The Daily Grind: What’s the worst minigame in an MMO?

    
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Not surprising, still sad.

I’m not a minigame person in general – for example, I have long made known my rage for Polymock. (Curse you, Polymock!) But I recently stumbled into an even worse minigame while rereading an article I wrote back in 2015, in part about Revival. Y’all remember Revival, right? It’s canceled now, but it was a grimdark sandbox promising all sorts of edgy gameplay, including “‘graphic sex” by way of a co-op minigame that you could play with other characters or even NPC prostitutes to level up your sex skill. I am not even kidding. Here was the original pitch:

“Sex is a cooperative mini-game. You do not control anything other than a simple mini-game during sex. In the background of the mini-game, the animations run for the sexual experience. The mini-game goes on as long as you can ‘maintain.’ Both female[s] and males are [susceptible] to ‘losing’ the minigame when their characters orgasm. The [number] of perk bonuses you get is based on how long you can play the mini-game successfully. However, there is a minimum threshold too. If you enter a sexual encounter and don’t meet the minimum time required for the sexual encounter, you can have a negative buff instead (sexual frustration). This minimum time is determined by […] each partner’s skill level in sex.”

Of course, since the game was canceled, we’ll never know how cringey this one would’ve been in practice. So let’s look at games that actually made it to playability: What would you say is the worst minigame in an MMO?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Bruno Brito

I loathe EQ2’s crafting. I don’t think it’s bad by any means but i want to shutdown my brain when doing those tasks, and i can’t.

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Ben Stone

A turtle made it to the water! The cycle of life can be cruel…

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Rndomuser

A mini-game called “dungeon queues with random people”, you never know the level of incompetence or level of impatience you will get or whether you will get some person who will be silent even if you ask that person something, will talk in amusing non-serious RP way (this is actually fun), will talk in lore-friendly serious RP way (this is actually cringey), will try to hit on you or will post something racist or sexist in party chat, this is worse than any kind of random lootbox system ;-)

As for an example of sex as being mini-game, I don’t see anything “cringey” with that. It is not appropriate for children but other than that – there are people who are into this kind of thing and there’s nothing wrong with them enjoying these kind of mini-games, even if they are made in specific way which some people may not like.

Oh, and jumping puzzles are not really that bad. Yes, it can be very frustrating to keep failing them but once you master these puzzles – you may feel very satisfied in doing them again (if you still need a rewards they provide) or if you can help others to go through those puzzles, something which I personally enjoyed doing (helping others with puzzles).

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NeoWolf

Inventory Management… what? you know its true :P lol

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Bryan Correll

That’s a lifestyle, not a minigame.

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Bruno Brito

Ah yes, the ESO lifestyle.

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Golconde

Lootbox gambling :-)

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Bryan Correll

I sooooooooooo want to comment on that mini-game. But I’ll abstain as the only sure way to prevent unwanted consequences.

Mr. E.™
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Mr. E.™

Jumping puzzles, but as long as they’re not a barrier to progress, I don’t mind them being in MMORPGs.

For example, if you chose the Explorer path in Wildstar, you had optional jumping puzzles. That’s fine. Your path wasn’t tied to your overall progress in any meaningful way. But in Secret World Legends — a game I absolutely love, by the way — some story missions can’t be completed without them, and considering how glitchy that game can be sometimes, it can be very frustrating.

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Ashfyn Ninegold

Before I even opened this page, I saw the title and thought “jumping puzzles.” I see I am not alone. A close second is clicking on small running things.

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Jim Bergevin Jr

I’ll third the Jumping Puzzle BS. If I want to platform, I literally have hundreds of games built around the concept of platforming with an engine that can actually handle that form of gameplay. Jumping has no business being anywhere near an MMO.

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Malcolm Swoboda

Jumping puzzles in games clearly not designed for them (GW2 is on the edge, but several others off the top of my head are just antagonistic).

If you want me to explore and jump around, go ahead, get me to do that. That’s NOT the same as challenging me to get this one pixel correctly or else I fall to restart a sequence. Your game isn’t made for this. It isn’t how your characters move! It isn’t how your environments are shown! Its all wrong.

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Bruno Brito

Jumping puzzles are awful and none should be required content for anything, change my mind.