Shroud of the Avatar is working on a queue system for PvP

    
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If you’re looking for a fight in Shroud of the Avatar, then you’ll soon be able to take a number thanks to an in-development PvP queue system that’s due to release at some time this year. The system will let players see a list of others looking for PvP, with several brackets planned to show where those players fall in different level brackets relative to their personal level. Players who elect to pick a fight with someone 20 levels below themselves will not receive any Credits.

The initial version of this queue will simply have a “join” button, but future updates will also include features like map selection, level limits, and a choice between ranked PvP and practice. Once the combatants have been paired up and everyone agrees to start the fight, the players will be spawned into random areas on a randomly selected battle scene to square off until one of the fighters leaves or dies. Some of these battle scenes will feature time restraint mechanics like a closing death field or rising lava. So that’s fun.

Currently, the system will use the existing leaderboard, but there are plans to have a ranked leaderboard later. It’s all still a bit nebulous and features could change between now and release, but it is something for PvP’ing Avatars to look forward to at least.

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Tom Thumb

A que system where you can see who you are going up against? I think they meant to make a LFG PvP list. This certainly isn’t a proper queue system.

I’m sure it will turn out like Lua, Player Dungeons, the Obsidian Trials and empty PoTs….waste of time.

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Songs for Children

It’s all still a bit nebulous and features could change between now and release…

This is Catnip Games’ operating principle.

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Aord

Honestly, I do not understand why people keep commenting the news of the game they obviously do not play. At least SotA does offer some gameplay when compared to many other titles that keep promising but deliver nothing but controversy. Even if 100 players in total are still enjoying it, why not?
P.S. Before someone asks, I did play this a long while ago, got some questlines done and that’s that. Some mechanics were fun, some not, some turned out pretty damn annoying (that could be said about most any game out there). SotA playerbase dwindled to a point then remained more or less constant so I guess the game is still sustainable at those numbers and I wish them luck (but not going to return to it in any foreseeable future).

shibby523
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shibby523

There is controversy aplenty with this game. They have made plenty of promises that they failed to uphold. Promises that people paid a lot of good money to see implemented. Seriously, the list goes on of ways they lied, cheated, and did other shady things. Preyed upon customers and that goes on to this day.

I don’t fault you for not being up on this game as it really doesn’t get attention from those outside of those that once supported this game. Like you, people have tried the game out and quickly realized the game fails at so many levels that it’s hard to put up with those faults to enjoy what the game does do right. Many tried to offer suggestions and help and were turned away and shunned by the developers and the white knights. Now those very issues are what is keeping the game down and those very white knights are starting to complain about those same issues.

Very hard to turn away from a game that asked for and received millions of dollars from fervent fans and proceeded to lie all the while taking that money. Then spit in the eye of those that tried to help or simply asked questions about why certain things went down or even asked what happened to items they paid for that were never delivered or Portalarium decided to not honor it because it was promised by someone no longer with the company or they just didn’t feel like it because it would be too hard.

The game is a dumpster fire that continues to provide entertainment to those that paid good money to get this game made. It wasn’t a simple $60 game you buy at the game store and if you don’t like it you move on. No, they asked for hundreds/thousands of dollars and people were glad to give it all in the epic return of Richard Garriott to make the Ultima successor. What people received in return was a game that heavily relies on Unity assets (many free that were tweaked to work in the game) and is full of feature creep (mostly in order to fleece more money from people) and half finished systems that barely work in most cases.

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Schlag Sweetleaf

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Bree Royce
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Bree Royce

There are dozens of us! Dozens! :P

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Bruno Brito

You need people for a queue, Starr.

soup4000
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soup4000

Not that Starr has anything to do with the game anymore. How many months has it been since SXSW? Is that still going? I feel like it might be longer than a couple months now.

When they announced that my first thought was, what a perfect way to transition him out of the “team” without shocking the playerbase.

He just never game back in any functional role.

sawthelightsota
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sawthelightsota

This PvP queue should fit right in with the current queues in the game –

1) Looking for Group, which consists usually of no one at all looking for group, people only looking for fishing/dancing groups, or a few that want offer you a spot in the grindfest xp flavor of the month. It you want to see a LFG tool that actually cries from neglect, check this one out. I recall Darkstarr begging people for about a year to use the LFG tool, because hardly anyone did. (hint – if no one is using you LFG tool, it may be because your group content sucks, and/or no one really plays the game).

2) The wildly popular Battle Royale mode they put in a few years ago, Obsidian Trials. Go queue up now and maybe someone else will play it in the next six months!

As mentioned, you actually need players for these queues to work, and SotA doesn’t have those. That this is for PvP, taking the slice of players wanting it probably down to a mere literal handful, is f-ing hilarious that Chris would spend any time on this. The couple of whales who love PvP must have bought a lot of crap from the SotA cash shop this month! WTG!

Sargon
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Sargon

Typically one of the prerequisites for a queue is a system with enough demand to necessitate queuing.

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Ironwu

From the way this description reads, the system is primed and loaded for griefers and gankers. Maybe the reality is different. Should be interesting.