus and rogue servers, especially Legends, with topics ranging from soloing and crafting and midgames to combat and nostalgia and our wish list for the devs. We clash over TEFs and the economy too! There’s also quite a bit of chatter about the state of the MMO industry and which upcoming studios and games former SWG players should be watching. If you’re a Star Wars Galaxies fan, this one’s for you!

Thanks so much for having me on, Nap!

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xpsync

2 HOURS? Awesome!

Coming up with two hours though, hmmmm… I know!!! i’ll listen while i play SWG, problem solved!!!!!! i can easily come up with many many hours :)

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Java Jawa

Great discussion, makes me want to jump back in, but i always feel a bit lost, even having played it live!

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BalsBigBrother

This was a great listen even for someone who has never played swg.

Lots of good insight into why folks play it. Honestly just listening to folks being passionate about something while also being realistic about it and not glossing over some of the flaws is refreshing to hear.

Well done to both Napyet and Bree

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Minimalistway

Hard ideas are worth trying over and over, in computing there are so many great ideas waiting for their moment, what we have today in hardware and software is not the best, it is simple and usable but it could be much better, computers could provide so much more but they are hindered by ideas that did not change much from the 70s.

The same thing for MMOs, complex and hard ideas are worth trying and making, simple games are enjoyable for sure but they get repetitive quickly, i’m tired of being a killing machine, there is so much to life other than killing mobs for loot, The Sims and Minecraft and other games makes it clear that people enjoy doing so many things, building, trading and roleplaying.

I’ll stop here, and continue listening to the great podcast, thanks for sharing :-)

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Bruno Brito

Watched half an hour, i’ll watch the rest later.

Two hours, boss. TWO HOURS >:C