Leaderboard: Star Wars Galaxies vs. Star Wars The Old Republic

    
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Yesterday, I read on Twitter that Star Wars The Old Republic has, as of this week, been live longer than Star Wars Galaxies was. I literally had to run the math on this because it’s so baffling, but it’s true: SWG launched in June of 2003 and was closed in December of 2011. SWTOR launched in December of 2011 and here we are in June 2020.

Of course, part of the reason it feels unreal to me is that I play on the SWG emulators, where the game is not only alive but thriving on multiple servers, so it doesn’t really feel dead. But in the technical sense? It’s true. And it just drives home how short a life SWG really got compared to what it deserved.

It’s Friday and I’m feeling the need for a poll. Star Wars Galaxies vs. Star Wars The Old Republic – which one was better? Would you trade one for the other, or do you really love both? To the pollmobile!

Leaderboard: SWTOR or SWG? (Multiple choices allowed)

  • Star Wars Galaxies, any era (18%, 193 Votes)
  • Star Wars Galaxies, but before the NGE (26%, 275 Votes)
  • Star Wars The Old Republic, any era (18%, 187 Votes)
  • Star Wars The Old Republic, but before free-to-play (10%, 102 Votes)
  • Bree, how could you forget Clone Wars Adventures (2%, 21 Votes)
  • I played only one of them and can't really compare (15%, 156 Votes)
  • I played both and love both equally! We have everything we need. (6%, 65 Votes)
  • What's Star Wars? / Don't like Star Wars anyway (1%, 6 Votes)
  • No response / view tally / twilek butts (5%, 52 Votes)

Total Voters: 891

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Harlow Games

Hard to answer… I loved SWG and it was my first MMO experience, which I later shared with my brother, and the both of us have loved the genre since. SWG was unrivaled in the early game systems, especially the player driven markets and professions. Before Jedi were released, it was amazing to see the diversity of player interests represented by active crafters/services. I used to get paid to design city layouts and decorate homes and cantinas – there wasn’t an official system for that, it just happened organically. I also loved getting hired to ride my Bantha out to a camp of other players to dance/buff everyone before they went on a raid; meeting people at the spaceport while waiting for the shuttle; traveling to the different planets to pick the best site for my home (I miss Naboo, even though no one was ever there).

At launch, I played SWTOR begrudgingly, knowing it would never live up to SWG – but I appreciated that it was an MMO with a strong narrative and fully animated, interactive cutscenes. I eventually loved it in its own right, even if it was too static for my liking. I wound up playing through each class and advanced spec for each faction, to experience the different storylines. I have hardcore nostalgia for the early experience, and despite playing numerous other AAA titles, SWTOR was the one where I experienced the most tight-knit social guilds and server first progression raiding.

Nephele
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Nephele

I’m playing both (thank you SWG: Legends)

SWG, even with all the baggage from what the NGE did to itemization and accumulation of credits, still has a better, more meaningful economy and crafting game than SWTOR does, BY FAR. It also has better space combat, a much more open world with opportunities to go off the beaten path and explore, and a much more meaningful housing system (sprawl issues notwithstanding).

SWTOR, in my opinion, deserves credit for a much more immersive treatment of iconic planets/cities. Seriously, after experiencing Coronet city in SWTOR it’s hard to run through it in SWG. It also has better directed content (quests/stories) in general, although worth noting that the Legends team is adding new content to SWG all the time. Character graphics and animations are definitely a step up from SWG as well.

Character progression and combat mechanics are too different between the two games to really rank one way or the other. While I think SWTOR does a better job at feeling fast-paced, it also forces you into WoW style rotation-based metas. SWG, on the other hand, gives you more freedom to build your own style within each class. I’m not really a PvPer so can’t comment much, but I feel like SWG has more meaningful PvP as well – or at least it could, if there was a way to get people to care about which side was in control of planets.

So yeah. Both. But I’d lean towards SWG. If we could mash the two up and take the best of both worlds in a new Star Wars MMO? Sign me up.

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Bruno Brito

SWToR graphics and combat.

SWG everything else.

If you mix the best of the two, you get me as a lifetime player.

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hachibushu

This would be heaven.

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Jim Bergevin Jr

SWTOR, any era since that was the only other post-free-to-play option. In truth, the game died for me with 4.0. It was in it’s stride after 3.0 and the best it ever will be at that time.

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SWG: Legends for me.
SWTOR for me feels like a failed WoW clone that fails to capture both what MMORPG stands for and what a Star Wars game stands for. It’s just WoW with lightsabers.

Interestingly enough, I had tried SWG before it shut down and before SWTOR came out and my first impression of SWG was that it’s some outdated piece of crap that only old dudes play and nobody younger would care about, so after struggling with the UI and walking around after I first spawned, about 10 minutes later I uninstalled it never to come back.

Then SWTOR launched, then it failed, then it became F2P, then I started playing it and at first I was OK with it, but for whatever reason, maybe because it’s a WoW clone and I’ve played over 25,000 hours of WoW, I just couldn’t get far into the game, I don’t think I ever passed level 20, I just get bored and I quit.

I tried SWTOR again a few times through the years and again I lose interest between levels 15 and 20. It just feels boring and monotonous, the story isn’t very intriguing either as I can’t identify with the age of the Old Republic, it just feels like playing WoW with lightsabers.

I’ve tried SWG again in 2017 on the EMU server and while this time more patient and with the help of another player and a friend, I managed to get a better grasp at the game, but the lack of a themepark quest line turned me off and I lost interest on the 2nd day.

