Cyberpunk 2077 shows off gameplay features, announces next-gen console compatibility and an anime

    
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The last time we got any new gameplay peeks at CD Projekt Red’s RPG Cyberpunk 2077 was at E3 2018, where we learned about its primarily first-person perspective and the fact that it has cars. Since then, news has been thin save for a couple of delays and the fact that Keanu Reeves is in it. That silence has been blown wide apart as of yesterday with a livestreamed showcase of gameplay elements and other reveals.

During the broadcast, fans got to see an example of a “braindance,” which lets the player relive the recorded memories of someone — in this case, a store robber who gets backstabbed (or shot in the back of the head, specifically) — in both first-person and third-person view, the latter of which is used to scan the scene for clues using a variety of different views and other nifty tools. There was also a look at the exterior Badlands area, some information about a fully converted cyborg by the name of Adam Smasher, and a few other details about characters in the game.

In addition to gameplay peeks, the broadcast also announced that Cyberpunk 2077’s PS4 and Xbox One versions would be fully backwards compatible with the PS5 and Xbox Series X respectively once those systems go live. Furthermore, there will be a 10-episode anime season arriving to Netflix in 2022 called Cyberpunk: Nightrunners, which is being made by Trigger animation studio, the same studio behind Kill La Kill and Little Witch Academia.

What wasn’t revealed or discussed during the broadcast, unfortunately, was any word about multiplayer features, so we can only assume that news of its delay into 2022 still holds firm. Regardless, you can check out a new trailer as well as the full broadcast after the cut.


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