The MOP Up: Niantic halts plan to discontinue Pokemon Go on old mobile devices


This month, Pokemon Go announced that it was discontinuing support for 32-bit Android mobile devices, mostly devices released prior to 2015, including the 1st-gen Moto G and the Samsung Note 3. The idea was that it would help Niantic “streamline [its] development process and focus resources on supporting newer operating systems and technologies.” Fortunately, those plans are now on hold, as this week the company said it was postponing the move and will instead use “this additional time to collect more data on impacted devices.”

And this is just the beginning of the rest of the news! Read on for a roundup of other smaller MMO news stories and videos from this past week in this edition of The MOP Up (and if you don’t see a news story that we should have covered, drop us a tip)!

Age of Conan granted freebie books of Advanced Riding Training to “all characters who claimed the Gilded Desert Steed during the anniversary” with this week’s update.

The Dauntless team met players for a lengthy Reddit AMA covering everything from storytelling, weapon eight, and a new structure for hunts.

SMITE has introduced Cthulhu to its pantheon; we’re not sure what the takeaway on this one should be.

Multiplayer mobile MMO Hongkai Impact 3 dropped a new narrative, sigma system, and balancing tweaks.

The East Asian Dragon Nest servers are celebrating their 10th anniversary with a brand-new treasure hunting class, the Vandar.

Vendetta Online pushed out a small patch with new NPCs, changes to high-speed Gauss from large turrets, and other bug fixes.

EVE Online devs got seriously granular with their talk on the game’s tech.

PUBG released the 7.3 update for the live servers; it’s got new explosives, vehicle rebalancing, and terrain fixes.

Valorant devs discussed the creation of its split map.

Upcoming MMO Profane featured its art design in a Facebook post.

NetEase’s mobile MMO Project Ragnarök got some new info from Mein MMO.

Ragnarok Online Classic introduced the village of Veins, “a small village lost within countless canyons” on the Arunafeltz map.

Ragnarok Online: Project Z, on the other hand, is still under development as a mobile RPG.

The MMO industry pumps out more and more news every year – no site could possibly cover everything. That’s why we gather together all the extras every week in The MOP Up, our a weekly compilation of MMO info we don’t want lost in the cracks of time. Send us your news bits through our tips line!

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I hate when devs drop support for older platforms. That said… there’s no way anything contemporary, especially a game, runs well on a phone from 2015 or earlier anyway. Android phones in particular are terrible in regards to this; newer apps are coded in increasingly “lazy” (i.e. easier but less efficient) ways and the hardware falls behind within just a couple years. This issue plagues Win32 and other platforms too, it’s just that Android has the worst case of it.

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Niantic comes across as super greedy to me – anything to increase revenue over much requested features and fixes. Their handling of PoGO during the pandemic has also not been great, and I’ve stepped away for the first time after years of playing due to changes that greatly reduce how ingame currency players can earn (trying to get people to buy more of it).
I generally don’t mind paying for good content and would be ok with a sub, but the way Niantic does things just annoys me. It’s also not like the game is losing money for them as is and they desperately need every cent.