No Man’s Sky impements full PC and console crossplay starting tomorrow

    
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No Man’s Sky impements full PC and console crossplay starting tomorrow

When Hello Games announces new stuff for No Man’s Sky, two things are usually true: They’re huge, and they’re soon. And today’s announcement from the team fulfills both rules, as the studio has announced that the Xbox Game Pass launch and the Windows 10 version on the Game Pass for PC program will both go live tomorrow. Even more exciting is the reveal of true crossplay across PC and console, coming tomorrow in an update that apparently required “an entirely new networking architecture.”

“[W]e’ve been busily working on something else in secret for the last few months. Something to allow everyone in the community to benefit from the influx of new players that Game Pass brings. Do you have a friend on another gaming system with whom you’ve always wanted to explore the great unknown? A legendary base you’ve seen videos of but never been able to visit? A mission that you think would be great to play with friends on other platforms? We are excited to be able to announce that, starting tomorrow, PlayStation 4 players, Xbox One players and PC players will all be able to explore, journey, survive, build, and trade together. Excitingly, No Man’s Sky is joining what is at the moment a fairly small group of games which support cross-platform multiplayer.”

Full patch notes for tomorrow’s release are up on the official site!

Source: Patch notes

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PhoenixDfire

Ah, I do enjoy a bit of NMS from time to time. If the flight model was a little better and they supported HOTAS, I’d probably spend less time in Elite.

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Diego Lindenmeyer

years to make it something that suppose to be on launch xD
Atleast they still working on it, while others may had just gave up

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Greaterdivinity

I’ve been holding out for a >50% off sale, but honestly at this point…next time it goes down to $30 I’m buying it. The support from Hello Games after the disasterous launch has been nothing short of phenomenal.

Now I just gotta figure out if I should get it on my PC for the better control scheme (seems like it would be better with mouse/keyboard to me) or pick it up on PS4 for more deep couch gaming…

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flatline4400

The support is great for sure. My only major prob and the one thing that keeps me from pulling the trigger is that modding support is really janky. The way the program integrates mods requires that the mods be entirely rewritten with every patch… there’s no graceful way to simply merge desired changes. And some of those changes are, imho, required to make the game less of an irritating grind.

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Anton Mochalin

Honestly from my experience of playing it on PC I don’t see why it would be much worse with gamepad. You don’t need much precise aiming there and the menus are so much gamepad oriented. Yes you would still click the menu items faster with a mouse but it’s not a major thing in this game. Just watch some videos of PC gameplay to see why.

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Dug From The Earth

In the last couple of years this game went from not actually having multiplayer, to no supporting full cross play.

Other game companies that have had multiplayer without cross play for years, should be ashamed.

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EmberStar

Meh. I play with multiplayer disabled. Most of the time it doesn’t seem to amount to anything other than a planet were everything is named after reproductive organs. The quest to get the final component for the new Living Ship routes you to a preset planet, and there people have taken it to the level of passive-aggressive griefing. You have to find NPC “grave markers,” and people have gone out of their way to build large bases directly on top of them. Many of which seem to exist just for the lulz of “Ha ha, you can’t touch this.” A very small number seem to have been intended to help you *find* those markers, but now there’s way more blockading them just because they can. And either way, the whole system is an unusable mess of overlapping, unlabeled beacons.

Expanding that to allow console owners to join in and add their spam to the preset quest planets doesn’t seem like much of an improvement to me.

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Dug From The Earth

Sorry your play experience was bad….

I have yet to encounter something similar to that yet.

On the plus side, something like that can be easily patched

Adding multiplayer cross play isnt quite as easy… Whats the excuse for the large companies that dont support it? Doesnt even have to be full multiplayer. Id love to play Borderlands co-op with people on other systems.

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EmberStar

Errr… because adding multiplayer crossplay across different systems isn’t easy? And because it’s not easy, it costs more. That’s aside from any issues with the ones holding the Console strings – Micrsoft is all for crossplay when it makes Sony look bad, but up until a few years ago they were just as dedicated to protecting their own walled garden. Nintendo doesn’t seem to be in a hurry to move Mario or Metroid Prime to PC, either. (Which makes me sad, I’d *LOVE* to play Metroid Prime on PC.)

Crossplay, or cross-platform, is a marketing ploy as much as a customer friendly feature. I’m sure there are exceptions from very passionate and dedicated devs. But mostly, it’s only going to happen where it’s likely to make money.

