Star Wars Squadrons will include crossplay, VR, plenty of multiplayer content

    
19
Star Wars Squadrons will include crossplay, VR, plenty of multiplayer content

If you were waiting for confirmation that Star Wars Squadrons would have multiplayer, today you have it, as EA officially dropped its new trailer for the leaked game this morning. The new Star Wars game will feature both single-player and multiplayer content, including what sounds like a co-op “fleet battles” mode. Expect plenty of customization, sedate monetization, a single-player Endor campaign, and multiplayer crossplay with PC and console – and VR – when it launches on October 2nd.

“In Star Wars:Squadrons, players will enlist as starfighter pilots, stepping into the cockpits of iconic starfighters from both the New Republic and Imperial fleets. They’ll plan skirmishes with their squadron in the briefing room before taking off for space battles across the galaxy. Players will engage in strategic 5v5 multiplayer space battles with the goal of demolishing the opposing flagship in Fleet Battles and will feel the rush of first-person multiplayer combat as they work with their squadron to defeat as many opponents as possible in Dogfights. Pilots will triumph as a team, adjusting the composition of their squadrons to suit their playstyles as they progress, crushing their opponents and completing objectives across known and never-before-seen locations, including the gas giant of Yavin Prime and the shattered moon of Galitan.

Star Wars:Squadrons will offer rich cosmetic and gameplay customization options with rewards and bonuses that are earned solely through gameplay. As players move up the ranks, they’ll earn components such as weapons, hulls, engines and shields to customize the performance of their starfighters; and gain cosmetic items to customize their cockpit, ship exteriors, and appearance of their pilot. In addition, players will be able to squad up with their friends and play against others, regardless of platform, as cross-play will be supported on Xbox One, PlayStation 4, PC, and VR.

Star Wars:Squadrons will also feature a single-player story that brings to life events following the Battle of Endor when the Rebel Alliance has successfully destroyed the Death Star II. Through the story, players will learn what it means to be a pilot as they battle from the alternating perspectives of two customizable pilots, one serving in the New Republic’s heroic Vanguard Squadron, while the other fights for the Galactic Empire’s fearsome Titan Squadron. The authentic story features a diverse cast of original characters, as well as some cameos from familiar faces in the Star Wars galaxy.

Star Wars: Squadrons is available now for pre-order and lands on retail and digital storefronts on October 2 for $39.99.”

We’ll know more on June 18th when the EA Play Live event kicks off.

Source: EA

No posts to display

19
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Anstalt

I’ve been boycotting EA for 7 years now, so it’s highly unlikely I’ll be getting this

However, if it includes HOTAS support and the business model ends up being reasonable then there is a slim chance I’ll get it.

Reader
dreamer

HOTAS support: Check
Fair Business Model: ?

velimirius
Reader
velimirius

wish it could hold more players, like 20v20 in 4×5 squads.

Reader
Loyal Patron
Patreon Donor
PhoenixDfire

hmm, Now this could certainly be the ‘threat’ to Elite:Dangerous that NMS and SC haven’t been. With Elite Dropping VR in Odyssey and Squadron’s implementing it, Squadrons could take over as the VR Space Combat game that people want to play.

Mind you, they might try and Lootbox again. Lets see if EA shoot themselves in the foot again.

Reader
Vicarious Fan

I don’t think so since this isnt’ going to have the open world of either those games. This looks more like an arena shooter so to speak and it’s more likely to be more arcade like then flight sim

Reader
Loyal Patron
Patreon Donor
PhoenixDfire

I don’t think that the open world thing is the issue. I remember playing the old X-Wing Vs Tie and X-wing Alliance for years in multiplayer. Although it was just an Arena Shooter when you thought about it, it was Star Wars and a good Star wars game at that!

You give that to people in VR, especially when ED is losing VR and you’ll have a Dip in ED numbers.

Reader
Vicarious Fan

I mean it’s an issue as it’s a major feature of the game. SC isn’t just dog fighting that is just a small part of it. It’s also the fact that it’s an open world a huge solar system where you can wake up in a space station get into your ship fly to the other side of the solar system land on the planet get out out of your ship and walk around.

It can’t be a threat if it’s not a similar thing. You wouldn’t call Dark Souls a threat to World of Warcraft would you? They both use swords and have fantasy stuff.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
MikeInTheLab

Like millions (billions?) of other fans I am excited and hopeful. 🤞🤞🤞

Reader
Dug From The Earth

The thing that made the ship battles great in Battlefront 2 were the NPC ships that were mixed in with all the player ships. It made the battles so much more epic and like in the movies

Limiting each side to only 5 total ships seems kinda small scale.

Reader
Loopy

it’s Overwatch in space

Reader
Kanbe

On one hand I’m interested in the idea. On the other, it’s still EA so will likely be a pass. I hope eventually they lose the IP so I can actually enjoy new Star Wars games.

Reader
Kickstarter Donor
Java Jawa

pew pew pew ready to go gold leader!

Reader
rk70534

Sounds a lot like the cancelled Star Wars: Attack Squadrons(2014) which reached testing.

Reader
Loyal Patron
Patreon Donor
Blake

Just concerned that we’re looking at another Battlefront 2 where players who have 100(0)s of hours played and everything unlocked just run rampant over casual/new players. It isn’t even just an okay, they’re more skilled so they win, it’s they have engines, power cores, etc. unlocked that just overwhelm you.

Don’t get me wrong its a game I’ll be playing for sure, having spent who knows how many hours playing the original Xwing Tie-fighter game. Just worried about what you see happening in BF2 now happening here.

Reader
David Blair

I posted on another site about pulling my Tie Interceptor out of the garage and re-enlisting. I feel like this is one where us war veterans from the Lucasarts games are going to come in and dominate… until the no-lifers out rank us and get their bonus gear…

Reader
Loyal Patron
Patreon Donor
Ryuen

T/I has always been my favorite ship, I nearly flew it exclusively in XvT back in the day.

Reader
dreamer

Epsilon-Two, reporting for duty. o7

Reader
Loopy

If customization of gameplay refers to tweaking your shields/engine power/handling, etc., then i’m ok with that. If “customization” simply means that you can earn a stronger component for your ship, then i’m out.

When it comes to competitive PVP, i tend to gravitate towards games where the only advantage is communications and skillset, not gear and power level.

Reader
Loyal Patron
Patreon Donor
Ryuen

Just give a me worthy spiritual successor of XvT with support for modern PC’s and gear and I’m going to be very happy.