MMO Week in Review: EVE Echoes, Epic Games, and Reflections in Crystal


Well, at least this week wasn’t boring! While gaming headlines were dominated by the emerging Epic Games lawsuits against Apple and Google over Fortnite and money, the MMO industry brought its A-game, with EVE Echoes going fully live, FFXIV launching Reflections in Crystal, Guild Wars 2 rolling out the Festival of the Four Winds, and Crowfall hitting beta. Plus, Daybreak acquired the studio building the Alien MMOFPS, and we got a good look at Valiance Online.

On a sadder note, the genre lost one of its founders far too young, as Meridian 59’s Brian Green passed away.

Read on to catch up with the very best of this week’s MMO news and opinions today as every Sunday in Massively Overpowered’s Week in Review.


Massively OP Podcast Episode 283: TennoConversations - Justin, Bree, and MJ discuss Warframe and TennoCon 2020, Crowfall's beta, LOTRO's Rohan housing, DDO's nasty rollback, Blizzard's latest mess, and Guild Wars 2's underwater mounts, with a special edition…
Every week, get caught up on the MMO genre’s latest news and Massively OP’s best content in our MMO Week in Review! Want more roundups of content? Try Friday’s Betawatch for MMO testing highlights, Saturday’s Make My MMO for MMO crowdfunding updates, and Sunday’s The MOP Up, which mops up all the bits of news we didn’t cover anywhere else.

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There are three types of games: 1) pay more to win, 2) play more to win, 3) casual.
When there’s a steep price tag upfront, you have to do some homework and learn about the game from all available sources. You have to know what’s it all about before you make the purchase. This was the common practice – freemium/microtransactions/etc models came much later.
When players take time to do the research it basically means they come prepared and there’s less chance for “screw this piece of crap” situations, resulting in quality communities.
Most free to play games open their doors wide, hoping to milk their customers later (sometimes the popup comes up within first 30 seconds). I do not say most of the free to play games are crap, but it does ring a bell.
The pay to play model is destined to return one day.


Eve echoes can bite my ass. $15 a month to stay competitive in a cut down version of the original game? Worse, it’s actually 16.70 where I am due to what I assume is currency conversion or failed regional pricing. So will I pay more for a bad spinoff than the original? No thanks.
I would have been in at 5/month, but that gets you virtually nothing other than they take away some prohibitively punishing and bad mechanics.
It’s very much a moneygrab meant to screw fans of the original, and they’re not even trying to hide the fact.

Techno Wizard
Techno Wizard

We live in interesting times. Good luck and o7, Eve Echoes!