You know, if there’s one constant in Torchlight III’s development, stretching all the way back into when it was an MMO called Torchlight Frontiers, it’s that stuff gets announced and then stuff gets delayed.
Ahead of the fall launch – and no we still don’t have a hard date – Echtra Games and PWE had been working on updates to monster tuning, performance updates, and bug fixes, but that update is not going to make the originally planned timeline (which might be why the studio is still being cagey about the game’s final launch).
“As part of our shift from aggressive content updates to more refined builds for Early Access, we are currently working to ensure this build is ready for release, including testing the tuning for every difficulty and resolving many of the player reported bugs,” the studio says. “Because of this, the upcoming update is currently slated for September 8th; we do not consider this date as a firm commitment; our priority is to ensure a stable and improved build to Early Access. And while delays are never fun, sometimes we just have to cut ourselves a bit of a break.”
The upcoming update which includes difficulty/monster tuning adjustments, 10 additional skill points, and movement skill updates has been delayed…
— Play Torchlight (@PlayTorchlight) August 27, 2020