Back around when Elder Scrolls Online launched Greymoor, I saw an interesting thread on the official forums asking for new servers. For some MMOs, that’s quite common, of course, as people like the idea of fresh start servers, and especially at the beginning of a game, the big influx of players can overwhelm a small server set. Over time, player numbers tend to go down, though, and those servers become unnecessary.
Elder Scrolls Online, however, uses megaserver technology, meaning everyone in the same region plays together. While that’s a huge boon for grouping and communication, it’s also generated complaints about overcrowding and lag, as the game continues to grow. And it does continue to grow: The pandemic in combination with the new content have been good for the game.
Would your favorite MMORPG benefit from more servers? What should ESO do about this problem?