Then in November 2019 I pumped myself up really hard to play SWG: Legends, by myself, at my own pace, by my own terms and really get into the game since at that point I knew I wasn’t going to touch SWTOR ever again and I knew SWG had potential, I just had to be patient… And I really did it – I started getting into the game more and more and it was really fun and interesting, I learned so many new mechanics and aspects of what an MMORPG can be. I also saw a lot of the downsides of SWG, like the outdated graphics in many areas, the somewhat clunky combat, the pathetic shadows, but those things didn’t stop me and now I’m still playing SWG.

Funny how the tables have turned.

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Castagere Shaikura

Funny I just never played SWG’s even though I was around when it launched. I just wasn’t that into Star Wars as games. I remember reading about it and how people were pissed off because they couldn’t be a Jedi.

xpsync
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xpsync

SWG Any.

Any swg version is better than swtor i’m not going to pretend i hated it, initially it was new, shiny and all that and had fun playing. But the fact that SWG was shutdown for this? Really?

I think i tried to make it work on that fact alone as a replacement, but yeah no, as a story driven rpg with speech it’s ok, and lots of peeps like it so not going to trash it, it’s just not an mmorpg to me.

I finally reached a point where i finally stopped going back to it every now and again. Download, install and bored af within an hour, played it a lot at launch though, as i mentioned had fun.

It’s not a home, it’s not even a world, it’s a single player rpg, swg is a world, where you have a home within the world.

I can go pretty hard core player at times, but the majority of time i’m a care bear player, it’s easy to count on one hand the times i’ve gone hard, EQ2 by far the longest most hard core stretch i’ve ever done (2004-2008 rip eq2), SWL damn good year or so in there, warframe for a good year i think, classic first few months at least, and ofc SWG.

Where SWG differs for me though is i fluctuate between casual and HC in that i’ll just grind, mine, market, craft, decorate my place… do relaxing easy on the brain stuff for the majority of the time, then for example creature tweaks my interest and yep there i go all SWG for months on end till i’m really good at that.

Overall though, it’s all pretty casual as i game to mainly relax and enjoy. I guess it’s a timing thing in that personally i’m enamored with the game, met the right peeps, and have the time to go all in, glad it’s rare though, usually look back and am like wholly chit that was some intense gaming there for awhile:)

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Schlag Sweetleaf

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SWG PRE NGE VOTE EARLY AND OFTEN.gif
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Anstalt

Voted SWG – pre-NGE

But, entirely depends on what criteria you want to judge it on. If you want to judge which is the better MMO, then it’s clearly SWG, because SWTOR is not an MMO (a player cap of 75 is not massively multiplayer)

If you want to judge it on combat, then SWTOR is probably better because the combat is more involved, even if both games are pretty shallow on their combat mechanics. SWG had the deeper meta-game.

If you want to judge it on roleplaying, SWG is way better, sooo many more roles for you to play and way more meaningful.

If you want to judge it on story telling, then SWTOR is better.

If you want to judge it on which is the best Star Wars experience, I’d probably go with SWG. Simply being set in the same era as the movies makes it more magical and it’s a real pleasure to explore the massive worlds and visit the points of interest. That said, if being a jedi is essential to your SW experience, then swtor wins. It was fun running around with a double-bladed lightsaber!

Justin Olivetti
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Justin Olivetti

I know SWG is greatly beloved by many here and on staff… but I’ll take SWTOR’s style, looks, and features almost any day. SWG, whenever I’ve tried it, is weirdly old and somewhat arcane.

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johnwillo

I feel the same way. I can step right into WoW Classic or CoH, but I can’t get into SWG. Maybe it’s time to try again. I really like SWTOR up to level 60, but it gets oddly grindy, solo-ish, and weird after that.

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I managed to get into SWG around November 2019. I started playing on the Legends server, because it has themepark quests like WoW (but then again I started MMOs with Vanilla WoW and still play it and SWG only). I tried SWGEmu, but the fact that there are no real quests except you go to some random terminal in town and they give you a “quest” go in the wilderness, find 12 bandits and kill them just because and steal their plasma generators, rinse and repeat.

But on Legends when I started, I was super patient and trying to read everything and comprehend everything. Once you get past the controls, UI and other specifics, the game literally plays like WoW (at least from my perspective). Also if you read the quests and get into the story, it’s really fun and intriguing, you start on Tatooine, then you go on Naboo, then Corellia, then Talus and I’m still here on Talus at level 63 Commando, I think the next planet is Rori, but I’m not sure, there are many planets after that, but I don’t know their order.

Another cool thing is the space combat, entirely different experience from any other MMORPG. The crafting and other systems are amazing, professions like Entertainer, Trader, Medic, Politician, Chronicler have real purpose in the game and have their own niche – Entertainers are in Cantinas dancing or playing instruments and giving you buffs, Medics are in Hospitals treating players and giving buffs, Traders deal with the crafting in the game, although you can deal with crafting without being a Trader, Politicians are running Player-created cities.

Vanilla WoW was my first MMO and since then I have found nothing that replaced it, any game you name it – I’ve tried it and it doesn’t stack up to Vanilla WoW. SWG Legends is the first one that I can put on the same pedestal as Vanilla WoW, for one specific reason – it was the first MMORPG in 15 years that I tried (excluding WoW) that really has unique mechanics, provoked me to think and learn new things and kept amazing me with what it offers.. and if you know how jaded I am, you would probably file a restraining order against me to avoid depression, for me to be amazed by another MMORPG that much.. is a massive accomplishment.

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johnwillo

Setting up a Legends SWG account now… time for another try.

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Harlow Games

I played SWG when it was live, and never thought it looked outdated because it was incredible for the time. Now I can’t imagine playing it again, especially after playing BDO. Even SWTOR is starting to show its age.