And that’s ignoring the fans. There are people who *destroyed their PS4* in fits of rage when they heard the *rumor* that Horizon: Zero Dawn might come to PC.

I really don’t think adding crossplay is always a case of “it would be easy.”

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Dug From The Earth

never said it was easy

But if a smaller studio with a bad rep can do it, then surely a much bigger studio can as well.

And marketing ploy? Seriously? Lets leave the conspiracy theories at the door please. Everything a game does is to earn money.

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EmberStar

I’m not a skilled writer, but don’t you DARE put words in my mouth. I never said anything about a conspiracy theory.

No Man’s Sky very likely planned to try to add crossplay from the start, and built their networking code around that. Then it was just a matter of figuring out the technical edge cases and legal difficulties. I’m not a software dev, and I’m not interested in giving you more words to twist by guessing what those might have been.

As a counter example, I offer a game I am slightly familiar with – Space Engineers. When they built the game, they didn’t even originally plan to include multiplayer. It’s pretty well known in the SE community that their netcode is a ball of yarn held together by spit and and frayed rubber bands. When they finally made an XBox port, part of that was apparently rebuilding entire pieces of the game from scratch.

Another part was that Microsoft isn’t super keen on allowing moding in console games, and especially not user-generated code injection via scripting. So on PC, mod support and the Programmable Block scripting are “experimental features.” In the XBox version, they simply don’t exist. The XBox version is different, at a fundamental level, than the Steam version. And because of the tools they used (and possibly licensing agreements I’m not even going to speculate about) there will apparently NOT be a Playstation version of Space Engineers in the forseeable future.

It’s nothing to do with conspiracy theories. It’s a simple equation. Crossplay costs money to add. Money that eats into profits. If a game is planned from the ground up with crossplay as a feature, those costs can be minimized and written into the contracts from the beginning.

If a game *wasn’t* planned around crossplay, even getting the different versions to talk to each other could be a prohibitive expense, nevermind contractual issues, or development snags. Warframe uses the PC version to do rapid prototyping for bug fixes, and only submits updates to consoles for the expensive Certification process when they’re sure that the build is stable enough to justify spending several tens of thousands of dollars to get the patch approved. Making all versions of the game cross-play compatible would slow down development and cost a lot more. In that specific case, with the tools they chose to use.

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Dug From The Earth

Crossplay, or cross-platform, is a marketing ploy

Me saying conspiracy to this isnt putting words in your mouth, its making a joke about the extremeness of this belief. Its good to be able to tell the difference.

No Man’s Sky very likely planned to try to add crossplay from the start

Probably best to stick to things that can be proven, and not speculate. Why? Because on the flip side, there was plenty of pressure from Sony directly against cross play, which would seemingly say “The devs didnt even consider it an option because Sony had hard rules against it”

Im not sure why you are sticking up for the triple A developer studios and publishers out there. Programming is hard. But then its their JOB. Most programmers recognize the skill leve of what they do, but they dont look at it as “I cant do this”. Im a programmer myself. Its never a matter of “This cant be done”. Its a matter of “Do I have the time, resources and money to do it.” Companies with far more of these things than Hello Games, have tossed out excuses for why cross play hasnt been done in all these years, and each and every one of them have been proven wrong by someone else.

For example. Sony had been saying how nearly impossible crossplay would be for the playstation… and then… an “Accidental” patch went live for Fortnite… and suddenly xbox players were playing in games with playstation players. Epic quickly patched the “bug”, but it kinda tossed out that concept Sony had been pushing of “Its just cant work”.

You want to talk about marketing ploys… Sony’s excuse for cross play after this event was basically, “Well, we dont want to allow it because it will tarnish the experience playstaion players have if its not a true and core playstation only experience” or something along that line.

Cross play as an option is nothing but a good thing for players. Options are always good things for players. It gives the player the choice to play how they CHOOSE to play. Just like you profess to play No Mans Sky in offline mode. Its good that you have that choice, and its good that the devs gave you that option to choose from.

Your entire argument seems to be directly in support of big companies that refuse to add cross play to their games, and it makes zero sense why. You mention Space Engineers. This is not a game by a big company, and is not who Im talking about when I say big companies (such as bungie, or sony).

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EmberStar

We’re done. Ignoring you now.