Sea of Thieves delays bigger patch features and fights toxicity

    
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Sea of Thieves’ August update is going to be a mite bit skimpier than players were previously led to believe. This is because Rare said that it made the decision to hold back some of the patch’s bigger features until September in order to make sure these systems are on the up-and-up.

“Since we started working from home, we’ve definitely had to be a bit more flexible with our plans for each month, and as such we’ve decided to move our key planned features back to our September release,” the studio said. “Because of this, [Tuesday’s] update focuses on a range of bug fixes and quality of life improvements while rolling out a series of live events to mark the summer of Sea of Thieves.”

Rare recently acknowledged that the game has some toxicity issues and is working on reviewing and improving policies to deal with it. It says these discussions are a “top priority” among the company and encouraged players to report those who are breaking the game’s code of conduct.

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Dug From The Earth

I cant go a single game anymore without having some griefers launch themselves onto my deck via cannon and instantly drop my ships anchor. There is also no strategic or defensive way to stop them from climbing on board from the water.

This makes my ship a sitting duck, which ultimately ends with it getting sunk.

If you are going to allow people to be attack, you also need to allow people to mount a defense, and that has been lacking in the game since beta.

They really need to fix the easy one button griefing elements of this game. Ive had a few ideas, which might not be perfect, but could be a step in the right direction conceptually:

1. Anchors should have a lock on them that requires enemies to attack them for a while to break it before they can drop your anchor

2. Standing at the top of a ladder should block enemy players from climbing up. They can still attack you, they just shouldnt be able to move past you.

3. They need to add a “Kick” attack that does very little damage, but knocks players back. Put it on a cool down (takes time to recover the stamina).

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Jon Wax

Have you ever tried playing Ylands? Just curious.

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Dug From The Earth

Never even heard of it

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Jon Wax

It’s got most of what you want. You build your own ships everything is lockable

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Jorn

“There is also no strategic or defensive way to stop them from climbing on board from the water.”

Ever tried shooting them off with a pistol or blunder or sword guarding ladders? It’s not hard mind you, if they get on your ship it’s your own fault for being oblivious to the sounds they make when grabbing ladders. If you see another ship in cannon range and hear a shot that probably means they shot someone off. Boarding is hard enough as it is with being able to get knocked off by swords blunders and snipers, adding a crutch to crews because they don’t have situational awareness is not the way to go.

And if they cannon onto the deck of your ship bravo to them, that’s one of the hardest things to do.

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Dug From The Earth

“if they get on your ship it’s your own fault for being oblivious to the sounds they make when grabbing ladders”

Oh, you are one of those type of people…

nevermind then.

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dreamer

This. This right here is what the community has become.

“You have a problem in the game? Git gud, brah!”

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dreamer

When I started playing in the closed beta, I couldn’t believe how helpful and friendly the community was. But as time wore on and more and more people joined in, the friendless turned to coldness and in some cases hostility, and chance encounters on the sea became shoot-first affairs with antagonistic voice chat to top them off.

Toxic players will always be a problem, but when you open the floodgates to your game (Steam in this case), you increase the chances of players coming into contact with them.

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FailingToComply

I agree, I’ve been in since the start, and you’d often help out another crew or be given a friendly wave as you sailed past… now it’s just hunters and prey. I know it’s a ‘pirate’ game, but pirates weren’t actually big on attacking each other. Tried to complete the 35yr event at the weekend, only to find a brig sitting inside Haven, just waiting for anyone to try and complete. We did the other islands, and they were still there, 90 mins later.. just camping out for easy griefing.